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  1. #5061
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Quote Originally Posted by Imoq View Post
    I do use Mote's templates as well, and that's pretty much it: add the specified line at the start of the .lua, edit Organizer's config file at your best convenience and then //gs org while inside your MH. There isn't any other trick to it, really.

    On the last days/weeks Rooks has been actively updating/fixing/adding functions to Organizer (thank you so much!), and some people on that FFXIAH thread have reported it stopping/resuming working for them at certain moments. I know it stopped working for me last week but then on another update restarted again. Perhaps your case is one of those? You should approach Rooks to know for sure, anyway!
    Okay, I think I just didn't have something loaded properly, it's working now. I could have swore I changed bag priority to Satchel as my #1, but it didn't load things into my satchel. That might be best, though, more inventory. So long as I don't forget one of the items I typically use but don't have in gearswap...

    It seems to leave everything in wardrobe there, is that correct? That's exactly what I want it to do.

  2. #5062
    CoP Dynamis
    Join Date
    Feb 2010
    Posts
    261
    BG Level
    4
    FFXI Server
    Carbuncle

    Quote Originally Posted by Kanriel View Post
    It seems to leave everything in wardrobe there, is that correct? That's exactly what I want it to do.
    It seems to do, yes, but I have been meaning to ask Rooks for the last few weeks for a way for it to take off everything from inventory AND wardrobe not related to the current job and then load as much into the wardrobe to, hopefully, have the inventory with a lot of free space. This would be useful when changing from jobs that don't share many inventory slots. If I remember soon, I will ask, there must be a way to do it

  3. #5063
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Quote Originally Posted by Imoq View Post
    It seems to do, yes, but I have been meaning to ask Rooks for the last few weeks for a way for it to take off everything from inventory AND wardrobe not related to the current job and then load as much into the wardrobe to, hopefully, have the inventory with a lot of free space. This would be useful when changing from jobs that don't share many inventory slots. If I remember soon, I will ask, there must be a way to do it
    So long as it's easy to revert back to the current setting that'd be fine. For me I only play semi-related jobs so I can rather easily fit in gear that fits all jobs into wardrobe. All I need to do is see if I can configure putting certain things "away" in a bag. For example if I'm on THF for it to throw my trump cards into my mog case as opposed to...somewhere randomly. As well as pull out trump cards and bullets for COR. It only pulls out one stack fro what I see.

  4. #5064
    Relic Shield
    Join Date
    Feb 2012
    Posts
    1,909
    BG Level
    6

    Organizer:

    Ok, got things going how I like when it comes to //gs org, job specific items and global items to keep in my main inventory. Question though:

    If I were to say put in the <ignore> section <sack> <1>Akaso</1> </sack>

    Would it then move all my Akaso to the sack if in my main inventory? If not, is there a setting for making that happen? I put all my geodes and -ites into my sack, as well as a few other items, and then toss them to my goldsmithing mule.

    I am loving the addon as the overall, though.

  5. #5065
    A. Body
    Join Date
    Jul 2008
    Posts
    4,443
    BG Level
    7

    So I'm having some trouble getting XI Vision working. I tired posting in the appropriate subsection of the Windower forum, but it seems to be dead. I followed these instructions:

    To install XI Vision download then extract the archive and then copy the ROM folders to your FFXI directory choosing yes when prompted to overwrite any files. The FFXI directory is usually located at X:\Program Files\PlayOnline\SquareEnix\FINAL FANTASY XI\ or in x64 OS, X:\Program Files (x86)\PlayOnline\SquareEnix\FINAL FANTASY XI\ X in place of your drive label. (Usually C)
    with THIS map pack, which is listed as the most current. The problem I'm having is that I still have the vanilla, unmarked maps. Anyone else had the same problem and figured out what to do?

  6. #5066
    E. Body
    Join Date
    Nov 2008
    Posts
    2,048
    BG Level
    7
    FFXI Server
    Bismarck

    Got a little notification icon in Windows 7, letting me know about the free Windows 10 upgrade, and me being able to reserve. My question is, have any of the Windower devs gotten a hold of a beta copy, and seen if Windower will be compatible with it, or if a full reprogram would be needed.

  7. #5067
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Ok so I am on Win XP. i downloaded the DumpSetup.exe file and click it and get its not a valid Win32 application. So I guess I cant provide those type dumps for our crashing issues but. I checked the crash.log file in the windower folder and found multiple reports (dating back to [ 4.2.5564.39855 ] 2015-04-16 22:45:16.3182334 UTC to present) of :
    `````````````````````````````````````````````````` ```````````````````
    [ 4.2.5564.39855 ] 2015-06-09 00:03:11.1693750 UTC
    ---------------------------------------------------------------------
    System.IO.IOException: The process cannot access the file 'C:\Program Files\Windower4\scripts\autoload\profile.800 x 600 Trumpy.txt' because it is being used by another process.
    at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
    at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath)
    at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
    at #=qPVzKPXreBMK$G_TScC8d1Ctb_fGj44I1J70nspZgfgc=.#= q$pww7u7a8E5KBZ87oKIoig==(String #=qoOfmmNOMqhuJULvaMcWu2w==, #=qdWKs2YH5SnFgXJPCF1szgPXoHSmmSh4DrfoUED_SDBo= #=quTc0RVW0C2_5GERaxMw4LQ==, Boolean #=qhFOX1aUHv3mgiXMa34qGNQ==, TimeSpan #=qFEzHGxyOne7p37rEWbV8$w==)
    at #=qPVzKPXreBMK$G_TScC8d1Ctb_fGj44I1J70nspZgfgc=.#= qsKKl1l0g1HURDWit8B79Fw==(String #=qqKTShJx7xnazuWOpJ6ZDeg==, #=qdWKs2YH5SnFgXJPCF1szgPXoHSmmSh4DrfoUED_SDBo= #=qiV1cyIFi8uzxd23Z9RTz8A==, Boolean #=qvxtyf2yqPR87sOWe96PA4A==)
    at #=qvticlh8sdG9urHCodAc05R$Pt$DrlamfeVITJje_ohY=.#= qxA0hzrjWSVf3wZHstSp6qA==()
    at #=q4ao$U6CJ_ca3wGsQbteYRInNOUKn7px0EZirpC9v2dQ=.#= qRSqZ29WH0ZYrlsLq$sgMxA==(#=q9gJgdStyyOZoRfONVWlto g== #=qhFHi0z6eBl3jv5Ev3xCTig==)
    at #=q9gJgdStyyOZoRfONVWltog==.#=q1GDlKxdSu3j9WeEYkyu fMQ==()
    at System.Threading.ThreadHelper.ThreadStart_Context( Object state)
    at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state, Boolean ignoreSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionCon text executionContext, ContextCallback callback, Object state)
    at System.Threading.ThreadHelper.ThreadStart()
    `````````````````````````````````````````````````` ```````````````````
    PReviously I had no issue choosing the same profile to launch both of my characters, But I had noticed that for a few months now sometimes picking the same profile twice sometimes immedieately crashes the launcher when i click "Launch" Which pretty much never happened to me before. And when it does get past that point it would sometimes crash when at the blue screen or just after loggin in a character. Although sometimes the launcher would crash when hitting launch regardless of hittin the same profile.

    Ive been using 2 similiar profiles (one for each character for a week at least now) I still get random crashes occasionally when trying to login regardless of profile chosen. It has been bbetter the last couple of days as I have stopped loading up addons when logging in and now use a command to load them all once im in game and stable. IF it is an addon causing it, I havent been able to narrow it down yet as the crash seems to happen when various addons are loaded and not always the same one.

    Also the crash is usually the type where you get the dialogue box popped up saying "pol.exe has encountered a problem, would you like to send a report?" with the option to send report or not. And I could stay online til I hit either option. When you click the button the game crashes that instant.

  8. #5068
    Sea Torques
    Join Date
    Jun 2007
    Posts
    522
    BG Level
    5
    FFXI Server
    Lakshmi

    Quote Originally Posted by Snprphnx View Post
    Got a little notification icon in Windows 7, letting me know about the free Windows 10 upgrade, and me being able to reserve. My question is, have any of the Windower devs gotten a hold of a beta copy, and seen if Windower will be compatible with it, or if a full reprogram would be needed.
    Also interested in knowing this, i want my start bar back

  9. #5069
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by geno3302 View Post
    Also interested in knowing this, i want my start bar back
    http://superuser.com/questions/92206...tion-area-tray
    i used the third one

  10. #5070
    New Merits
    Join Date
    Jul 2011
    Posts
    245
    BG Level
    4
    FFXIV Character
    Already Banned
    FFXIV Server
    Hyperion
    FFXI Server
    Quetzalcoatl

    Is it possible to trigger a certain command with autoexec everytime you zone?

  11. #5071
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    <register silent="true" event="zone_Feretory">wait 2;input /macro book 1;input /macro set 5</register>
    <register silent="true" event="zone_Dynamis_-_Valkurm">wait 10;input /echo LOADING: Valkurm;gs c dynamisproc;ae load dynamis</register>
    I made these to set the right macro bar for monstrosity and also to load a autoexec with JA camp notifications ( so i know when they are coming up ) I couldnt get the dynamis one to work til last week when I realized there were spaces between the hyphen and the words on both sides. So for EVERY single zone you would want to put "zone_*" * = wildcard

  12. #5072
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,615
    BG Level
    6
    FFXI Server
    Shiva

    I know Chocobo Digging isn't something everyone does, but I do it on occasion on my mule. I tried using the "Digger" plugin but it doesn't seem to be working. Each time I dig up something, I get this error message.

    Lua Runtime Error: ....gram Files (x86)/Windower4//addons/digger/digger.lua:81: "id" is not defined for numbers

    Any assistance is appreciated

  13. #5073
    Melee Summoner
    Join Date
    Jan 2008
    Posts
    31
    BG Level
    1

    I'm getting an odd message whenever I target somebody...

    Shortcuts: Lua runtime error: ... /Desktop/Windower4//addons/shortcuts/targets.lua:117: "name" is not defined for numbers

    Also, I'm getting a lot of fatal errors with things such as the plugin 'Find', the plugin TParty - is this just because they were replaced by lua versions?

  14. #5074
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Do the plugin versions still show up in your launcher? they were removed on mine when the addon versions were added. they arent being updated anymore so might be why you are gettin errors from depreciated plugins.

  15. #5075
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,615
    BG Level
    6
    FFXI Server
    Shiva

    Quote Originally Posted by Trumpy View Post
    Do the plugin versions still show up in your launcher? they were removed on mine when the addon versions were added. they arent being updated anymore so might be why you are gettin errors from depreciated plugins.
    I just had a quick look. Digger is actually an Addon. It does "some" of the things it says it does (dig recast using timers addon) but other than that, the other features of the Digger addon don't work, and I still get the error message I posted above anytime I do dig up something.

  16. #5076
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    I dont do digging, but I have had that addon loaded for a while (not lately though) for me it always set a timer for when i zoned and could dig finally. but my last post was mostly for the guy directly above it and below yours. Sounds like he was using depreciated plugins with addon versions now.

    I am on a win xp pc. it is not nice like my other better pc. I think xp has issues with launcher as Arcon mentioned before. I havent been able to get pointwatch to even display on this pc (I have changed the pos to be 0,0 and all that so it isnt that its off screen or anything. Some addons parts of it will work. Id say amolst anything that displays on screen wont work on this pc but some that do display on screen actually do so I dunno.

    Also my launcher isnt exactly updating the addon list. mine still doesnt show Organizer or InstaLS. and when I just checked a bunch of addons the versions I have dont match the version numbers on git hub. So I downloaded from github. So maybe check your digger file (usually at the top of the lua is a version number with the version number on git hub. if git's is newer download that one. the funny thing was some i downloaded the newer file of acted like i never had downloaded the addon before in the launcher. I guess Arcon and crew have really busy real lifes at the moment so we havent heard much from them lately.

  17. #5077
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Any update on what's going on?
    Don't want to sound like I'm demanding anything in particular, but it would be quite reassuring to at least read something like "Don't worry guys, we're working on it".

  18. #5078
    BG Content
    Join Date
    Jul 2007
    Posts
    22,359
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I'm on vacation and my laptop doesn't have VisualStudio 2008 or 2015, so I can't recompile anything. Arcon is super busy at work, but is trying to get it done.

    As Thorny mentioned, the action packet structure changed and GearSwap shouldn't be used. I've stubbed it off (unload command on line 131 of gearswap.lua), and it will be unstubbed when we figure out the new outgoing action packet structure.

  19. #5079
    BG Content
    Join Date
    Jul 2007
    Posts
    22,359
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    If anyone is playing with windower but without GearSwap, I'd appreciate it if you could load this addon:
    https://www.dropbox.com/s/a7lweujwsx...nitor.lua?dl=0

    I logged in to a spare account and played around with the new action packet, but I find they're always zeroed out. The addon will display a message if the new bytes are used or an unfamiliar action packet is sent. If you see a message, please report the message to me and tell me what you were doing when you saw it.

  20. #5080
    Bagel
    Join Date
    Dec 2012
    Posts
    1,488
    BG Level
    6

    Quote Originally Posted by Byrthnoth View Post
    If anyone is playing with windower but without GearSwap, I'd appreciate it if you could load this addon:
    https://www.dropbox.com/s/a7lweujwsx...nitor.lua?dl=0

    I logged in to a spare account and played around with the new action packet, but I find they're always zeroed out. The addon will display a message if the new bytes are used or an unfamiliar action packet is sent. If you see a message, please report the message to me and tell me what you were doing when you saw it.
    im not getting any thing with this

    edit but with this i get the data from the packet

    if id==0x01A then
    local packet = packets.parse('outgoing', org)
    for i,v in pairs(packet) do
    print(i,v)
    end
    end

    here is the data
    _name Action
    _dir outgoing
    _id 26
    _description An action being done on a target (i.e. an attack or spell).
    _data ùÐ
    _sequence 2850
    _raw "ùÐ
    Target Index (removed for to be safe but it is correct)
    Category 9
    _size 28
    Target (removed for to be safe but it is correct)
    _unknown1 0
    Param 196

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