garlaige shitadel can suck it, i checked everywhere except behind gate 2, its probably back there got to warp back and get a flower...JOFUVBNDCXPICRLSEIZBNOEV3W
garlaige shitadel can suck it, i checked everywhere except behind gate 2, its probably back there got to warp back and get a flower...JOFUVBNDCXPICRLSEIZBNOEV3W
garlaige citadel is geo-vit basement right behind a flesh.
Looks like the bell skill either doubles the effect of the spell, or raises it up a tier. Regen went from 4 to 7, def went from +4 to +5, +2 to +4 with bell.
did anyone have blue exclamation points fly above your head while getting geo spells... or know what that means
geo-mnd rolanberry fields @J-10 next to pond
I cant remember the position but it was right as you head into the tunnels if you take VW warp head toward entrance and youll pass it
its between gate 1 and 3, the area where the elvaan former is. The southern tainted flesh with the longer halfway behind him..... /opens map H-9
Indi-Fury - at Skill 140+ on both.
Give atk from 457 to 485 = +28atk.
Of course, this is not the end, just to let ppl who are interested to know.![]()
anyone checked if geo buffs also apply to pets? (I really doubt that but it might be)
dang.... lvl 52 - skill capped at 151... Grade C+/C for being Geomancer using Handbell and Geomancy? wth...
Anyone know how much base MP GEO has yet?
so, they just create Geo base on BRD model >.>;
but selling us 700k scroll /wrist
sorry for pissing lolz
I know that the geo/indi spells only work if you do something to the mob in the first place, however what about If you are in a party with someone having hate on mobs, will they hit them even though you didn't do an action on them yet?
is there a way to filter the geo aura? cant find anything in the menu D:
Sorry if this has already been asked, but is it possible to get this thread title changed to "Geomancer: I've got a fever and only handbell can cure it" or "Geomancer: Needs more handbell"?
1st 99 Geo on Laskshmi here! I gotta say the job has a lot of potential, specially now that melee need more attack to do the damage they used to before update lol I went to sleep a short while after hitting 99 and getting a few of the geo-spells so I didn't have much time to test things out. I'm really interested in learning about the whole nuking while facing from different directions and it having different effects. I managed to get to like 150ish skill on both but as much as I tried I couldn't see anything special about the nuking direction crap, probably cuz abyssea is too fast paced. Anyone know anything on that topic yet? I'm at work and can't test atm XD
Updated (sorry, for trolling, it's much easier for me to update, rather edit... and people won't know with search each individual pages)
Geo-Spell locations:
lvl 05 Geo-Poison, East Ronfaure I-7, along River, after a drop.
lvl 08 Geo-Voidance, Tahrongi Canyon, I-7 inside the hill, for exact location.
lvl 14 Geo-Precision, Konschtat Highlands, F-6, Bottom Right Corner, 3 Boulders surrounding it.
lvl 19 Geo-Regen, La Theine Plateau K-5, need to run thru OCave to get there.
lvl 20 Geo-Attunement, Qufim (I-9) next to Spine, use to have a Dancing Weapon wondering around.
lvl 26 Geo-Focus, Gusgen Mines, G-8 left after first X junction, left hand side, 2 Fly Agaric (Mushroom) guarding.
lvl 32 Geo-Barrier, Batallia Downs D-7, top of hill.
lvl 34 Geo-Refresh, La Theine Plateau, H-10, H-8, use waypoint warp if possible, otherwise run through Ordelle's and exit in the crevasse.
lvl 34 Geo-CHR, Lower Delkfutt's Tower, E-8, Second Floor, u need to turn left once you zone in, and get up with the stair ahead.
lvl 37 Geo-MND, Rolanberry Fields, J-10, next to pond
lvl 38 Geo-Fury, Sauromugue Champaign K-6, Deadly Dodo spawn area, in a hole
lvl 40 Geo-INT, Beaucedine Glacier H-9, OP Warp, next to the lake
lvl 43 Geo-AGI, TBC
lvl 44 Geo-Fend, Davoi J-11, it is out of map, along river to the end. Guaded by one Morbol (marlboro) and a slime. EP to lvl 52.
lvl 46 Geo-VIT, Garlaige Citadel, H-9, Basement right behind a flesh.
lvl 49 Geo-Dex, Behemoth's DOminio, E-8, pick the lower path going out to Behemoth camp, it's hiding behind the Column, when you come out. (Right Hand side)
lvl 50 Geo-Acumen, Beaucedine Glacier, J-8, next to lake in the corner, toward Fei Yin
lvl 52 Geo-STR, Crawler's Nest F-6, (VW warp works best) NW-most room past Demonic Tiphia hallway
lvl 52 Geo-Slow, Beadeaux (K-8), it is on top not in the pathways that lead underground
lvl 56 Geo-Torpor, Xarcabard, F-7, right above Uleguerand Range Entrance on Cliff.
lvl 62 Geo-Slip, TBC
lvl 68 Geo-Languor, Bostauniex Oubliette, I-11.
lvl 72 Geo-Paralysis, TBC
lvl 74 Geo-Vex, TBC
lvl 80 Geo-Frailty, TBC
lvl 86 Geo-Vilt, TBC
lvl 92 Geo-Malaise, TBC
lvl 92 Geo-Gravity, TBC
lvl 98 Geo-Fade, TBC
Spell TBC @ Location:
"Floret de Hennetiel" at I-7
Morimar Basalt Fields at J-6.
Yahse Hunting Grounds, southernmost beach on the east side
Ceizak Battlegrounds, F-8
Castle Oztroja
Davoi
Fei'Yin, H-5, next to underground pool, basement, biggest room, Northern toward Shiva battlefield. (lvl 52 cannot learn it yet, Geo-Slip is my guessing)
Upper Delkfutt's
Spell Range:
1. Maximum could be 6.3' but to be safe 6' from Caster for Indi, or from Luopan.
2. Buff effect - If Indi and Luopan existing in same range, you will get both buffs, providing they are different buffs.
3. Further from Notes 2 - if Luopan and Indi are same buffs, Luopan > Indi. (yet to be confirmed, but Enhanced Luopan is definitely taking over Indi buff)
4. Geo-spells, you can cast at max 20' as others old spells we have.
JA recast:
Lasting Emanation & Ecliptic Attrition - Shared same timer, 5mins recast
Full Circle - 10 sec recast, effect immediately remove existing Luopan.
Life Circle - 10 mins recast.
Collimated Fervor - 5mins recast.
Ecliptic Attrition (Only works on Luopan) - Luopan lasted around 2mins 50secs +/-
Testing
uncapped skilled, 125+ on both - Geo-CHR gives +7, after JA, boosted to +8
uncapped skilled, 140+ on both - Geo-DEX gives +8, after JA, boosted to +10
Capped 151 @ lvl 52, Geo-Dex gives +9, after JA, boosted to +11
Notes:
1. You need to learn the relevant Indi-Spell, and reached the correct level, before you can obtain the "free" spell from Reservoir. (already done testing)
2. Unknown Bugged, even you passed the level and learn the relevant Indi-Spells, capped skill, you may not be able to learn it.
Credit - to all Geomancer Fellowships!
p.s. Sorry Bryth, I just realised I haven't registered to BGwiki last night before going to bed. I didn't add them into your pages yet ><;