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  1. #1821
    CoP Dynamis
    Join Date
    Jun 2007
    Posts
    283
    BG Level
    4
    FFXIV Character
    Fred Gimyajan
    FFXIV Server
    Balmung
    FFXI Server
    Asura

    Quote Originally Posted by GImpers View Post
    This may have been asked before, so, I apologize if it has. I tried using search, but it came up with no results.

    Now that storage can be accessed from anywhere, is it possible for gear collector to use storage as well to grab/store items from/to?
    Yes, you will have to enable it in your gearcollector.xml file.

  2. #1822
    New Spam Forum
    Join Date
    Nov 2009
    Posts
    190
    BG Level
    3
    FFXI Server
    Sylph

    Quote Originally Posted by TSFFXI View Post
    Where can I find a list of variables and commands used by spellcast? Currently the only resources seem to be a very outdated guide and a number of forum posts on ffxiah.
    The wiki is the best reference I've found so far.

  3. #1823
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    This might still be better, although the plan is to move everything from there to the wiki (feel free to contribute).

  4. #1824
    Sea Torques
    Join Date
    Jul 2010
    Posts
    516
    BG Level
    5
    FFXI Server
    Bahamut

    Gasp! Thank you!

  5. #1825
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I did not get a chance to take a look at Shortcuts last night (I was a rabbit, sheep, or dhalmel the whole night so I couldn't target other people!) but I did take a look at GearSwap and released version 0.604.

    The new version features:
    * Dramatically decreased memory flux. -- (Like, 4MB RAM per action down to 500KB RAM)
    * Should fix the 2H Grip error. -- Please let me know if this one still occurs.
    * Monstrosity TP moves should have a midcast/aftercast now.

  6. #1826
    New Spam Forum
    Join Date
    Dec 2009
    Posts
    157
    BG Level
    3
    FFXI Server
    Titan
    WoW Realm
    Bonechewer

    I reinstalled Windower today because I was having a problem with parts of my consoles/plugins being blacked out and now whenever I try to scroll up in my chatlog it erases itself. Anyone know what's causing this? Happens both single box and dual box. I have sandboxes and log in via Xi-Utils.

    Thanks.

  7. #1827
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by GeneyusTitan View Post
    I reinstalled Windower today because I was having a problem with parts of my consoles/plugins being blacked out and now whenever I try to scroll up in my chatlog it erases itself. Anyone know what's causing this? Happens both single box and dual box. I have sandboxes and log in via Xi-Utils.
    The blacking out part is a known bug and has been fixed in the development preview. However, it's still present in the main version, so occasionally it will happen, even with a new install.

    As for the other part, are you using the Windower Sandbox plugin in addition to XI-Utils? If so, don't use XI-Utils anymore, it's sort of deprecated (unless there are some other features there that you're interested in).

  8. #1828
    Pandemonium
    Join Date
    Jul 2008
    Posts
    4,875
    BG Level
    7
    FFXI Server
    Bismarck

    Quote Originally Posted by Arcon View Post
    If so, don't use XI-Utils anymore, it's sort of deprecated (unless there are some other features there that you're interested in).
    I still use XI-Utils for Babylon. Do you have any plans for a replacement add-on?

  9. #1829
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Kohan View Post
    I still use XI-Utils for Babylon. Do you have any plans for a replacement add-on?
    Not specifically, but once we enable LuaSocket (which we plan for the next release) an addon like that will be possible. I can do it if no one else wants to, it should be somewhat simple to do.

  10. #1830
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    Quote Originally Posted by Byrthnoth View Post
    I did not get a chance to take a look at Shortcuts last night (I was a rabbit, sheep, or dhalmel the whole night so I couldn't target other people!) but I did take a look at GearSwap and released version 0.604.

    The new version features:
    * Dramatically decreased memory flux. -- (Like, 4MB RAM per action down to 500KB RAM)
    * Should fix the 2H Grip error. -- Please let me know if this one still occurs.
    * Monstrosity TP moves should have a midcast/aftercast now.
    Grip seems to be working nicely, except in midcast when not using sufficient cast_delay or using verify_equip.

    Is there any elegant way of doing sets with multiple names? Like in sc you do name="x|y", in lua i myself can only think of either doing one set and assigning its value to another, but that gets messy with many names, or creating a table with all the names and using 'if tablename:contains(...) then equip(...)' like was done in one of the examples.
    Multiple similar checks like 'if spell.english(...) or spell.english(...)...' can get messy as well, whereas in sc you can do a spell="...|...|...".
    So as a lua noob was just wondering whether theres a more simple way.

  11. #1831
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Elpy View Post
    Multiple similar checks like 'if spell.english(...) or spell.english(...)...' can get messy as well, whereas in sc you can do a spell="...|...|...".
    So as a lua noob was just wondering whether theres a more simple way.
    I'm not sure if GearSwap doesn't expose a prettier way to do it, but if not you can fall back to the following method:
    Code:
    if windower.wc_match(str, 'Cure*|Cura*|Healing*') then
    The windower table contains all functions exposed by Windower, but I'm not sure if that is available through GearSwap yet. windower.wc_match is a function for doing Spellcast-like name matches (it is actually the function used by Spellcast).

    Edit:
    Forgot to pass the string. Assume str is the string containing the name of the action (spell.english for example).

  12. #1832
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    Code:
    if windower.wc_match('*March',spell.english) then
    ...
    end
    Gives a 'attempt to index global 'windower' (a nil value)', so guessing its not available.

  13. #1833
    Pandemonium
    Join Date
    Jul 2008
    Posts
    4,875
    BG Level
    7
    FFXI Server
    Bismarck

    Quote Originally Posted by Arcon View Post
    Not specifically, but once we enable LuaSocket (which we plan for the next release) an addon like that will be possible. I can do it if no one else wants to, it should be somewhat simple to do.
    I would personally try my hand at it, but I'm not going to make a promise I probably will not be able to keep. I'm too busy at my real job as is, and what free time I usually do have on the weekends is spent actually playing FFXI. Pity I can't make donations. I've no problem putting money toward something I know I'll appreciate.

  14. #1834
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    GearSwap:

    change_target() isnt triggering beforehand when using <st*> target, so instead of spell being casted on a new target, you get a sub-target selection first.

    Code:
    			<if validtarget="Self" notbuffactive="pianissimo">
    				<changetarget target="&lt;me&gt;"/>
    			</if>
    Works in spellcast, no sub-target selection when using /song "Sheepfoe mambo" <stpt> etc without Pianissimo.

    Code:
    		if spell.validtarget.Self and not buffactive.pianissimo then
    			change_target('<me>')
    		end
    Works in GearSwap, but doesnt override a redundant sub-target selection.

    Edit: disregard just not overriding sub-target, doesnt work at all when using <st*> targets.

  15. #1835
    Sea Torques
    Join Date
    Sep 2012
    Posts
    736
    BG Level
    5
    FFXI Server
    Leviathan

    Quote Originally Posted by Kohan View Post
    I would personally try my hand at it, but I'm not going to make a promise I probably will not be able to keep. I'm too busy at my real job as is, and what free time I usually do have on the weekends is spent actually playing FFXI. Pity I can't make donations. I've no problem putting money toward something I know I'll appreciate.
    We already spend every free second we have working on it, so money wouldn't help either

    I'll make the addon though, like I said it should be a rather simple task for someone who already knows Lua. LuaCore is currently undergoing a change that should allow sleeps to be used inside addons, however that is a non-trivial task and requires quite a bit of refactoring, which is why I'd rather not add the LuaSocket library until that process is finished. It might be on the dev branch this weekend though.

  16. #1836
    BG Content
    Join Date
    Jul 2007
    Posts
    22,369
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Elpy View Post
    GearSwap:

    change_target() isnt triggering beforehand when using <st*> target, so instead of spell being casted on a new target, you get a sub-target selection first.
    I'll have to look into it more carefully, but I'm under the impression that I'm just going to have to document <st*> targets as an inability of change_target(). Currently Shortcuts handles <st> targets before they're even passed to gearswap, which means I'm unable to eliminate the target selection part. I could swap from <lastst> to whatever, but you'd always have to select a target.

    Edit: Thinking about it more, prehaps I could push it into GearSwap. I'll look into it tonight.

  17. #1837
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    Excluding them wouldnt cause any real problems to me at least, only use i had for it is on a BRD mule anyway and its not like going back to <t> macros on it would be difficult.

  18. #1838
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    Also, not having a disable/enable functionality is actualy quite inconvenient when you're on a mage and want to save TP, or when doing trials, i'm sure that feature would be greatly appreciated by many.

  19. #1839
    Relic Shield
    Join Date
    Jan 2013
    Posts
    1,868
    BG Level
    6

    Do we know which plugin/addon is makin /target <stnpc> not work. I was trying to charged whisker burn last night and ill be damned if my

    /target <stnpc>
    /ja "chain affinity" <me> <wait 1>
    /ma "charged whisker" <lastst>

    didnt work. which means i have to make sure to have a target before i hit macro and just make it use the JA and then hope if have a target <t> still when spell goes off. With the way i had it before i could prep it with a sub target and it would all go off brilliantly. I had a similiar one cept using unbridled learnign and thunderbolt. USually having the target isnt too hard except i was helpin wiht a magian trial for a friend when a bunch of SCh and blms showed up and they were ga/ja ing mobs so most the times the one target i had selected would die and my spell kept not going off. IUt would be nice if we could get stnpc to work with targeting again as i used it in a ton of macros and had to change them all to the ability or spell with stnpc in that line.

  20. #1840
    Melee Summoner
    Join Date
    Jan 2010
    Posts
    35
    BG Level
    1

    Hmmm after messing around with change_target more i found that Shortcuts actually messes it up alot more.

    Code:
    		if spell.validtarget.Self and not buffactive.pianissimo then
    			change_target('<me>')
    		end
    Normal vanilla macros '/song ... <t>' work only with Pianissimo on, without Pianissimo you only get '>> /song ... <t> ...A command error has occured.' error. '//victorymarch <t>' works fine, not specifying <t> defaults to Self with or without Pianissimo.
    Without Shortcuts vanilla macros work fine.

    Just going to refrain from using Shortcuts on a mule for now, no need anyway.

    Edit: vanilla macros do work without Pianissimo when not targetting anyone, but still throw a '>> /song ... <t> ...A command error has occured.' before casting on yourself. Completely defeats the purpose of change_target for songs though, unless using only '//victorymarch <t>' macros.

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