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View Poll Results: What are you most looking forward to in Seekers of Adoulin?

Voters
204. You may not vote on this poll
  • Geomancer

    47 23.04%
  • Rune Fencer

    67 32.84%
  • Reives

    26 12.75%
  • Skirmishes

    29 14.22%
  • Areas / Exploration

    76 37.25%
  • Storyline

    82 40.20%
  • Missions / Quests

    56 27.45%
  • Music

    43 21.08%
  • NMs / HNMs (Naakuals)

    62 30.39%
  • Equipment

    65 31.86%
  • Crafting

    28 13.73%
  • Finally having a new expansion... after 5 1/2 freaking years!

    101 49.51%
  • New NPCs (including mithras)

    22 10.78%
Multiple Choice Poll.
Page 4 of 4 FirstFirst ... 2 3 4
Results 61 to 77 of 77
  1. #61
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
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    Bahamut

    So about this chocobo t-shirt... what's it do?

  2. #62
    Ridill
    Join Date
    Jun 2007
    Posts
    12,732
    BG Level
    9
    FFXIV Character
    Teisha Linne
    FFXIV Server
    Moogle
    FFXI Server
    Bahamut

    Quote Originally Posted by dasva View Post
    So about this chocobo t-shirt... what's it do?
    http://www.playonline.com/ff11/topic.../goods38en.png

  3. #63
    Flowery Twats
    Join Date
    Jul 2008
    Posts
    3,583
    BG Level
    7

    I think he means whats the "appreciates gyshal greens" part do.

  4. #64
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    972
    BG Level
    5
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    Quetzalcoatl

    Quote Originally Posted by Prothescar View Post
    Already some strong indications that it is going to happen based on the dagger shown in the last JP stream, Silly to base anything from a pre-release build of the game as absolute, but I don't see a reason it'd change if SKirmish is meant to be difficult content for high rewards.
    With your best judgement, do you feel that it will be less or more time consuming to obtain an equatable weapon than it is for farming a relic and empy?

  5. #65
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    hard to say since none of the content is actually in our hands yet, but I'd have to assume it'd take less time to get one than a relic, emp idk, those are pretty fast. Due to the fact that they're now saying we'll be able to upgrade R/M/E further, though, they'll stay at the top of the stack, however I'm sure the new weapons will still be usable alternatives.

  6. #66
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
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    Bahamut

    Quote Originally Posted by noodles355 View Post
    I think he means whats the "appreciates gyshal greens" part do.
    Actually I was just having trouble finding pics of it. That's actually pretty cool wish I had gotten more lol

  7. #67
    Melee Summoner
    Join Date
    Jun 2006
    Posts
    37
    BG Level
    1

    I've stated this to people I've been playing with since the game began, but I sure do hope Adoulin brings back some of the unique zones Zilart and Chains brought this game.

    They also had the best storylines, if you ask me. I think the Zilart need to return, because what ensues, is cool zones and storylines.

    Ever since Chains ended, we haven't really seen anything super unique in the way of zones. It was Zilart that brought us Sky, and Chains brought us cool zones like Promyvion, Riverne, and Al'Taieu.

    I hope Adoulin isn't just dungeons and forests. We need cool zones again. I wish we had a storyline setup to where you have to gain access to new zones through doing the storyline, ala Chains of Promathia, with an endgame zone accessed at the end, where you fight the last boss.

    Anyone else hoping for that?

  8. #68
    Flowery Twats
    Join Date
    Jul 2008
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    3,583
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    7

    Quote Originally Posted by Otarius View Post
    It was Zilart that brought us Sky, and Chains brought us cool zones like Promyvion, Riverne, and Al'Taieu.
    ToAU brought us Alzadaal Ruins and Arrapago Reef which are unlike any previous zone and WotG gave us Walk of Echoes, which is unique too.

  9. #69
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
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    Bahamut

    Quote Originally Posted by noodles355 View Post
    ToAU brought us Alzadaal Ruins and Arrapago Reef which are unlike any previous zone and WotG gave us Walk of Echoes, which is unique too.
    Yeah but you aren't miles above ground or walking on water!

  10. #70
    New Odin
    Join Date
    Jul 2006
    Posts
    8,659
    BG Level
    8
    FFXIV Character
    Sparthia Abysseant
    FFXIV Server
    Excalibur
    FFXI Server
    Lakshmi

    Quote Originally Posted by noodles355 View Post
    ToAU brought us Alzadaal Ruins and Arrapago Reef which are unlike any previous zone and WotG gave us Walk of Echoes, which is unique too.
    Arrapago Reef has been useless since inception (shame, its a HUGE zone) and Walk of Echoes had a loose tie into the main story and acts more like a BCNM lobby than an endgame place to be.

    From Adoulin? I'd like a reason to fight trash mobs. A good reason. With a party.

  11. #71
    Melee Summoner
    Join Date
    Jun 2006
    Posts
    37
    BG Level
    1

    Quote Originally Posted by noodles355 View Post
    ToAU brought us Alzadaal Ruins and Arrapago Reef which are unlike any previous zone and WotG gave us Walk of Echoes, which is unique too.
    True, but those zones were mostly empty, and served as a means to get to fights or instanced areas. Sky and Sea brought exploration with them, and you had to earn the right to access those zones.

    Walk of Echoes was cool, but I wish it was a zone as big as Sky and Sea was, and you had to gain access to it, and it had it's own maps to collect and such.

    Alzadaal was accessible early on, from what I remember.

    I was hoping we would get to see the Underworld that was mentioned a lot during ToAU.

    I don't want to get my hopes up about Adoulin having a cool story structure and truly unique zones, but the last track of the Soundtrack for SOA has a cool name. I hope it's a zone, and I hope you have to gain access to it.

  12. #72
    A. Body
    Join Date
    Nov 2005
    Posts
    4,315
    BG Level
    7
    FFXI Server
    Leviathan

    Quote Originally Posted by Otarius View Post
    True, but those zones were mostly empty, and served as a means to get to fights or instanced areas.
    So were Promys and Riverne, and basically all the other originally level capped zones in CoP.

    Zones looking cool is great, but given the low amount of resources FFXI seems to get now, they need to be designed to be used a lot. IMO, walling them off with mission progress is counter to that. 'course, limiting travel via stuff like AN, or deliberately making them annoying to navigate won't help either.

  13. #73
    Fake Numbers
    Join Date
    Jan 2013
    Posts
    75
    BG Level
    2

    I don't know what I want in Adoulin, maybe just new zones. We have had the old zones for a long time. Adoulin would be a nice change of pace. As for gear, I hope that it doesn't make everything else obsolete, VW, Abyssea, and NNI because you have to go through hell getting some pieces of gear in those areas but I do hope for some new gear.

    I'm not really concerned about the new jobs, I just want to stay as BST but maybe I'll play around with Rune Fencer.

  14. #74
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
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    FFXI Server
    Asura

    I still can't believe there's a new FFXI expansion going live tomorrow. It's been so long that simply seeing it happen is enough to make me excited about the game again.

  15. #75
    Salvage Bans
    Join Date
    Sep 2008
    Posts
    972
    BG Level
    5
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    Quetzalcoatl

    The big turn off for me was having to farm weapons in the manner this game handles it compared to other MMOs. Being that they're supposedly introducing more weapon options for endgame with this expansion I am very excited to start playing again. The hard part is that I am anxiously awaiting ARR, and also that I have to decide whether or not to buy an expac for just my main, or my main + whm multibox mule account. :X

  16. #76
    RIDE ARMOR
    Join Date
    Apr 2013
    Posts
    11
    BG Level
    1

    I'm actually still pretty disappointed about this expansion...It just feels so - so...Empty? It felt rushed and lacks the content that one might expect. Hopefully their version update will lift my disappointment.

  17. #77
    Nidhogg
    Join Date
    Aug 2007
    Posts
    3,756
    BG Level
    7
    FFXI Server
    Bahamut

    Quote Originally Posted by Forsakengriever View Post
    I'm actually still pretty disappointed about this expansion...It just feels so - so...Empty? It felt rushed and lacks the content that one might expect. Hopefully their version update will lift my disappointment.
    For an expansion that's been out only a month, I'm satisfied so far. It sucks that they didn't add more ways to get good bayld, even if reive spam was left as the best, its disappointing that HELM, pyres (besides the lol50), or just straight killing mobs don't have some bayld accompanying it. The drop rate of Skirmish items is disappointing as well, but manageable since the AH is an option. The lack of missions kinda sucked. Was hoping for at least a bit more that set up the storyline, made us anticipate the next update. Atm, we're just kinda left with the ruler's sister having a crush on us, and some behind the scene political/natural hindrances causing drama. Another very in depth combat system going in place after only a month is a very good sign as well.

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