Entrust issue with geo seems to be unity related like the other problems with timer bcnm still showing though mob dead and no coffer in unity. Outside unity like in Escha entrust works perfectly fine but in unity had tons of issues trying to get entrust to work, and so did another geo with us in our run. Been in escha a lot today and it was fine the whole time. Have not tried SR yet to see if entrust ok in there. Dressup was not loaded when having these issue.
@Mafai: Live
@Arcon: Tested by removing dressup on 2 characters and leaving it on for 1 character, only the one with dressup loaded had these issues.
Can you post your DressUp settings file? I need to know which features of DressUp you guys are using.
here are mine
Code:<autoupdate>false</autoupdate> <blinking> <all> <always>true</always> <combat>true</combat> <target>true</target> </all> <follow> <always>true</always> <combat>true</combat> <target>true</target> </follow> <others> <always>true</always> <combat>true</combat> <target>true</target> </others> <party> <always>true</always> <combat>true</combat> <target>true</target> </party> <self> <always>true</always> <combat>true</combat> <target>true</target> </self> </blinking>
is t-party busted? Just reactivated. it keeps unloading itself after i load it manually
That's all that's set in my DressUp config. Rest is empty.Code:<autoupdate>false</autoupdate> <blinking> <all> <always>true</always> <combat>false</combat> <target>false</target> </all> <follow> <always>false</always> <combat>false</combat> <target>false</target> </follow> <others> <always>false</always> <combat>false</combat> <target>false</target> </others> <party> <always>false</always> <combat>false</combat> <target>false</target> </party> <self> <always>false</always> <combat>false</combat> <target>false</target> </self> </blinking>
Last night I had to try loggin in like 8 times to only have it crash when it loads plugin/addons everytime (at the blue screen where you accept/decline). I havent had it loading dressup for the last few days so it wasnt that, but I went and unchecked every addon to see if it helped to login without any and i managed to get online on the first shot after that on both characters. Ugh havign to log on 19 times to see what addon/plugin might be causing it doesnt sound fun at all.
Code:<autoupdate>false</autoupdate> <blinking> <all> <always>true</always> <combat>false</combat> <target>false</target> </all> <follow> <always>false</always> <combat>false</combat> <target>false</target> </follow> <others> <always>false</always> <combat>false</combat> <target>false</target> </others> <party> <always>false</always> <combat>false</combat> <target>false</target> </party> <self> <always>false</always> <combat>false</combat> <target>false</target>
This may have been asked, but with the advent of more accurate timers on the buffs themselves, is it possible to remove the buff timers from the Timers plugin? Being able to just have recast and ability delay timers would be very nice.
Might want to keep buff timers for buffs cast on others though. Cause the built in timers are only for buffs on you.
A gearswap question, and a related itemizer question.
In gearswap, you can check a player's inventory(or any other location) for an item. Something like,
Gearswap also recognizes augments. But can you check for an item in a specific location and check it's augments? Say I want to know if this specific weard mantle;Code:if player.inventory["Acro Surcoat"] then
Is in my inventory. Is there a gearswap syntax for that?Code:back={ name="Weard Mantle", augments={'VIT+1','DEX+3','Enmity+3','Phalanx +5',}},
Question 2. Similarly to the above, can itemizer tell items apart via augments and move only a specific one?
I'm aware that organizer has this ability, but this isn't for a full job change or anything. And organizer tends to throw a fit when I trigger it outside a MH. This is intended for moving specific sets in/out of inv to make space as needed.
I've had problems since switching over to DressUp as well. I've had issues of items not loading into my inventory (Satchel reporting 79/80, but I'm unable to move any items in, because its actually 80/80), and I've had characters straight up get locked (in synthesis I freeze up and am unable to interact with any NPC's or do anything, I also froze up trying to use a home point, or when getting an item from the gobbiebox).