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  1. #341
    Black Belt
    Join Date
    Aug 2005
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    5,907
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    FFXI Server
    Quetzalcoatl

    Well, one thing they could do that would work is make an ability that works the same way Concentric Pulse works, only it heals allies instead of damages enemies when it disappears. That seem like a potential merit ability though.

  2. #342
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    560 is a definite tier level~

    10.10% Attack
    13.9% Defense
    4MP/tick
    28HP/tick
    15STR


    Someone added tables etc onto the bg wiki page for GEO so moving JA details etc over to there~

  3. #343
    Relic Shield
    Join Date
    Mar 2009
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    1,615
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    6
    FFXI Server
    Shiva

    So as it stands now, how should we gear GEO for Lv. 99 use?

    What stats should we stack up on? INT? MND? CHR? Or should we equip as much MP+ gear as possible?

  4. #344
    E. Body
    Join Date
    May 2008
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    2,083
    BG Level
    7
    FFXI Server
    Siren

    lol

  5. #345
    Banned.

    Join Date
    Oct 2007
    Posts
    533
    BG Level
    5

    At best it seems that GEO could replace a BRD in a BLM PT, if people used BLM parties for anything anymore. I hope the Naakuls are hard fights that require balanced alliances and skill though.

  6. #346
    I enjoy tapping my sisters fine ass
    Join Date
    Aug 2006
    Posts
    2,120
    BG Level
    7

    Reminds me of smn when Diablos favor came out.

  7. #347
    Melee Summoner
    Join Date
    Oct 2012
    Posts
    38
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    1
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by TheDangerousDave View Post
    At best it seems that GEO could replace a BRD in a BLM PT, if people used BLM parties for anything anymore. I hope the Naakuls are hard fights that require balanced alliances and skill though.
    The Naakuls fights are reives, in a nutshell it'll be the same experience as WoE battles

    -Anyone can enter
    -Anyone can engage
    -Retards will hurt skilled alliances
    -SMN / BST x1000

    Not guranteed it's like that, but it's quite honestly very likely to be that. The fights are not instanced, the Naakuls are up and roaming, (with reive status) as seen via third party tools (Screenshot of Achuka in the colonization thread, page5)

    What that means is once they're unlocked, anyone with required KI can basically run in and participate, I imagine.

  8. #348
    D. Ring
    Join Date
    Jul 2008
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    4,529
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    FFXI Server
    Phoenix

    If it requires a KI to enter, maybe it only allows an alliance.

  9. #349
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    Quote Originally Posted by Yeager View Post
    So as it stands now, how should we gear GEO for Lv. 99 use?

    What stats should we stack up on? INT? MND? CHR? Or should we equip as much MP+ gear as possible?
    Generic idle gear for idling. Gear it up as a BLM for nuking (Nares is pretty badass). Go /SCH for optimal skill(gives enfeeb skill too)/access to healing etc.

    I haven't noticed any skills modifying the potency of Indi spells... only Geomancy and Handbell skill~

  10. #350
    Banned.

    Join Date
    Oct 2007
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    533
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    Quote Originally Posted by Kenrusai View Post
    The Naakuls fights are reives, in a nutshell it'll be the same experience as WoE battles

    -Anyone can enter
    -Anyone can engage
    -Retards will hurt skilled alliances
    -SMN / BST x1000

    Not guranteed it's like that, but it's quite honestly very likely to be that. The fights are not instanced, the Naakuls are up and roaming, (with reive status) as seen via third party tools (Screenshot of Achuka in the colonization thread, page5)

    What that means is once they're unlocked, anyone with required KI can basically run in and participate, I imagine.
    I hope not, WoE system is completely stupid :\ and if the weapons are meant to come from them it would be ridiculous if it's something like MOST DAMAGE = LOOT

  11. #351
    Banned.

    Join Date
    Jul 2012
    Posts
    364
    BG Level
    4

    /SCH seems to be be pretty fitting for Geomancer, giving access to helix spells (Geohelix lol) and weather, which always seemed more like a Geomancer thing to me. Though having B enfeebling from /SCH doesn't really do any good with no enfeebling spells the increase in dark magic and elemental do help though, and the stratagems can be used for the -ra nukes. As well as the self-preservation spells GEO desperately lacks (Stoneskin, etc.) and a few cures.

  12. #352
    Sea Torques
    Join Date
    Jan 2012
    Posts
    716
    BG Level
    5
    FFXI Server
    Valefor

    They'll probably buff Geo later. Corsair buffs were pretty mundane when it came out too, then they decided to buff them a lot because of the randomness of the values.

  13. #353
    Old Merits
    Join Date
    Jun 2007
    Posts
    1,038
    BG Level
    6
    FFXI Server
    Asura
    WoW Realm
    Emerald Dream

    I'm using standard mage sets pretty much for now, I use a fastcast set with some occ quickens cast time pieces for Indi and Geo which will do for now until AF1/AF2/AF3.

    Excited to get my skills capped and take it too events, although feeling slightly overwhelmed with the pure magnitude of spells I need to get used too but that shouldn't take long.

  14. #354
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    I doubt GEO will be very useful until the next update. With the way the buffs currently look they wont even come close to that of a COR or NQ BRD, let alone a Harp BRD. With the addition of merits and the Artifact, Relic and Empyrean gear GEO will (hopefully) get the boost it needs to become a competitive buffer.

    /SCH seems to be the most viable subjob atm as it gives access to enfeebling skill (mainly for sleep), light arts for cure and stratagems. It shares the same non JSE gear as BLM so it can have a pretty well rounded nuking set~

  15. #355
    PUP Power!
    Join Date
    Apr 2006
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    7
    FFXI Server
    Sylph

    Why not /rdm for refresh and buffs and some mab for nukes?

  16. #356
    Bagel
    Join Date
    Jun 2007
    Posts
    959
    BG Level
    5

    Depends what you're doing really. If you have absolutely no need for enfeebling magic, and are doing lower level content then I'm sure RDM will work well as a subjob, however between weather, and arts and stratagems /SCH will probably work out better.

    Personally I'd go for GEO/SCH.

  17. #357
    Hydra
    Join Date
    Jun 2008
    Posts
    143
    BG Level
    3

    Quote Originally Posted by TheDangerousDave View Post
    I hope not, WoE system is completely stupid :\ and if the weapons are meant to come from them it would be ridiculous if it's something like MOST DAMAGE = LOOT
    Not sure why they would replicate anything like WoE considering the lack of attention it gets from the player base.

  18. #358
    Yoshi P
    Join Date
    Dec 2006
    Posts
    5,360
    BG Level
    8
    WoW Realm
    Arthas

    Quote Originally Posted by Kumbai View Post
    Depends what you're doing really. If you have absolutely no need for enfeebling magic, and are doing lower level content then I'm sure RDM will work well as a subjob, however between weather, and arts and stratagems /SCH will probably work out better.

    Personally I'd go for GEO/SCH.
    What enfeebling magic? Sleep 1?

  19. #359
    Relic Shield
    Join Date
    Mar 2009
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    Shiva

    Quote Originally Posted by Kumbai View Post
    Generic idle gear for idling. Gear it up as a BLM for nuking (Nares is pretty badass). Go /SCH for optimal skill(gives enfeeb skill too)/access to healing etc.

    I haven't noticed any skills modifying the potency of Indi spells... only Geomancy and Handbell skill~
    Cool, thanks. Only asking so that I can plan ahead on what gears I will be using once my GEO hits 99. I'm not Abby leveling it, so it'll be a while.

  20. #360
    Banned.

    Join Date
    Oct 2007
    Posts
    533
    BG Level
    5

    Quote Originally Posted by Kumbai View Post
    I doubt GEO will be very useful until the next update. With the way the buffs currently look they wont even come close to that of a COR or NQ BRD, let alone a Harp BRD. With the addition of merits and the Artifact, Relic and Empyrean gear GEO will (hopefully) get the boost it needs to become a competitive buffer.

    /SCH seems to be the most viable subjob atm as it gives access to enfeebling skill (mainly for sleep), light arts for cure and stratagems. It shares the same non JSE gear as BLM so it can have a pretty well rounded nuking set~
    Not sure why you think it's meant to be comparable to a COR or BRD. Really a lot of what SCH has is what GEO should have been but they obv can't change that now. Can GEO put 2 buffs up at once or is it just one?

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