Item Search
     
BG-Wiki Search
Page 15 of 68 FirstFirst ... 5 13 14 15 16 17 25 65 ... LastLast
Results 281 to 300 of 1352
  1. #281
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    It's about C so 373 will be around the cap~ 746 capped.

  2. #282
    Hydra
    Join Date
    Mar 2010
    Posts
    108
    BG Level
    3
    FFXI Server
    Cerberus

    I'm getting 2/tick refresh with Indi Refresh at 78 Geo/sch with 303 skill which doesn't match up with the post above

  3. #283
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    My bad. I evidently cant count I updated my original post! I'm still exhausted from the 12hr exp party yesterday ;3

  4. #284
    New Spam Forum
    Join Date
    Aug 2007
    Posts
    184
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by Ryolen View Post
    So I looked back to when they first announced Geo and it shows the graph saying that facing N: MAB Boost, E: MaCrit boost, S: MAcc boost, W: Recast lowered. They also said we would be getting regain back then so either it'll be a meritable spell, be added later, or they decided to switch shit up lol Anyways when I get home I'm gonna test that chart to see if it's still the same as they originally planned.
    Looking at the spell lists in POLUtils, the list goes: Indi-Regen, Indi-Poison, Indi-Refresh, magic(771), Indi-STR, (rest of Indi-STATs), (rest of Indi-spells), Geo-Regen, Geo-Poison, Geo-Refresh, magic(801), Geo-STR, (rest of Geo-STATs), (rest of Geo-spells). That is to say, both Indi- and Geo- have a suspicious hole in their spell lists at the end of the ____ over Time spells where a -Regain spell ought to logically go. It looks as if they changed their minds on Regain late in development.

  5. #285
    BG Content
    Join Date
    Jun 2007
    Posts
    3,300
    BG Level
    7
    FFXIV Character
    Slycer Ilerion
    FFXIV Server
    Excalibur
    FFXI Server
    Fenrir

    Created BG Wiki page for Geomantic Reservoir compiling all of the great information in this thread.

    https://www.bg-wiki.com/bg/Geomantic_Reservoir

    Just gotta find Geo-Fade. Feel free to add any notes to "comments" to make these things easier to find for other players.

  6. #286
    BG Content
    Join Date
    Jul 2007
    Posts
    22,387
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Hashmalum View Post
    Looking at the spell lists in POLUtils, the list goes: Indi-Regen, Indi-Poison, Indi-Refresh, magic(771), Indi-STR, (rest of Indi-STATs), (rest of Indi-spells), Geo-Regen, Geo-Poison, Geo-Refresh, magic(801), Geo-STR, (rest of Geo-STATs), (rest of Geo-spells). That is to say, both Indi- and Geo- have a suspicious hole in their spell lists at the end of the ____ over Time spells where a -Regain spell ought to logically go. It looks as if they changed their minds on Regain late in development.
    Or it is going to be the AF spell, like Klimaform was.

  7. #287
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    I would wager more on an artifact bell ala PUP artifact than a spell. Plus, why regain is nice, I don't think it would warrant use for a GEO buff over attack or debuffs. Unless you want to melee, it would be wasted as an Indi buff.

  8. #288
    Sea Torques
    Join Date
    Jan 2012
    Posts
    716
    BG Level
    5
    FFXI Server
    Valefor

    What would be nice is if the first AF quest gave you both a bell and a regain plate. They'd have to add a reservoir for it too.

  9. #289
    Salvage Bans
    Join Date
    Oct 2007
    Posts
    771
    BG Level
    5

    Quote Originally Posted by Toth View Post
    I would wager more on an artifact bell ala PUP artifact than a spell. Plus, why regain is nice, I don't think it would warrant use for a GEO buff over attack or debuffs. Unless you want to melee, it would be wasted as an Indi buff.
    Regain any time ur moving idle waiting for a pop is sweet as hell not like you can't cast over it.....

  10. #290
    Ridill
    Join Date
    Dec 2009
    Posts
    9,653
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Chamaan View Post
    What would be nice is if the first AF quest gave you both a bell and a regain plate. They'd have to add a reservoir for it too.
    Considering the unlock quest gives you a bell and Indi-Poison I'd say this is a possibility.

  11. #291
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    381 combined gives:

    Stat +11
    Regen +20
    Attack +23
    Def +37



    Edit: Fingers crossed that it will be like that with both spell and bell. I was really annoyed at there being 1 bell and RUN gets several JSE great swords.

  12. #292
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    Quote Originally Posted by Alkar View Post
    Considering the unlock quest gives you a bell and Indi-Poison I'd say this is a possibility.
    Great point . I just hope we get the quests soon, considering the shorter update schedule and the possibility the quests are done but not translated yet.

  13. #293
    BG Content
    Join Date
    Jul 2007
    Posts
    22,387
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Quote Originally Posted by Kumbai View Post
    381 combined gives:

    Stat +11
    Regen +20
    Attack +23
    Def +37



    Edit: Fingers crossed that it will be like that. I was really annoyed at there being 1 bell and RUN gets several JSE great swords.
    What percentage of your attack/defense are those? It seems that Attack/Defense are percentage based buffs.

  14. #294
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    Double checking on 2 accounts, give me a sec to confirm~ I'll edit it in~

    381 Skill = 7.6% or so~

    Attack: 297>320 (23)
    Attack: 290>312 (22)

    381 Skill = 10.8% or so~

    Def: 333>369 (36)
    Def: 353>391 (38)

    Another edit: I'm just over 1/2 way to max skill. Since it's percentage based I'm assuming cap for attack will be around 15% and defence 20%~ I hope I'm wrong though cause it would suck if it's that little.

  15. #295
    Melee Summoner
    Join Date
    Jun 2009
    Posts
    25
    BG Level
    1
    FFXI Server
    Cerberus

    At 216 combined I'm getting 5.4% on Fury and 6.5% with Attrition up.
    If we are predicting that Regen is going to be 20/tick while fully capped, and that defense is going to be 20% when capped, that some what leads be to believe that they will follow the same tier structure, the same can be said about stats and Fury, currently getting +5 stats and 5% attack base.

  16. #296
    BG Content
    Join Date
    Jul 2007
    Posts
    22,387
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    I really hope this doesn't scale linearly, because a 15% AoE attack buff that requires the buffer to either stay nearby or use a pet that can die is pretty bullshit.

  17. #297
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    Yeah, if it is linear then SE need to wake up and realise that it's in direct competition with COR that can give +35% and BRD that can give a static 140(even more w/ Harp)~

  18. #298
    BG Content
    Join Date
    Jul 2007
    Posts
    22,387
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Yeah, and neither of those jobs have to stand on the monster so they can buff their party.

  19. #299
    Relic Weapons
    Join Date
    Sep 2007
    Posts
    377
    BG Level
    4
    FFXIV Character
    Caprese Dionir
    FFXIV Server
    Hyperion
    FFXI Server
    Sylph

    Quote Originally Posted by Byrthnoth View Post
    I really hope this doesn't scale linearly, because a 15% AoE attack buff that requires the buffer to either stay nearby or use a pet that can die is pretty bullshit.
    But the buffer needs to run into range in order to use -ra magic since it centers on the Geo right? Maybe they intended the job to be close more frequently than a normal mage.

  20. #300
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    And both BRD and COR can give varied buffs to different members of their party depending on what they need :/ The inflexibility of GEOs buffing system needed to be made up for by either unique buffs or competitive numbers...

Page 15 of 68 FirstFirst ... 5 13 14 15 16 17 25 65 ... LastLast

Similar Threads

  1. KCNM Kindred Crest BCs: Findings and Strats
    By Gwynplaine in forum FFXI: Everything
    Replies: 6
    Last Post: 2011-05-15, 22:24
  2. About SCH, Level Sync and finding parties..
    By Jujubee in forum FFXI: Everything
    Replies: 16
    Last Post: 2008-09-19, 15:39
  3. Interesting Find with NPCs and Accession! (Sch)
    By Karbuncle in forum FFXI: Everything
    Replies: 3
    Last Post: 2008-04-03, 11:19
  4. Salvage Cell distrubition and Salvage floor mechanics
    By Zarath in forum FFXI: Everything
    Replies: 9
    Last Post: 2007-11-20, 14:06