windows 7 professional, SP1. I logged in after the version update just fine, but now I'm getting this issue.
windows 7 professional, SP1. I logged in after the version update just fine, but now I'm getting this issue.
I just tried a vanilla login, and still crashed. <,< So it can't be a windower issue. Going to run a check files.
EDIT: Looks like I had a corrupted UI dat. Thus the crash on fullscreen.
Yep, this is what I was trying to demonstrate at the bottom of my last post; I've just set it to be automated with AutoExec. If the only reason you need to be able to move your windows around easily is moving your character to the second monitor, then you're better off doing it this way rather than keeping window borders and thus a non-standard resolution.
I also use different resolutions per character, and it may be that I use different addons or I'm just ok with their default positions, but it's never caused me any issues. Some of the addons let you have different settings per character. Alternatively, you could make a totally separate Windower installation for each account to ensure each will always run by their own settings.
How does the addon stna work? The documentation wiki barely explains anything other than using it with send.
For STNA,
you just have to have a dual boxed character with the ability to use na spells like poisona and have send addon loaded as well. then on your main character when you get something that is curable by a na spell, you simply type "//stna" or "/con stna" in a macro. Your dual boxed character will then use which ever spell (based on priorities set in the addon's lua file) that will cure that status effect. Like if you have paralysis and poison i think it will by default cure the paralysis first. I am unsure if u need stna loaded on both characters or not but i usually do. Thats basically it.
Is my Battlemod broken? Ever since I came back to the game and updated my Battlemod it doesn't have the [] and -> like it used to have.
Do I just load Translate? Because, when I load it up it isn't translating anything and I can't find any commands for it.
Hello, I recently came back after a break and reinstalled windower and xi. However, I am having a hard time getting things to work properly. I play on a TV connected to my desktop. I have been playing on it since I switched from ps2 to pc version of xi many years ago. I took a break and am now trying to come back after about a year. I had no problem before with this issue. I simply can not read any text. Nothing in chat log, menu, log in screen etc is readable. I tried to change the settings in ffxiconfig and they all get reset. This is the way I recall doing it before while playing as it took me a long time log in, check what changes it made, log out back to config and change and log back in. However, now windower is constantly resetting everything. Any idea what I can do? Would like to play again with a friend but can not play without windower. Thank you for help.
You need to change the settings in Windower itself, not in ffxiconfig.
The only settings I see is resolution to help. Again, before when playing I changed settings in ffxiconfig while using windower to adjust the UI and text. So I am unsure what settings you are suggesting. Been trying to figure this out for the past 6 hours about to give up. haha
Edit: Think I might have figured out my issue. Had to increase ratio size
UI scale may also be the setting you are looking for.
Hello guys i'm having some issues with widower ATM just came out of no where its been working fine for some time now with no problems
I'm getting error's messages from shortcuts, Gear swap and roll Tracker for some reason none of them want to work even tho they were working earlier before work yesterday.
Gear swap error message reads like this, windower//addons/gearswap/statics. lua69: attemt to index "V" (a number Value)
roll tracker error = widower//addons/libs/tables. lua:131: bad argument #1 to "rawget" (table expected, got nil)
shortcuts error = windower//addons/gearswap/shortcuts/ambigous_names.lua:463: attmept to index fiel @?@ ( a nil Value)
i was getting theses errors messages yesterday when i came home form work, widower updated at start as usual then loaded the game and this happens, I've tried to have a friend copy the his .lua file from his gear swap and replacing mine that have apparently got a problem with them but this has not fixed the problem. im not really sure whats going on or why im getting theses errors but its been going on for t days now and im really missing gear swap.
If i could get some help with Great thank you
If you're on -dev, this is due to Arcon's recent windower/addons/libs/resources.lua changes.
Here's a working version:
https://www.dropbox.com/s/xmjm94pamp...works.lua?dl=0
Replace your current one with it and use //reload Luacore.
Hmm was there any change since last night that would make "Now_Indi = spell.name" just stop working in Gear swap? as well as my Cure spell code that is based on mote's stuff that changes tiers of cure based on what HP is missing. All of this was workin last night and then just wasnt workin tonight. Only thing i did was change a shield in my lua to anotehr one.
Tried downloading that resources file too (that byrth just posted) and didnt work
yh im using the Dev's Version, ive replaced the resources file and now Everything seems to be working fine tyvm much your help.
Well I have deduced that the problem I am having is my precast in gearswap isnt happening at all. My sneak/stoneskins arent being cancelled and its not trying to wear Fast cast for magic. I didnt even change that section of my Lua so I dont know what is wrong.
The error is very likely in your file and not with GS. Can you paste it somewhere?
An easy way to check if the precast function is getting called is to put this at the end:
precast = print
Then use the ability that you think is ignored, if it prints to the console, it means that the function is getting called and the error is somewhere in the user code.
We figured it out in the gear swap thread. Basically noticed one thing after another that narrowed it down. Finally came up with it was precast function but only magic. JAs worked fine or if i specified a spell outside of my magic portion. the magic portion tho was completely looked over. Now keep in mind these all worked until yesterday and the only change was i opened launcher and it DL some resources and i modified my shield from genbu to sors in my sets. But what it was is i had spell.type == magic. and it should be spell.action_type or soemthing like that i cant remember exactly. Now everything works perfectly. So i am not sure why that stopped workin suddenly or why it was workin previously at all. I am pretty sure i copied spell.type == magic from someone else's file forever ago.
Since i couldnt think of anything i might have altered i assumed i had to have added a stray letter or symbol somewhere that messed it up. as I tend to forget i switched over to notepad ++ from the game and then try to control the game with keyboard, inadvertantly addin letters. But yea i tried to put echos and addtochats in the precasts that werent workin to find the issue. Thanks for the help/suggestions Arcon!