
Originally Posted by
Byrthnoth
For Battlemod, I spent the night trying to play with filters and get something unexpected, but they appear to be working as intended. I added a second set of filters for monsters that your alliance has claimed, named 'enemies' in the filter xml. If you duplicate the monster settings and name them enemies, it should work. Keep in mind that the monster has to be red when the action is taken to be an enemy, so pulling with Fire V would be an action on a monster, while casting Sleep immediately after that would be an action on an enemy.
Am i doing it wrong?
Code:
<?xml version="1.0" ?>
<!-- Filters are customizable based on the action user. So if you filter other pets, you're going
to eliminate all messages initiated by everyone's pet but your own.
True means "filter this"
False means "don't filter this"
Generally, the outer tag is the actor and the inner tag is the action.
If the monster is the actor, then the inner tag is the target and the tag beyond that is the action.-->
<settings>
<global>
<me> <!-- You're doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</me>
<party> <!-- A party member is doing something -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</party>
<alliance> <!-- An alliance member is doing something -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</alliance>
<others> <!-- Some guy nearby is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<items>false</items>
<uses>false</uses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</others>
<my_pet> <!-- Your pet is doing something -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<other_pets> <!-- Someone else's pet is doing something -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</other_pets>
<enemies> <!-- Monster is doing something with one of the below targets -->
<me> <!-- He's targeting you! -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</me>
<party> <!-- He's targeting a party member -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</party>
<alliance> <!-- He's targeting an alliance member -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</alliance>
<others> <!-- He's targeting some guy nearby -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</others>
<my_pet> <!-- He's targeting your pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<other_pets> <!-- He's targeting someone else's pet -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</other_pets>
<enemies> <!-- He's targeting himself or another monster -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</enemies>
</enemies>
<monsters> <!-- Monster is doing something with one of the below targets -->
<me> <!-- He's targeting you! -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</me>
<party> <!-- He's targeting a party member -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</party>
<alliance> <!-- He's targeting an alliance member -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</alliance>
<others> <!-- He's targeting some guy nearby -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</others>
<my_pet> <!-- He's targeting your pet -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>false</all>
</my_pet>
<other_pets> <!-- He's targeting someone else's pet -->
<melee>true</melee>
<ranged>true</ranged>
<damage>true</damage>
<healing>false</healing>
<misses>true</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</other_pets>
<monsters> <!-- He's targeting himself or another monster -->
<melee>false</melee>
<ranged>false</ranged>
<damage>false</damage>
<healing>false</healing>
<misses>false</misses>
<readies>false</readies>
<casting>false</casting>
<all>true</all>
</monsters>
</monsters>
</global>
</settings>
Doesnt seem to be working, still handling claimed mobs by monsters set (claimed by alliance at least, havent tried with party claims). Blocks all mobs actions on my party/alliance members in this case.