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Thread: Rune Fencer Findings     submit to reddit submit to twitter

  1. #841
    Impossiblu
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    There's something about the orobon, it builds some serious PDT

  2. #842
    Who's driving? Oh my God Bear is driving! How can that be??
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    Quote Originally Posted by Taim Meich View Post
    Octavien -> inventors -> barrel in waterfront -> octavien again -> tomato something point in arboretun min Rala (Western MH entrance) -> ask about the stone to get the flask of fruiserum -> go to moh, past the colonization reive, in K-8, trade an Ifritite to the Molten rift -> check again for an Ice elemental NM.

    Editing this for a bit more clarity

    First talk to Octavien who then talks about finding a Veteran Blacksmith. Head down to the Inventors Guild and talk to Gaddiux right outside the guild. He tells you that the person you are looking for is a taru down by the waterfont. Head to the Waterfont in Western Adoulin. There is a small alleyway at I-4. Click the barrel to initiate a cutscene. After the CS head back to Octavien who then instructs you to find a mithra that smells of tomatoes.

    Go to Rala Waterways at the entrance at I-12 in Western Adoulin. Once you zone in head to the walkway at E-10. In the corner of the walkway before the straightaway, you will find the "Tomato Vantage Point". Click on this for another CS. Obtain and Ifritite and head to Moh Gates at K-8 and trade the Ifritite for a CS and then examine again to fight the NM.

  3. #843
    Impossiblu
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    Hands cost 10,000 Bayld. Preliminary (read: sloppy and unfinished) testing suggests 7%~ Fast Cast on head.


    Feet cost 10,000 as well


    Full AF Walkthrough:

    Requirements - RUN99, RUN Limit Break completed
    *All quests require you to zone out of East Adoulin after completion to flag the next one

    Quest One - Forging New Bonds
    1) Speak to Octavien to flag the quest.
    2) Proceed to the Inventor's Coalition and speak to Gaddiux.
    3) Go to the Adoulin Waterfront and check the Barrel in the alleyway.
    4) Grab your Sowilio Claymore or an Elixir and go to Rala Waterway (entrance near the Mog House in Western Adoulin).
    5) Examine the Tomato Vantage Point on the opposite end of the Arboretum for a cutscene. Inquire about the flame gem to receive a key item. Trade your Elixir/Sowilio Claymore to the point to receive your Rune Blade key item.
    6) Grab an ifritite and a strong party of 4~6 people and proceed to (K-8) Moh Gates. Trade your Ifritite to the Magma Rift for a cutscene.
    7) Buff up and examine the Magma Rift to spawn a Gefyrst NM. The NM will nuke with high powered Ice and Water based spells as well as perform the TP moves Spectral Floe (Terror + Ice damage) and Scouring Spate (Removes weapon + water damage). It takes significantly reduced physical damage, so your best course of action is to use Lunge and magic attacks to deal damage. After defeating the NM, everyone in the party that has the quest active (regardless of job) will receive the flame gem key item and everyone else will receive 7,000 Bayld. Examine the rift one more time before moving on.
    8) Return to the barrel at the Western Adoulin Waterfront for a cutscene. You must now wait until the next Vana'diel day before examining the barrel one last time and returning to Octavien for your reward.



    Quest Two - Legacies Lost and Found
    1) After zoning, speak to Octavien to flag the quest.
    2) Proceed to Port Windurst and speak to Ohruru in the Orastary.
    3) Choose any three of the Strange Apparatus (http://wiki.ffxiclopedia.org/wiki/Strange_Apparatus) and make your way to each of them. There will be a point behind each that you can examine, it will only give you the required dialogue if you examine it with three of the opposite runes to the element of the apparatus that you're visiting. For example, you need three Sulpor runes at the Crawlers' Nest apparatus. You may visit all eight apparatus and receive a key item from each one if you so desire.
    4) Return to Ohruru after you've visited as many of the apparatus as you please. She will give you a quiz about runes and wards, be sure to keep track of how many questions she asks you too.
    5) Return to Octavien. You will receive 2,000 bayld for each runestone that you recovered from the apparatus locations.
    6) Return to the barrel at the Western Adoulin Waterfront for a cutscene. You must wait until the next Vana'diel day to pick up your reward, Runeist trousers.




    Quest Three - Destiny's Device
    1) After zoning, speak to Octavien to flag the quest.
    2) Proceed to the Inventor's Coalition and speak to Gaddiux. Choose the option regarding Adoulinian Kelp.
    3) Head out to Yahse Hunting Grounds and click on the Yahse Wildflower that you had to visit when you unlocked Rune Fencer. It will provide you with a key item.
    4) Next you'll have to head to Marjami Ravine, the closest Bivouac to your objective is #2. To the East of Bivouac #2, in the river at the base of the waterfall, there will be a ???. Put up three Ignis runes and click on the ??? to receive a cutscene and another key item.
    5) Head back to the Inventor's Coalition and speak to Gaddiux about Adoulinian Kelp once again for a cutscene.
    6) Return to Octavien and prepare a strong party for an upcoming battle. I suggest bringing a BLM or SCH or two, and having melees capable of using Requiescat.
    7) Head out to Foret de Hennetiel Bivouac #2 and go to the secret beach to the south of it. There will be a Bloodstained Glove on the shore. Examine it for a cutscene.
    8) Once everyone has had their cutscene, click on the glove again to spawn an orobon NM. This NM has access to Mayhem Lantern, which is readied instantly and is thus unstunnable and not avoidable by turning. Make sure your mages are prepared to kite each time it uses this. He will build significant DT (either every 20~25% or every time he uses Mayhem Lantern) until he starts taking only 1 damage from melee attacks. At this point you'll have to use Requiescat and magic attacks (Lunge works) in order to defeat him. Once he's dead, everyone in your party who is on the quest will receive their key item and everyone else will receive 10,000 bayld. Examine the glove one last time for another bit of dialogue.
    9) Head back to Octavien for your reward.


    The Last Three Pieces - Craftapalooza
    For each of these pieces you will require a few things:

    1) Several crafting materials based on which piece you're making
    2) Some bayld to pay for the piece of armor
    3) A mithran tomato

    In order to begin, examine the Tomato Vantage Point in Rala Waterways and ask about how to make the rest of your armor. You need to wait until the next Vana'diel day for each piece to be completed, and there is no wait time in between being able to make the next piece. To proceed, trade the materials needed as well as a mithran tomato to the vantage point, then wait until the next Vana'diel day. You may go to the barrel at the waterfront to get a few short lines of dialogue for each piece if you so desire, but this is optional. After the day has changed, return to the vantage point and you will be asked for the bayld payment and will receive your piece of armor.


    Head:
    2x Corroded Ore - Drops from worms in Cirdas Caverns
    1x Rhodium Ingot
    1x Vermillion Lacquer
    12,500 Bayld

    Hands:
    1x Runeweave - May be purchased for 3,000 Bayld from Ugtoor outside of the Inventor's Coalition
    1x Redoubtable Silk Thread - Drops from erucas in Yorcia Weald
    1x Rhodium Ingot
    1x Gold Thread
    10,000 Bayld

    Feet:
    1x Runeweave - May be purchased for 3,000 Bayld from Ugtoor outside of the Inventor's Coalition
    1x Redoubtable Silk Thread - Drops from erucas in Yorcia Weald
    1x Uragnite Shell
    1x Black Tiger Leather
    10,000 Bayld

  4. #844
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    Could solo the Orobon on DRG if not for the stupid insta-charm.

  5. #845
    Smells like Onions
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    So I just did the Orobon NM with a ragtag group of 8 people (about 3 run, 2 whm, a blm, smn, drk) and our Drk noticed something shortly after we got the win. During the middle of the fight, myself and another Run were completely unaffected by mayhem lantern's charm effect even though we were in range. The only thing that happened was that we took the damage from the move itself. The other run and I had a small chuckle about it and went about the rest of the fight.

    Fast forward to the end when we're collecting our Runeist Coats, the Drk brings up how there was a gimmick involving the Ameretat's Extremely Bad Breath being unstunnable unless the GEOs had used Languor. He then goes on to ponder what the gimmick for the Orobon NM was. Putting the pieces together, we realized that during the situation we had evaded being charmed, we had 3/3 Sulpor Runes up and either Vallation or Valiance. Though I can't be 100% sure without going back and doing the fight again, I'm pretty sure that it had to do more with the former than the latter.

    These are just some small thoughts on how the fight went down and I was wondering if any of you guys experienced the same thing.

  6. #846
    RIDE ARMOR
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    Formless Strikes does not cut through the Orobon NM's melee damage reduction.

    Runeist Coat refresh looks like 2MP/tic.

  7. #847
    Impossiblu
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    Hat looks a lot like 10% Fast Cast and it increases Regen duration by 20s.

  8. #848
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    Can anybody test if the additional seconds get added before Embolden or after?

  9. #849
    Impossiblu
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    Since it seems it was never solidified, Gambit damage increase with 3 runes = 30% for sure, added after Magic Attack Bonus. Runeist Gloves do not directly add onto this, I don't know what they do.

    The additional 20s on Regen is added after Embolden.

  10. #850
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    Speaking of which, I'm surprised Embolden doesn't get a JSE.
    Guess we're gonna have to wait Relic and Empyreal armors

  11. #851
    Ridill
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    Quote Originally Posted by Prothescar View Post
    Since it seems it was never solidified, Gambit damage increase with 3 runes = 30% for sure, added after Magic Attack Bonus. Runeist Gloves do not directly add onto this, I don't know what they do.
    Maybe increase duration?

  12. #852
    Impossiblu
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    Yeah that's it, I didn't even think to check that. Adds an additional 10s to Gambit's duration, does nothing for damage.

    Enhances Valiance and Vallation adds 15s duration to each one.

    Pflug doesn't add to duration and I really can't be bothered to test what it actually does do.

  13. #853
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    Increased % of activation? Good luck testing that tho.

  14. #854
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    Quote Originally Posted by Sechs View Post
    Increased % of activation? Good luck testing that tho.
    Go hang out @ a Numbing Blossom?

  15. #855
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    I think in this very thread someone mentioned a run tactic to avoid being charmed somewhere. I think it was Salvage boss maybe.

  16. #856
    Sea Torques
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    Pflug with Tenebrae. Charm is Light ele, like a Bard's. It's even one of the questions the taru asks you during the quiz at the end of the quest for AF pants.

  17. #857
    Smells like Onions
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    For the Strange Apparatus part, there's actually "Hazy Runes" even at the stations that don't work, such as the one in King Ranperre's Tomb. I went there out of curiousity to see if were there, and tried various rune combos to see if I could get anything out of it. Nothing seemed to work though, so perhaps it's just there for completion's sake, or a future quest. Would be interested to know if anyone else has had a crack at these other apparatus.

  18. #858
    RIDE ARMOR
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    ffxi, the lvl 99 wasteland.

  19. #859
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    Quote Originally Posted by Prothescar View Post
    Requirements - RUN99,
    Close but my RUN is only level 90 & I was able to flag all these quests.

  20. #860
    Theory Fighter
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    Quote Originally Posted by Chamaan View Post
    Pflug with Tenebrae. Charm is Light ele, like a Bard's. It's even one of the questions the taru asks you during the quiz at the end of the quest for AF pants.
    I used Tenebrae x3 and Pflug on the Orobon because of that, and indeed, I was the only party member in range that didn't get charmed when it used it. Of course I died seconds after beacuse of that.

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