This is supposed to be its default Battlemod setting file, but a bad version of the settings library went out at some point and now the explanatory comments are scrambled for everyone:
Code:
<?xml version="1.0" ?>
<settings>
<!-- Filters are customizable based on the action user. So if you filter other pets, you're going
to eliminate all messages initiated by everyone's pet but your own.
True means "filter this"
False means "don't filter this"
Generally, the outer tag is the actor and the inner tag is the action.
If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.-->
<global>
<me> <!-- You're doing something -->
<melee>false</melee> <!-- Prevents your melee ("white") damage from appearing -->
<ranged>false</ranged> <!-- Prevents your ranged damage from appearing -->
<damage>false</damage> <!-- Prevents your damage from appearing -->
<healing>false</healing> <!-- Prevents your healing from appearing -->
<misses>false</misses> <!-- Prevents your misses from appearing -->
<items>false</items> <!-- Prevents your "Jim used an item. Jim gains the effect of Reraise." messages from appearing -->
<uses>false</uses> <!-- Prevents your "Jim uses an item." messages from appearing -->
<readies>false</readies> <!-- Prevents your "Jim readies ____" messages from appearing -->
<casting>false</casting> <!-- Prevents your "Jim begins casting ____" messages from appearing -->
<all>false</all> <!-- Prevents all of your messages from appearing -->
<target>true</target> <!-- true = SHOW all actions where I am the target. -->
</me>
<party> <!-- A party member is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</party>
<alliance> <!-- An alliance member is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</alliance>
<others> <!-- Some guy nearby is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</others>
<my_pet> <!-- Your pet is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<my_fellow> <!-- Your adventuring fellow is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_fellow>
<other_pets> <!-- Someone else's pet is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</other_pets>
<enemies> <!-- Monster that your party has claimed doing something with one of the below targets -->
<me> <!-- He's targeting you! -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</me>
<party> <!-- He's targeting a party member -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</party>
<alliance> <!-- He's targeting an alliance member -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</alliance>
<others> <!-- He's targeting some guy nearby -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</others>
<my_pet> <!-- He's targeting your pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<my_fellow> <!-- He's targeting your adventuring fellow -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_fellow>
<other_pets> <!-- He's targeting someone else's pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</other_pets>
<enemies> <!-- He's targeting himself or another monster your party has claimed -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</enemies>
<monsters> <!-- He's targeting another monster -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</monsters>
</enemies>
<monsters> <!-- NPC not claimed to your party is doing something with one of the below targets -->
<me> <!-- He's targeting you! -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</me>
<party> <!-- He's targeting a party member -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</party>
<alliance> <!-- He's targeting an alliance member -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</alliance>
<others> <!-- He's targeting some guy nearby -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</others>
<my_pet> <!-- He's targeting your pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<my_fellow> <!-- He's targeting your adventuring fellow -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_fellow>
<other_pets> <!-- He's targeting someone else's pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</other_pets>
<enemies> <!-- He's targeting a monster your party has claimed -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</enemies>
<monsters> <!-- He's targeting himself or another monster -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</monsters>
</monsters>
</global>
</settings>
Battlemod filters by actor and then (for monsters and enemies) by target. There are 9 classifications, listed in the order they take priority:
* me - Yourself
* party - Other players/trusts in your party
* alliance - Other players in your alliance
* others - Other PCs
* my_pet - . . . your pet
* other_pets - Everyone else's pet
* my_fellow - Your adventuring fellow
* enemies - Monsters your party currently has claim to
* monsters - All other NPCs, including other people's trusts
So you want to set all of monsters/others, monsters/other_pets, monsters/monsters, monsters/enemies to true.