Up to yesterday Timers was still creating entries for "Elegy".
This wasn't happening for Requiem and I forgot to check for Threnodies and Nocturne.
Up to yesterday Timers was still creating entries for "Elegy".
This wasn't happening for Requiem and I forgot to check for Threnodies and Nocturne.
@ Kanriel
Id also suggest using the addon SubTarget along with send. it is amazeballs!
I was mostly wondering if I could use a send command to either input a macro on the other char, or to directly try to use a macro, and I could just change the macros to be "all-inclusive". So I have to learn GearSwap too, been trying to push that off since the dualbox is the only mage...
GearSwap is pretty easy to get ahold of. im pretty stupid and Ive got the basics down to write my own lua files. or you can jsut use Mote's luas and put your gear in (they are too complicated for me tho)
Lets say you have character A (your main) and character B (your mage mule). You cant from A activate a macro on your macro bar on B. You can macro on A for B to do something. The Addon SubTarget allows you to use cures and such usin subtargets (stal for example) but wont let you take action on a monster via subtargets. So you could do a macro or type on A //send @others //cure name or you can use subtarget addon with a <st> target and it will send cure to whomever you pick.
On my main i have macros for both me and my mule on the same bar. But i have just learned about binding commands recently so i think i will make binds for some of those macros for my mule. Like i have macros that make my mule follow me and /heal to stop following me. (I try to reduce how often i have to switch back and forth to each window.) That should free up more macros for my main character.
December Update will add:
- Add a feature that displays a time stamp in the chat log
- Add the text command "/timestamp"
Whats the next minor windower feature that they will add to the game?
Bet it will use the default colour.
I still use addons for TP, likely I'm gonna do the same for timestamp.
Next feature they will add is Distance, imho
They already added distance. Just in their usual half-assed way where it was a pointless waste of time to add it. The target cursor is red if something is out of range.
It also doesn't work right with pet commands + subtargets, iirc.
I guess at least, they are trying after all these years.
It essentially is them saying they know about Windower, they know what it offers, and they know it's a large enough part of their playerbase they are things everyone should get access to. I mean WoW does the same thing (pretty sure they implemented a DBM of sorts at some point, or I guess maybe they just started expecting everyone to use it and tuned around it...I forget) either with its addons or other MMO's entirely.
Well with the "small" difference that WoW always gave full support to opensource player-developed addons from day 1 (often that's actually been an excuse for avoiding developing stuff themselves) whereas here on FFXI we've been graced with over 11 years of players creaming "noooooo it's against the ToS! You cheater! Stop using windower!11!one! I'm gunna report youuuuussss!!1one!" lol
Strange thing happening. It's actually a good one but out of curiosity I'd like to hear some hypothesys to what may have caused it.
I'm talking about the post-november-patch windower adjustments btw.
Previous situation:
For YEARS I've been unable to use my Keyboard (Logitech G-Series, but also the previous Microsoft ones) advanced keys to activate Play/Pause/Forward on my currently loaded multimedia player, which has changed quite a lot over the years, currently it's MusicBee.
This affected FFXI with no windower as well, if I was in fullscreen mode.
I tried to ask several times here and on BG forums for a possible cause, but given it was happening with default FFXI too (full screen, no windowed) nobody really cared much to look for possible causes, rightfully so if I may add.
Current situation:
Since the last Windower/FFXI patch... it works. I don't know if it's Windower Related or FFXI related, but I'm really curious to understand what changed :D
Timestamp doesn't appear to work after patch
it shut itself off and even when turned on still doesn't work
Gearswap: Add to chat functions aren't working either, I believe.
The new chat window broke add to chat. It is being worked on by Arcon and Iryoku. As well as new resources. New weapons / items will not work until resource extractor / polutils is patched (also being worked on)
Pre-update, I was getting a Gearswap error, causing all of my lua files to stop working. The Error was something like:
/Gearswap/flow.lua, line 140 'priority_order
Has anyone else seen this, or know of a fix?
I'm presuming its related to add to chat, but find/finall dont work, and I'll assume that any other plugin that reports to the chat log will not be working either?
if it was before the update today then you will have to wait till its updated to see if it still exists
and if it does the errors should look like this
if you look at the forth line you will see ware the error is locatedCode:09:38:21 > GearSwap: Lua error (runtime) 09:38:21 > GearSwap/flow.lua:300: 09:38:21 > GearSwap has detected an error in the user function file_unload: 09:38:21 > ...\/addons/GearSwap/data/<player name>/includes/Extras.lua:40: attempt to index field 'weapon' (a nil value)
but your issue is something with an equip(set1,set2,set3,…) somewhere in your code