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Thread: Rune Fencer Findings     submit to reddit submit to twitter

  1. #221
    Sea Torques
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    Ok, tried /BLU , I have to say, I'm impressed with the def we get. This is the only time I went Reives, without RR and not even dead for tanking.
    Well, once again, MP could be issued... while solo.

    Blue Spells I have set -
    Sound Blast + Cursed Sphere - MAB I (+20MAB for Lunge !)
    Uppercut+Battle Dance - ATK+10 (Better than nothing)
    Grand Slam+Terror Touch - DEF+10 (Ditto)
    Refueling
    Cocoon (This one shine)
    Wild Carrot (This is useful)
    Pollen (Backup when low MP, and cost only 1point)
    Healing Breeze (No really needed)

    Will look at other spells, if there is +VIT, I might replace Healing Breeze and or Pollen.

    Since I'm taru, with them, Embolden Protect IV, and Taco, my def at 975.

  2. #222
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    I was doing Reives as RUN/WHM with Fell Cleave on my crappy great axe. No Raging Rush or Full Break though.

  3. #223
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    Quote Originally Posted by chichicha View Post
    Ok, tried /BLU , I have to say, I'm impressed with the def we get. This is the only time I went Reives, without RR and not even dead for tanking.
    Well, once again, MP could be issued... while solo.

    Blue Spells I have set -
    Sound Blast + Cursed Sphere - MAB I (+20MAB for Lunge !)
    Uppercut+Battle Dance - ATK+10 (Better than nothing)
    Grand Slam+Terror Touch - DEF+10 (Ditto)
    Refueling
    Cocoon (This one shine)
    Wild Carrot (This is useful)
    Pollen (Backup when low MP, and cost only 1point)
    Healing Breeze (No really needed)

    Will look at other spells, if there is +VIT, I might replace Healing Breeze and or Pollen.

    Since I'm taru, with them, Embolden Protect IV, and Taco, my def at 975.
    cool cool now just need to test spells like jettura and others with the /blu capped at 49 have to test an see if any of the magical spells worth a shot with BA like mp drainkiss. Head butt and pine comb bomb could be big if work well enough being physical spells.

  4. #224
    Jem
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    Does BLU have any decent enmity building spells through subjob?

  5. #225
    Ridill
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    Quote Originally Posted by Jem View Post
    Does BLU have any decent enmity building spells through subjob?
    Yes. Though if you thinking about for serious tanking avoiding dmg altogether will probably help your hate keeping more

  6. #226
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    It needs to be tested /blu may never land lol.

    Like BA+ jettatura Generates considerably more enmity than other Blue Magic spells.
    Aoe heals from healing breeze 55 mp maybe

    Needs to be tested in my book on main blu has quite a bit of spells for hate subbed not so much but plenty of utility....

    I see a constant rotation of flash and JA in my book from what I read so far RUN main has nice hate grabbers alone. Oh and head butt we always need more head butt in the game...

  7. #227
    Ridill
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    Jettatura is same enmity as flash. Theres a few subjob ones with ok hate like what sleepga has but nothing like blu main does and nothing where you'd sub blu for that reason.

  8. #228
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    Subbing blu for the defense and job traits pretty much in the nuts shell if cocoon wasn't a part of the equation then /blu wouldnt be an option...

  9. #229
    E. Body
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    Blank Gaze, Sheep Song, and Jettatura are all decent hate generators.

  10. #230
    Impossiblu
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    Jettatura's the only good one, but it's got a bad recast time.

  11. #231
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    At 99, I've parsed a parry rate of around 15% (14.95%, but from a total number of 144 hits, not counting evaded hits, so it's still subject to a lot of variation) on several Yashze and Ceizak mobs.

    RUN survivability is a bit underwhelming, though, evasion is low (parsed 13-14%) and there's no good ways to get healed. I ended up being /RDM for fastcast, Cure IV that got interrupted a it too much, and Haste. /SAM doesn't seem like a valid option to me, Regen IV isn't healing enough. I guess I'll end up going /DNC and crying.

  12. #232
    Impossiblu
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    A 10% boost from Inqaurtata doesn't sound unlikely

  13. #233
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    Also Barspells are still broken, they're half duration from pre-update values

  14. #234
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    Quote Originally Posted by Taim Meich View Post
    At 99, I've parsed a parry rate of around 15% (14.95%, but from a total number of 144 hits, not counting evaded hits, so it's still subject to a lot of variation) on several Yashze and Ceizak mobs.

    RUN survivability is a bit underwhelming, though, evasion is low (parsed 13-14%) and there's no good ways to get healed. I ended up being /RDM for fastcast, Cure IV that got interrupted a it too much, and Haste. /SAM doesn't seem like a valid option to me, Regen IV isn't healing enough. I guess I'll end up going /DNC and crying.
    this is at capped parry?

  15. #235
    Sea Torques
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    Jettatura can't land ... resisting most of the time.

  16. #236
    Ridill
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    Quote Originally Posted by chichicha View Post
    Jettatura can't land ... resisting most of the time.
    Yeah it has horribad macc. Even on blu main it misses alot

  17. #237
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    Quote Originally Posted by Spira View Post
    this is at capped parry?
    No, capped at WAR skill, so still a long way to go. That would mean that either the bonus is a static 10%, which is nice, or that it is big enough that you parry 15% of the time with the C or whatever parry WAR has, and will increase correspondingly after capping.

    On the other hand, I though I had Enancing pre-capped before SCH... Only to realize SCH has a base D in all magic skills, so I'm sitting at 350 skill, merits inlcuded. Skilling up enhancing agin, ugh...

  18. #238
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    Quote Originally Posted by Taim Meich View Post
    No, capped at WAR skill, so still a long way to go. That would mean that either the bonus is a static 10%, which is nice, or that it is big enough that you parry 15% of the time with the C or whatever parry WAR has, and will increase correspondingly after capping.
    You could test this by lining up a large group of low level monsters and parrying them. Iirc, capped parrying rate is either 25% or 20%. If you get the 99RUN sample, I can get the non-Inqaurtata sample.

  19. #239
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    wouldn't the problem with that be that evasion check is going to make it a bitch to obtain a big enough sample?
    you'd need super accurate low level mobs >_<;

    alternatively you could just get someone with capped parry who isnt a RUN to fight Ullikummi..?

  20. #240
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    No. Get a dozen low level monsters and afk for an hour. You will come back to a few thousand swings that connected or were parried.

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