Item Search
     
BG-Wiki Search
Page 271 of 307 FirstFirst ... 221 261 269 270 271 272 273 281 ... LastLast
Results 5401 to 5420 of 6124
  1. #5401
    Relic Shield
    Join Date
    Sep 2006
    Posts
    1,717
    BG Level
    6
    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    One of my LS members who does not use GearSwap is not having this issue

  2. #5402
    BG Content
    Join Date
    Jul 2007
    Posts
    22,372
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    GearSwap doesn't block or alter the packets responsible for characters appearing or disappearing.

    Last night I never appeared on the screens of two party members. That means two of them failed to get a spawn packet for me. It's probably the Reisenjima server, in the same way that it was the Reisenjima server the last update.

  3. #5403
    RIDE ARMOR
    Join Date
    Sep 2015
    Posts
    15
    BG Level
    1

    Quote Originally Posted by Byrthnoth View Post
    New resources are out, which should solve the Organizer and buff problems.

    The /say vs. not thing is a bug in instaLS, but as you've observed the effect is still correct.

    You Rock!

  4. #5404
    Blue Magic is Best Magic
    Join Date
    Jul 2007
    Posts
    8,215
    BG Level
    8

    Friend who was on the regular FFXI client had the same bug so its not just windower related.

  5. #5405
    Stalking you
    Join Date
    Dec 2007
    Posts
    402
    BG Level
    4
    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
    FFXI Server
    Quetzalcoatl

    it's also not just reisenjima. just ported to dem and each of my 3 char failed to load the other 2 char. same thing happened in incursion last night. have also had hp/npc not loading in cities.

    it's like SE tried to fix escha portals not loading and broke everything instead. lol

  6. #5406
    Hydra
    Join Date
    Jun 2010
    Posts
    114
    BG Level
    3

    Random disappearing character issue is really bad in sinister reign. Windower not required to hit the issue. ugh

  7. #5407
    Relic Shield
    Join Date
    Sep 2006
    Posts
    1,717
    BG Level
    6
    FFXIV Character
    Ziz Gorlin
    FFXIV Server
    Hyperion

    oic, my mistake then sorry.

  8. #5408
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    By GUI alterations i meant the thing people can get on windower site. FFXI Vision or whatever its called that alter your graphic user interface. aka ur menus sounds and chat log backgrounds.

    typing "/jump motion" seems to let the emote get past shortcuts trying to turn if into /ja Jump <t>

  9. #5409
    Stalking you
    Join Date
    Dec 2007
    Posts
    402
    BG Level
    4
    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    //hide and //jump don't specify a prefix, so it defaults to the game command that matches more closely (one character off).
    any chance you could also fix /bell to not convert to /ja bell?

  10. #5410
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    pettp giving error on line 191 of pettp.lua
    Not working, at least for GEO luopans.

    The function of PetTP wasn't just limited to TPdisplaying, but HP/MP as well.

  11. #5411
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Something broke up the "custom" window of Timers?
    Cannot create custom timers in there anymore appearently.


    edit:
    nvm now after zoning they work... /shrug

  12. #5412
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Byrth the previous situation with Instals (white message in /say instead of /ls) now produces an error:

    "instaLS: Lua runtime error: instals/instals.lua:38:
    attempt to call method 'escape' (a nil value)"

  13. #5413
    BG Content
    Join Date
    Jul 2007
    Posts
    22,372
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Okay, I forgot to require the strings library in the final version.

  14. #5414
    Relic Horn
    Join Date
    Sep 2009
    Posts
    3,196
    BG Level
    7
    FFXI Server
    Phoenix

    Getting a lot of random crashes since update.

  15. #5415
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Reporting what I've wrote HERE.
    Small emphasis:
    Attempting to Accession spells on you will hit all the players in range, even if you can't see them, but it won't display in the chat log and it will cause Timers to crash.

    I doubt this is directly related to Timers, it's likely a consequence of the client-issue we're experiencing, but dropping this just so other people know.
    Think this same thing is what's causing Scoreboard crashes.


    On a sidenote, PetTP still doesn't work 100% with Luopan.
    It works the first time you use a Luopan, but if you recall it PetTP remains stuck at "0%/0%" and from then even if you call a new luopan nothing will change in PetTP

  16. #5416
    BG Content
    Join Date
    Jul 2007
    Posts
    22,372
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I pushed out an addon named Remember to -live and -dev that should force the spawn packets that the server forgets.

  17. #5417
    Stalking you
    Join Date
    Dec 2007
    Posts
    402
    BG Level
    4
    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by Byrthnoth View Post
    I pushed out an addon named Remember to -live and -dev that should force the spawn packets that the server forgets.
    awesome

  18. #5418
    Relic Weapons
    Join Date
    Dec 2009
    Posts
    318
    BG Level
    4
    FFXI Server
    Carbuncle

    Quote Originally Posted by Byrthnoth View Post
    I pushed out an addon named Remember to -live and -dev that should force the spawn packets that the server forgets.
    I'm still experiencing things not loading properly. Not as severely, but still happening with portals.

  19. #5419
    Stalking you
    Join Date
    Dec 2007
    Posts
    402
    BG Level
    4
    FFXIV Character
    V' Mod
    FFXIV Server
    Atomos
    FFXI Server
    Quetzalcoatl

    i've relogged a couple times and guildwork keeps downloading a file.

  20. #5420
    BG Content
    Join Date
    Jul 2007
    Posts
    22,372
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by RalphTheDwarf View Post
    I'm still experiencing things not loading properly. Not as severely, but still happening with portals.
    Remember is only going to work with non-static NPCs and PCs. It works like this:
    * SE fails to send you an initial, full 0x00E or 0x00D packet to spawn and NPC or PC.
    * They do send you 0x00D and 0x00E packets for that character afterwards, but never include all the information again
    * You end up with a bunch of incomplete information in memory (ID is 0, no name, etc.)
    * Remember sees these new packets for an entry in memory that's missing critical information, and it notes that they're worth investigating
    * It waits 2 packet cycles (1 second) to see if something comes in that fixes the problem
    * If not, it sends a request for a complete information packet
    * If it gets the packet it wants, the mob spawns.
    * If it doesn't get the packet it wants and you keep getting updates about that NPC, it tries again in 5 seconds.


    The problem with warp points and crap is that they don't ever change. Under normal conditions, the only packet you would ever get for them is that first one that spawns it (and a few more when you target it). If it's not spawned then you can't target it, so you'll never be sent another packet about it if it fails to spawn. Because there is no suspicious incoming packet spam or trash in memory, there's no way for the addon to know those elements are missing.

    Mobs that walk around, turn to face players, etc. all send out update packets to inform you they're moving / turning /etc., which creates the trail that Remember follows to cause them to spawn. If they aren't sending out update packets, they won't spawn. Same deal with players. If an invisible person stays perfectly still, they probably won't spawn for you either. Most people and monsters move around, though, so this isn't really so much of an issue for a lot of the game.

Page 271 of 307 FirstFirst ... 221 261 269 270 271 272 273 281 ... LastLast

Similar Threads

  1. Service and Support
    By Ribeye in forum FFXI: Everything
    Replies: 8
    Last Post: 2009-10-17, 18:23
  2. Windows vista and FFXI problem
    By Takeno in forum FFXI: Everything
    Replies: 1
    Last Post: 2007-07-26, 13:36
  3. Windows Vista and Windower
    By divisortheory in forum FFXI: Everything
    Replies: 35
    Last Post: 2006-06-23, 04:19