Sorry, was a wrong link, here is the correct one.
But if you wanna do it manually just change the DumpType value from 1 to 2 for a full dump. It's in the same key as the DumpFolder value.
Sorry, was a wrong link, here is the correct one.
But if you wanna do it manually just change the DumpType value from 1 to 2 for a full dump. It's in the same key as the DumpFolder value.
I'll just change the key then.
Hope I'll be able to provide valuable data from tomorrow![]()
I havent had a crash in a while. not since my last crash dumps and you said you thought you solved it. I have a few text on screen plugins/addons going as well. Well no crashes other than the ones when im shutting down FFXI and it crashes (this has been makin dumps by the way, lemme know if you want to look at them. Its been makin dumps even if i dont get the error dialogue box too).
x_X
Over one hour to upload 140mb of compressed dump lolconnection ; ;
https://drive.google.com/file/d/0BxZ...ew?usp=sharing
This happened after ~8hours of successful activities.
After putting in a lot of time on the latest hook posted here, I've finally hit a crash. I seem to hit crashes during Salvage more often than any other time.
https://drive.google.com/file/d/0B96...ew?usp=sharing
//hide changes online status to invisible instead of using the job ability with shortcuts.
Yeah, that's because /hide is an actual command that changes online status to invisible. I had to choose between not respecting it as a real command (because shortcuts interprets both single and double slash commands) and not allowing shortened "/ja Hide" commands, so I choose the latter.
Oh ok, figured it was just a glitch or something, not that hide is used often anyway, though considering the reason i was using it, came as a bit of a surprise.
Is there a way with timers to specifically put your own buffs of choice that you would wish to show up on the buff list aside from using gearswap to initiate a custom timer?
Think you would have to add them either to your white or black list in Timers (so they don't display anymore there) and then use the right commands to handle custom timers from within Gearswap.
Another round of "Windower packet trickery or just spaghetti code":
Using a /ta <stnpc>, /item "Beastly Shank/Honeywine/etc" <t> (in game, normal) macro seems to ignore distance. I've spawned Behe from 40'+. I know distance affected me last time in Abyssea while keying, so I'm not sure if it's Windower doing the packet thing like with WS while not engaged, or if SE broke it somehow.
Yeah, that'd be gearswap. I didn't consider that as a limiting factor when injecting packets.
It might just be pop items, I've definitely gotten "You're Too Far Away" with the same macro on Forbidden Keys
Is there a way to get AM3 countdown in timers?
Yes, Through gearswap. Check Motenten's files for the code to handle AMs.
Aftermath has been added to StatusTimer I think. It can be added to Timers itself, but someone who knows how they work needs to tell us what to do (preferably on our issue tracker), but for now, as Sechs mentioned, you can use custom timer commands to make it display.
I don't think anybody can tell you guys "what to do". Too much difference between different AMs. If there's so much request might as well ask someone (or mote himself) to take those lines of code and make a stand alone addon using Custom Timers, but demanding for them to be imbued into Timers or even worse into StatusTimers seems unreasonable to me.
@Arcon
Did the big 900mb dump provide any useful info? Should I provide more or not worth to bother?
The New Nostrum addon appears to the right and below where it thinks it is. my mouse cursor is hovering near the middle of the screen and i can see buttons being highlighted and when i clicky the spell happens. I moved the offset to 200 from 0 and it moved more toward the center but still not where it thinks it is. Am i doin something wrong?