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  1. #5021
    Melee Summoner
    Join Date
    Dec 2013
    Posts
    48
    BG Level
    1
    FFXI Server
    Odin

    Can also confirm the indicator dots are missing on the minimap.
    I checked my settings xml and all of the <Show*> values are set to True, but nothing is shown except the map itself.

  2. #5022
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by Martel View Post
    So I did actually manage to get this to return some data. But it's kind of hard to use. Two issues.

    1: extdata.decode(item) Where you have item, I couldn't get the item name, ID or anything to work. I ended up having to put a enchanted item as the only item in safe2 and use windower.ffxi.get_items(9,1) to get it to return data. Is there a simpler, more flexible way of pointing it to the desired item?

    2: The returned data for warp ring looked like this.
    Code:
    1 1431903686
    The 1 is simple enough, number of uses. But 1431903686? I can't figure out what kinda format/conversion it's using. If I was only going to use this for one item, I could just use that value, and compare it to the current value. But I was looking to make something that could check if any enchanted item recast was ready. Anyway, before I try analyzing that I thought I'd ask if anyone knew already.

    this will go through all your bags looking for the item you want using this get_item_next_use(<item name>) replace <item name> with the item you want to check
    Code:
    extdata = require('extdata')
    require('luau')
    function get_item_next_use(name)
        for _,i in ipairs({"inventory","safe","storage","locker","satchel","sack","case","wardrobe","safe2"}) do
            for _,v in ipairs(windower.ffxi.get_items()[i]) do
                --print(i,v,v.id)
                if v.id > 0 and res.items[v.id].name == name then
                    local data = extdata.decode(v)
                    return (data.next_use_time+os.difftime(os.time(os.date("!*t", os.time())),os.time(os.date("*t", os.time()))))-os.time()
                end
            end
        end
    end
    --example:
    print(get_item_next_use("Trizek Ring"))

  3. #5023
    CoP Dynamis
    Join Date
    Feb 2010
    Posts
    261
    BG Level
    4
    FFXI Server
    Carbuncle

    Some Windower update in the last few hours broke organizer.

    Now I do //gs org and it says something like:

    Organizer: Done! - 22 items matched and 52 items missing! (number varies depending on the job).

    I think it has to do something with it starting to use Storage 2 now...

    Any ideas?

    (Edit: just to clarify, it was working fine until some hours ago, when there was some Windower update).

  4. #5024
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by Byrthnoth View Post
    Someone confirmed that it still doesn't fix it (with Drain III), but this is because the new job points haven't been added to the LuaCore API yet. When LuaCore is updated, it will start working. Until then, you can use filtered_action(spell) with handling for these spells.
    Never used filtered_action(spell). Any chance of a rough example to go off of? I tried a couple of lines out based on some lua files I found through Google with the function, but all that did was break the lua. :3

  5. #5025
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    I've been having continued issues with //gs org since the last hook update, where there's a high likelyhood of it writing "Starting..." and then not continuing to do anything afterwards.
    Safe 2 issue or something else?

  6. #5026
    BG Content
    Join Date
    Jul 2007
    Posts
    22,365
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Rooks fixed all the organizer problems that he knows of tonight. Rerun launcher and it'll probably work.

    I updated the plugin API (and LuaCore, I think) to include all the new job points, but I'm not sure what else is required. Arcon will probably finish the implementation at some point this week, at which time all your new job point spells and stuff will start working. I don't know when/if they'll be added to guildwork, but probably some time after that.

    I think we figured out why Itemizer is not working with safe2 and that will likely be fixed within the next day or two as well.

  7. #5027
    CoP Dynamis
    Join Date
    Feb 2010
    Posts
    261
    BG Level
    4
    FFXI Server
    Carbuncle

    Quote Originally Posted by Byrthnoth View Post
    Rooks fixed all the organizer problems that he knows of tonight. Rerun launcher and it'll probably work.

    I updated the plugin API (and LuaCore, I think) to include all the new job points, but I'm not sure what else is required. Arcon will probably finish the implementation at some point this week, at which time all your new job point spells and stuff will start working. I don't know when/if they'll be added to guildwork, but probably some time after that.

    I think we figured out why Itemizer is not working with safe2 and that will likely be fixed within the next day or two as well.
    (I have yet to test it, but...) you guys rock! Thanks a lot for fixing this, even if (some? many? all of?) you are no longer actively playing!

  8. #5028
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Thank you Rooks, Byrth, Arcon, and everyone else involved with developing Windower.
    Anything that anyone with a moderate level of C++ knowledge can do to help with development?

  9. #5029
    Puppetmaster
    Join Date
    Jan 2014
    Posts
    51
    BG Level
    2
    FFXI Server
    Bahamut

    Someone fixed the minimap dots as well; I appreciate it very much!

  10. #5030
    Old Merits
    Join Date
    Nov 2007
    Posts
    1,002
    BG Level
    6
    FFXI Server
    Asura

    http://www.reddit.com/r/RedditLinksh...estion_issues/

    Is there a way to make FFOChat auto-join a custom channel on character login? My linkshell has over 400 people in it and many of them are being told the shell is full and they can't equip their pearl.

  11. #5031
    BG Content
    Join Date
    Jul 2007
    Posts
    22,365
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Sure, go to your ffochat settings and change this line:
    Code:
            <autoJoin>#ffxidb,#lua</autoJoin>
    My full file is this:
    Spoiler: show
    Code:
    <?xml version="1.0" ?>
    <settings>
        <!--
        This file controls the settings for the FFOChat plugin.
        Settings in the <global> section apply to all characters
        The available settings are:
        color - Color to display text in
        joinGlobalChat - Whether to autojoin #vanadiel
        joinServerChat - Whether to autojoin #serverName
        showJoins - Show join/leave messages
        autoJoin - comma separated list of channels to join
        -->
        <global>
            <color>5</color>
            <joinGlobalChat>false</joinGlobalChat>
            <joinServerChat>false</joinServerChat>
            <showJoins>false</showJoins>
            <autoJoin>#ffxidb,#lua</autoJoin>
            <debugMode>false</debugMode>
            <showNames>false</showNames>
        </global>
        <!--
        You may also override specific settings on a per-character basis here.
        -->
    </settings>

  12. #5032
    Old Merits
    Join Date
    Nov 2007
    Posts
    1,002
    BG Level
    6
    FFXI Server
    Asura

    Thanks for that. Trying it out now. LS leader decided to try 2 shells, with sackholders required to be in both. I don't think that's going to handle the capacity increase we need.

    I tried this line, and got an error:

    <autoJoin>#Reddit,#gamerescape,#Asura</autoJoin>

    Error is: [FFOChat] Attempting to Connect
    Connection failed: An attempt was made to access a socket in a way forbidden by its access permissions (code: 10013)

    No idea how to fix that.

  13. #5033
    Smells like Onions
    Join Date
    May 2012
    Posts
    4
    BG Level
    0

    Quote Originally Posted by Sechs View Post
    ^ in addition to this.
    Timers doesn't handles SMN BP ward timers anymore. Nothing happens when I use a BP Ward.
    I'm also not getting any Phantom Roll times either. ><

  14. #5034
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Maurauc View Post
    Thank you Rooks, Byrth, Arcon, and everyone else involved with developing Windower.
    Anything that anyone with a moderate level of C++ knowledge can do to help with development?
    Almost certainly! I have been really busy lately, and continue to be so. I keep postponing things I want to do to the "next weekend" only to find out that I have to work again that weekend, so I keep pushing it ahead by one week. This has been going on for a while now <_<

    If you're interested to know what you could help with, join us on IRC and send me a PM, we can talk more easily there.

    Quote Originally Posted by bungiefan View Post
    Thanks for that. Trying it out now. LS leader decided to try 2 shells, with sackholders required to be in both. I don't think that's going to handle the capacity increase we need.

    I tried this line, and got an error:

    <autoJoin>#Reddit,#gamerescape,#Asura</autoJoin>

    Error is: [FFOChat] Attempting to Connect
    Connection failed: An attempt was made to access a socket in a way forbidden by its access permissions (code: 10013)

    No idea how to fix that.
    No idea either! This isn't a Windower error, it's a Windows socket error message, and according to some Google searches the cause seems to be that other software is preventing you to use that port, for example by blocking it. Can you connect to IRC through other programs? It could also be that you need admin privileges, in which case... I have no idea how to go about it.

    Edit:
    Apparently anti-virus software can also be blocking it. Googling the error shows a few workarounds, but not one thing that works for everyone.

  15. #5035
    Salvage Bans
    Join Date
    Dec 2006
    Posts
    888
    BG Level
    5
    FFXI Server
    Leviathan

    Two oddities happening this morning that weren't happening last night- one is that Tier 6 spells aren't working with Gearswap again (tried the "ghetto" fix of changing the level to no avail as well), as well as a pointwatch error:

    Lua Runtime error: pointwatch/pointwatch.lua:191: assertion failed

    attempted clean download of both res folder and pointwatch addon to resolve each issue, no luck. Any suggestions?

  16. #5036
    Old Merits
    Join Date
    Nov 2007
    Posts
    1,002
    BG Level
    6
    FFXI Server
    Asura

    In order to use Windower, I've already had to be admin with UAC off, so that shouldn't be the issue. I'm on Win7 with ESET Internet Security. I don't have an IRC program set up on this machine otherwise to test, it's been too long since I used one to remember how to get going on it. A mibbit link worked in Firefox, but I think that accesses a little differently.

    http://client00.chat.mibbit.com/?ser...nnel=%23Reddit

  17. #5037
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Windower or gearswap giving out some error //gs org istn working and cant find items anymore (was fine yesterday) or rather organizer

    error I amg etting is:
    Organizer: Lua runtime error: ....blabla/addons/organizer/organizer.lua: 152: attempt to index field 'retain' (a nil value)

  18. #5038
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Damane for the Composure wrong calculations on Timers you mentioned yesterday, try looking HERE. Might be the same issue.
    If it is, just bump it up and eventually some dev will notice it.

  19. #5039
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    yeah i got the same thing, timers thinks other players have composure on too when i cast stuff with composure

  20. #5040
    New Merits
    Join Date
    Apr 2015
    Posts
    207
    BG Level
    4
    FFXI Server
    Asura

    Quote Originally Posted by Damane View Post
    yeah i got the same thing, timers thinks other players have composure on too when i cast stuff with composure
    They came out with another timer update today though do not know if it fixed this issue. Was also a BMN update.

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