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  1. #381
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    Lakshmi
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    You can definitely re-direct specific types of messages to separate text box, but it wouldn't be scrollable like the real game text log.

  2. #382
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    Diabolos

    Quote Originally Posted by Buffy View Post
    I've had a screen freeze using windower 4 twice now. In both instances when I rebooted, there was an updated plugin waiting to download.
    Just happened to me again, after I crashed because of taking a screenshot, as soon as I used a JA without zoning I got a graphical freeze and 15-20 seconds before CTD.

  3. #383
    Sea Torques
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    Leviathan

    Quote Originally Posted by arus2001 View Post
    Seeing the log trimmer stuff in Byrth's vid, it makes me wonder if we're near a point where you could have combat data filtered within your normal log, but then have it drawn in a created area perhaps to the left of party HP (if your resolution is big enough, anyway). Would make keeping track of things a lot easier beyond the short "Hold" option within the game itself.
    That's definitely possible, just a matter of someone wanting to do it. It would be quite the effort, though.

  4. #384
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    Leviathan

    Oh you're right, I've noticed my plugins have updated as well, good catch. I'll attribute it to that until I see otherwise. Thanks!

  5. #385
    Hydra
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    I was getting those mini-freezes and just set Timers' graphical mode to False. No freezes since.

  6. #386
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    Confirmed Windower4 ignores the resolution settings (and likely all other settings) that you put into XI-Utils.
    I'd really love a solution for this, anything we can do, even manually inside the settings.xml file?

  7. #387
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    The graphical-but-still-going crash appears to be linked to Timers, yes.

    http://forums.windower.net/topic/219...ost__p__219241


    btw, unloading timers causes this crash too >.<

    There was something I noticed about the last time an update broke a bunch of windower stuff: most of that was remedied by zoning. Might wanna look into that. Perhaps there's a cleanup or initialization or resources thing that's only getting tripped by zoning at least once. Not zoning makes the Timers crash happen almost instantly, when it can take hours otherwise.

  8. #388
    Tarutaru Subligar Inspector
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    Bismarck

    Tried moving super sampling to .5 and game still can't run 2 instances over 2 fps, any other ideas on the fps problem?

  9. #389
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    Quote Originally Posted by lolBST View Post
    Tried moving super sampling to .5 and game still can't run 2 instances over 2 fps, any other ideas on the fps problem?
    Processor affinity?

  10. #390
    Tarutaru Subligar Inspector
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    Bismarck

    Running a Intel Core 2 Duo, 3.16 ghz, not sure if that what you asking, but the computer could tribox fine back with 3.4 without any fps lost, figured I'd try to upgrade to 4.0 and try and getting crap results so far...just hoping they get the new 3.4 and get binder fixed...

  11. #391
    Hydra
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    Quote Originally Posted by Raelia View Post
    The graphical-but-still-going crash appears to be linked to Timers, yes.

    http://forums.windower.net/topic/219...ost__p__219241

    btw, unloading timers causes this crash too >.<

    There was something I noticed about the last time an update broke a bunch of windower stuff: most of that was remedied by zoning. Might wanna look into that.

    Try doing what I suggested, trust me. It should work. Confirmed over multiple users in my ls.

  12. #392
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    Transferred all my binds over to windower 4 until windower 3.4 is fixed and send on xiutil seems to be crashing me whenever I use my send binds

  13. #393
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    Quote Originally Posted by lolBST View Post
    Running a Intel Core 2 Duo, 3.16 ghz, not sure if that what you asking, but the computer could tribox fine back with 3.4 without any fps lost, figured I'd try to upgrade to 4.0 and try and getting crap results so far...just hoping they get the new 3.4 and get binder fixed...
    Whats wrong, crappy framerate?

  14. #394
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    Diabolos

    Crashed on homepointing from Rala Waterways to Western Adoulin. Timers wasn't loaded. Might have been mid-gearswap like Spellcast didn't detect I was dead or something.

  15. #395
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    By the way the two incriminated registry Keys are n° 18 and n° 19.
    18 has to be to value "2" to be to uncompressed.
    19 has to be to value "1" to be uncompressed.

    Basically 18 is Texture compression and 19 is On-screen Maps.


    Temporary solution to this would be making the Whole FinalFantasyXI key in the registry a read-only folder. That way Windower4 won't be able to write values in there and, hence, change anything.
    I have no clue how to do it, but in theory it should work.

  16. #396
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    Also question about two plugins:

    1) WinControl - what is it for? I think I assumed it was for something different
    2) Timers - I understood what graphicalMode (true/false) is, but slimMode (true/false)? What does it do?

  17. #397
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    Quote Originally Posted by Sechs View Post
    By the way the two incriminated registry Keys are n° 18 and n° 19.
    18 has to be to value "2" to be to uncompressed.
    19 has to be to value "1" to be uncompressed.

    Basically 18 is Texture compression and 19 is On-screen Maps.


    Temporary solution to this would be making the Whole FinalFantasyXI key in the registry a read-only folder. That way Windower4 won't be able to write values in there and, hence, change anything.
    I have no clue how to do it, but in theory it should work.
    Some programs really don't like it if you do that. It looked like from the other link that it will be fixed

    In the meantime this is safer.

    (This is for NA win 7 64 bit... Win 7 32 bit and XP will different)
    Code:
    Windows Registry Editor Version 5.00
    
    [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\PlayOnlineUS\SquareEnix\FinalFantasyXI]
    "0018"=dword:00000002
    "0019"=dword:00000001
    Copy that
    name ffxi.reg
    Launch FFXI with win4
    Click ffxi.reg and import
    Play normally

  18. #398
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    Asura

    Quote Originally Posted by Sechs View Post
    Also question about two plugins:

    1) WinControl - what is it for? I think I assumed it was for something different
    This moves the game window through console commands. Eg, if you have the taskbar at top like a pro, you load it, and then put "wincontrol move 150 50" to move the window 150 pixels from the left, and 50 pixels from the top. I'm not sure if there are any other arguments.

  19. #399
    Requiescat in pace.
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    Lakshmi

    Quote Originally Posted by Sechs View Post
    2) Timers - I understood what graphicalMode (true/false) is, but slimMode (true/false)? What does it do?
    Not sure, but maybe slim mode keeps the bar but gets rid of the icon?

  20. #400
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    Leviathan

    I've noticed while on smn mostly, that occasionally I'd get no numerical countown. Normally I wouldn't care but on smn I always glance to make sure my bp gear is getting equipped etc. Any ideas why this could have happened?

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