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Thread: Rune Fencer Findings     submit to reddit submit to twitter

  1. #501
    Sea Torques
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    Have anyone seen any Mag Crit occurred on Lunge?

    I always get the regular number or resisted number from the formula.
    But I haven't yet to see any spike dmg...

  2. #502
    Flowery Twats
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    Quote Originally Posted by dasva View Post
    The implied flooring after each step probably
    But,
    Quote Originally Posted by Byrthnoth View Post
    I don't understand why it's 2441 rather than 2442 using the order of operations from the wiki.
    (440*1.25)*1.48 = 814 :: everything is clean
    814*3 = 2442 :: again, no flooring required

  3. #503
    Flowery Twats
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    Quote Originally Posted by dasva View Post
    The implied flooring after each step probably
    But,
    Quote Originally Posted by Byrthnoth View Post
    I don't understand why it's 2441 rather than 2442 using the order of operations from the wiki.
    (440*1.25)*1.48 = 814 :: everything is clean
    814*3 = 2442 :: again, no flooring required
    It doesn't matter in what order you multiply 440, 1.25, 1.48 and 3, or how many brackets you use, it's always 2442.

    This:
    Quote Originally Posted by Byrthnoth View Post
    If we change the order of operations to this:
    (440*1.48)*(1.25*3) = 2441
    I can't read as anything other than 2*3=6 But 3*2=5.

    Again, unless I've missed something.

  4. #504
    Ridill
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    I think he was just saying that it came out even and didn't need to floor. Possibly to prove it wasn't it wasn't a random decision not to floor. Normally we floor each stage of any dmg. In fact I can't think of a calculation in the game off the top of my head that doesn't floor after steps. But then the numbers don't work out for this if we also use the normal order that these multipliers multiply in so who knows.

    If you floor these between the brackets you get the answer shown. (440*1.48)*(1.25*3)= (651.2)*(3.75). 651*3.75= 2441.25

    But that's really weird and odd... then again we haven't had a multi hit magic move before I think so maybe it does calculate and floor each hit first individually or something?

  5. #505
    Flowery Twats
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    Ah, gotcha now. 651.2*3.75 vs 651*3.75. Cheers

  6. #506
    CoP Dynamis
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    I think my Rune Fencer merit wishlist consists of stuff like a Riposte trait that gives like a percentage chance per merit to counter when you parry, some JA Haste on Sword Play, meriting down recasts because they are ALL way too long (Embolden should be like a minute, Liement 2 mins, One For All 5 mins), a way to extend Pflug to party members and a not-crap version of Stormsurge for runes.

    Also, give the damn job Temper.

  7. #507
    Ridill
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    Quote Originally Posted by Vriska View Post
    Also, give the damn job Temper.
    But then how will the mock rdm more by making sure only it can have such a good DD buff on it

  8. #508
    Salvage Bans
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    My rune fencer one merit wish list is Reflect now that would rock...

  9. #509
    E. Body
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    if they added reflect to the game I bet it'd roll a dice to hit either the monster or one of your party members

  10. #510
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    Quote Originally Posted by Kincard View Post
    if they added reflect to the game I bet it'd roll a dice to hit either the monster or one of your party members
    I'm totally cool with that... in fact I'd like it better lmao

  11. #511
    Smells like Onions
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    I hope this hasn't already been discussed and I've missed it but, has anyone planned on/been working on a DPS spreadsheet for RUN. It would be great to compare GSs, check out thaumas and the new thurandaut gear for it. ^.^

  12. #512
    AoE
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    Is there a reason why nobody wants to attempt to see if the ice magian gs would be a viable option for mobs who are resistant to physical damage but susceptiple(sp) to magical damage? Honest curious question.

  13. #513
    Pro's Pet
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    I don't think runes enspell damage is affected from mab, is it?

  14. #514
    Theory Fighter
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    I'm pretty sure it is.

  15. #515
    Ridill
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    It isn't or at least not positively. Was doing 15-21 without any mab and 1 rune and shika same amount though so far lower average with +130 mab... for fun I tried with MDB but yeah didn't help either.

    Tried testing att speed so offhanded a koggles with just dw1 and no gear dw or haste. Got 7-9 dmg. Switched to dw3 with suppa and full gear haste and spell. No change in dmg either. Seems to just be effected by base delays of weapons and mainhand weapon dmg

    It appears to be approximately (mainhand weapon dmg*60)/total delay. At least for 1 rune. Gotta figure out why it ranges a bit. Like that 15-21 was with something that comes out to 15.91 dps so but got 15-21 but 8.06 got me 7-9

  16. #516
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    Ah, I was mistaken, then. I could swear (and be wrong, given your test) that I had more enspell damage when I was /RDM.

  17. #517
    Ridill
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    Maybe you changed weapons? idk it's a shame we don't get any OAX offhand weapons. I mean 3 runes seems to be about twice the dmg of 1. 2 seems to be about 1.5 more dmg then 1 rune. So using the new skirmish axe with kclub offhand you'd be getting a good 20+ dmg a hit!!! ok nvm lol

  18. #518
    Ridill
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    So tried it with gambit and yep increases dmg bubble curtian lowered.... given mab doesn't work I'd guess mdb doesn't effect it which if we can figure out how to get the dmg constant might be a good mdt/sdt testing tool.

  19. #519
    Old Merits
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    Quote Originally Posted by AoE View Post
    Is there a reason why nobody wants to attempt to see if the ice magian gs would be a viable option for mobs who are resistant to physical damage but susceptiple(sp) to magical damage? Honest curious question.
    No reason other than it's a lot of effort to get a weapon that gives an unnecessary stat and one questionable stat. I just can't imagine it's worth it.

    Also, it's easy to check if it works or not, just go into Abyssea with just cru buffs, hit a mob a few times, then get Ultimate and Beyond atmas and see if you en-proc for more. I'll try it later tonight if nobody beats me to it.

  20. #520
    Ridill
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    Quote Originally Posted by cassiraa View Post
    Also, it's easy to check if it works or not, just go into Abyssea with just cru buffs, hit a mob a few times, then get Ultimate and Beyond atmas and see if you en-proc for more. I'll try it later tonight if nobody beats me to it.
    Already beat ya . And yeah I used ultimate beyond and baying moon and set mab with blu lol. Affinity works though so ice would do more

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