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  1. #981
    BG Content
    Join Date
    Jul 2007
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    22,400
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Okay, responses:
    * Spurrina Coif or Auspex Coif are also Refresh options for the head (better imop due to defense, more MP, etc.) if you can get the abjuration from Legion.
    * Owleyes will be worth it when you are out of range, but is not worth it in range. Terra's Staff is good, but I think PDT club + Genbu's Shield would be slightly better. Look at Oneiros Grip too.
    * Spellcast generally seems to get my two Dark Rings equipped, though I'm not exactly sure how. Gearswap would equip them at the same time due to working off packets.
    * You'll probably want a Fast Cast body if you don't already have one.
    * There's no point in skilling up healing magic because GEO doesn't get healing skill.

    Your gearing priorities are generally correct. Cap skill -> make a good PDT/Idle set is pretty much all there is to GEO at the moment. You also don't really need a dark magic set or dark magic skill. If you can, try to get a Twilight Cloak.

  2. #982
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    Alright, thanks;

    I'll look into FC bodies (though last time I looked, my options were pretty much VW, which is all but dead on my server. I'll give it another look)

    WHM and SCH are my current options for subs, either of these useful or good? Will have to level rdm from scratch to 30 before I can key it to 50, so with my limited playtime atm will probably be a week or so before I have that available as a sub (and can get in a key pt and have whm or sch up to 50 tonight probably); and once I have all 3, are they situational, or is there one that is dominant to the others in most situations?

  3. #983
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Cream Soda View Post
    Alright, thanks;

    I'll look into FC bodies (though last time I looked, my options were pretty much VW, which is all but dead on my server. I'll give it another look)

    WHM and SCH are my current options for subs, either of these useful or good? Will have to level rdm from scratch to 30 before I can key it to 50, so with my limited playtime atm will probably be a week or so before I have that available as a sub (and can get in a key pt and have whm or sch up to 50 tonight probably); and once I have all 3, are they situational, or is there one that is dominant to the others in most situations?
    sch whm are ok options, but after the enfeebling update hits that gives GEO native enfeeb skill /rdm will be the mage job to go, just because you can do pritty much almost anything a RDM could do then.

    I cant stress out how importent a capped PDT/25% at least MDT set is. it makes it piss easy to keep you alive near targets like tojil etc. the only time I died on tojil was when it turned and I somehow ended at the front of it and got hit by a TP move midcasting.

    my current PDT/MDT set:

    earth staff
    spurrina coif
    twilight torque
    2x mermain's earrings
    orvail body
    serpentes cuffs
    dark ring (3% MDT 5%PDT and 5% breath)
    Defending ring
    chaviot cape
    some belt I dont remember the name
    bokwus legs
    Plumb boots

    this brings me at 26% MDT and 50% PDT with 4 or 5 (depending on day) MP/tic refresh. plannign to replace the waist item with slipor Sash, so I can equip nares legs for an addition MP/tic refresh.

  4. #984
    Old Merits
    Join Date
    Apr 2012
    Posts
    1,109
    BG Level
    6

    Quote Originally Posted by Cream Soda View Post
    Alright, thanks;

    I'll look into FC bodies (though last time I looked, my options were pretty much VW, which is all but dead on my server. I'll give it another look)

    WHM and SCH are my current options for subs, either of these useful or good? Will have to level rdm from scratch to 30 before I can key it to 50, so with my limited playtime atm will probably be a week or so before I have that available as a sub (and can get in a key pt and have whm or sch up to 50 tonight probably); and once I have all 3, are they situational, or is there one that is dominant to the others in most situations?
    Whm is fine as a SJ since you can assist with cures -na yourself/others. Really though the most useful SJ for high end content would be /blm for ES impact. /rdm is good for extra fastcast and better mp recovery, just depends on the rest of your party as to whether thats needed.

    Can get Eirene's Manteel from legion assuming you try doing it for Auspex/Spurrina head.

    Oneiros Grip isn't hard to get (BRD THF MNK and SCH/RDM/WHM can farm up and kill 4+ pops in a single run quite easily and drop rate is high), you don't need to find people to help you, you just need to find other people who want the grip. Grip + Terra's Staff is going to give you the best of both worlds any time you need to stand in AoE range.

    /sch isn't really useful for GEO, /rdm /whm and /blm all cover your bases.

  5. #985
    CoP Dynamis
    Join Date
    Sep 2005
    Posts
    263
    BG Level
    4

    Do Precision and Fury boost ranged accuracy/attack, or melee only?

  6. #986
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by CubsWoo View Post
    Do Precision and Fury boost ranged accuracy/attack, or melee only?
    both melee and ranged

  7. #987
    BG Content
    Join Date
    Jul 2007
    Posts
    22,400
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    RMT cleaves died, so I don't have GEO above level 30. I need to know whether they're on the SP or EX Weapon Skills for the weapons so I can update the wiki.

    Club - Do they get Hexa Strike? Do they get Moonlight or Seraph Strike without sub? (gets Black Halo)
    Staff - Do they get Sunburst or Earth Crusher without sub? (gets Retribution)
    Dagger - Do they get DE or Shark Bite? Do they get Viper Bite or Cyclone without sub? (does not get Evisceration)

  8. #988
    Relic Shield
    Join Date
    Jun 2005
    Posts
    1,906
    BG Level
    6
    FFXI Server
    Asura

    Quote Originally Posted by Byrthnoth View Post
    RMT cleaves died, so I don't have GEO above level 30. I need to know whether they're on the SP or EX Weapon Skills for the weapons so I can update the wiki.

    Club - Do they get Hexa Strike? Do they get Moonlight or Seraph Strike without sub? (gets Black Halo)
    Staff - Do they get Sunburst or Earth Crusher without sub? (gets Retribution)
    Dagger - Do they get DE or Shark Bite? Do they get Viper Bite or Cyclone without sub? (does not get Evisceration)
    I didn't disable my sub, but...
    GEO/COR with Club has Hexa Strike, Moonlight and Seraph Strike
    GEO/RDM with Staff has Sunburst and Earth Crusher

    My dagger is only 236, but GEO/WHM with Dagger does not have Viper Bite, Cyclone, Dancing Edge, or Shark Bite.

  9. #989
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,207
    BG Level
    9
    FFXI Server
    Asura

    Just adding more sources out there, capped skills

    GEO/RUN - Dagger - Just the basic Wasp Sting/Shadowstitch/Gust Slash/Energy Steal, nothing special.
    GEO/DNC, - Club - All WS includin Hexa as mentioned.
    GEO/RDM - Staff - All WS as mentioned


    [EDIT] Forgot RUN had club skill, rechecked w/ DNC, same result. Didn't realize how prolific Club skill was. 20 of the 22 jobs have it.

  10. #990
    bruice
    Guest

    What are the main Spells used for Geos? Deff and Evasion down for mobs?

  11. #991
    Pro's Pet
    Join Date
    Jan 2013
    Posts
    1,716
    BG Level
    6
    FFXI Server
    Valefor

    Magic eva down and macc up too.

  12. #992
    Salvage Bans
    Join Date
    Oct 2010
    Posts
    792
    BG Level
    5
    FFXI Server
    Sylph

    Quote Originally Posted by Byrthnoth View Post
    Okay, responses:
    * Spurrina Coif or Auspex Coif are also Refresh options for the head (better imop due to defense, more MP, etc.) if you can get the abjuration from Legion.
    * Owleyes will be worth it when you are out of range, but is not worth it in range. Terra's Staff is good, but I think PDT club + Genbu's Shield would be slightly better. Look at Oneiros Grip too.
    * Spellcast generally seems to get my two Dark Rings equipped, though I'm not exactly sure how. Gearswap would equip them at the same time due to working off packets.
    * You'll probably want a Fast Cast body if you don't already have one.
    * There's no point in skilling up healing magic because GEO doesn't get healing skill.

    Your gearing priorities are generally correct. Cap skill -> make a good PDT/Idle set is pretty much all there is to GEO at the moment. You also don't really need a dark magic set or dark magic skill. If you can, try to get a Twilight Cloak.
    For the dark rings, I solved my script macro issue by placing them on the top and bottom of the gear swap list rather than right next to each other.

    ex.
    ring1
    head
    body
    etc....
    ring2


    rather than:

    ...
    hands
    ring1
    ring2
    back
    ...

    Assuming spellcast equips things sequentially that may help.

  13. #993
    An exploitable mess of a card game
    Join Date
    Sep 2008
    Posts
    13,197
    BG Level
    9
    FFXIV Character
    Gouka Mekkyaku
    FFXIV Server
    Gilgamesh
    FFXI Server
    Diabolos

    Nope. Spellcast uses a fixed order. Finish your LUA Byrth!

  14. #994
    PUP Power!
    Join Date
    Apr 2006
    Posts
    4,040
    BG Level
    7
    FFXI Server
    Sylph

    What was the total amount of merits you need to unlock the next tier again?

  15. #995
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,615
    BG Level
    6
    FFXI Server
    Shiva

    GEO Limit Break fight info here. It's a pretty easy fight, actually. Put your MDB gear on for this one!


    Found out the hard way (it's not a major issue) any Indi/Geo spells you have up when you spawn the NM will disappear. With that said....

    The NM is a Fire Elemental. Your sub is taken away, and the level is capped at 99. The Fire Elemental NM will not melee you, it will only spam Fire 2, Fire 3, Firaga, and Firaga 2.

    Quickly put up Indi-Regen, and Geo-Fend (MDB buff) along with any MDB gear you have. The nukes aren't painful at all with the buffs and gear up, and Indi-Regen will quickly replace any lost HP. I simply spammed Watera, Watera II, Water IV, and Water III, took down the NM in around 1:30. MP shouldn't be an issue, but GEO now has access to Aspir and Aspir II, so that takes care of any MP issues that may arise.

    Overall a very easy fight.

  16. #996
    Cerberus
    Join Date
    Sep 2010
    Posts
    490
    BG Level
    4
    FFXI Server
    Bismarck

    GEO always had access to Aspir and Aspir II.

  17. #997
    Relic Shield
    Join Date
    Mar 2009
    Posts
    1,615
    BG Level
    6
    FFXI Server
    Shiva

    Quote Originally Posted by Roundelk View Post
    GEO always had access to Aspir and Aspir II.
    Shows how much I paid attention. lmao!

  18. #998
    I'm more gentle than I look.
    Mr. Feathers AKA Mr. Striations
    All hail Lord Yamcha

    Join Date
    Aug 2007
    Posts
    17,539
    BG Level
    9

    lol i have nothing over t2 nukes, and my elemental skill is like 30. Fuck doing that shit

  19. #999
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Cream Soda View Post
    lol i have nothing over t2 nukes, and my elemental skill is like 30. Fuck doing that shit
    Get a good mdt/mdb set and poison/regen till it dies!

  20. #1000
    Puppetmaster
    Join Date
    Apr 2007
    Posts
    69
    BG Level
    2
    FFXI Server
    Bismarck

    What should be the 'standard' set of GEO merits for a delve-ready 'mancer?

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