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Thread: Attack and Defence update     submit to reddit submit to twitter

  1. #221
    Absolute Messenger of Promathia
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    Quote Originally Posted by dasva View Post
    water resist set
    I was ignoring the Obvious sir.

    I considered a serious recommendation like a good WHM with a Bar-Spell set, But i decided to go for the more sarcastic post.

  2. #222
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    Quote Originally Posted by Karbuncle View Post
    I was ignoring the Obvious sir.

    I considered a serious recommendation like a good WHM with a Bar-Spell set, But i decided to go for the more sarcastic post.
    You don't need whm just water resist atmas triple runed run and embolden self bar spell Rawr!!! Throw in some wards for more fun!!! Seriously though that would floor dmg even without the atmas. Not as much as aegis maybe if you don't resist but if you do alot more

  3. #223
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    Quote Originally Posted by NynJa View Post
    I've been having a lot of "fun" with sedna too..




    These enmity changes are fucking stupid, REALLY FUCKING STUPID. On top of the fact I cant proc the fucking thing (beyond its stupid "all I do is use TP moves" mechanic" because any time I cast a spell, it beelines for whatever mage. Dia2 pulling hate when the mobs at 80% is piss fucking poor design, RIGHT after an evisceration to top it off. Sorry, add in a cure5 in there, because cure5 is totally going to tip the scales.

    AND YES I MAD




    Yeah, I'm going farm up 100 merits, just to do a fight 3 times and save myself 20 minutes Smart guy here

    but judging from how my monk's formless strikes punches were landing for 15-25 instead of 10-15, which as far as I'm aware deliver the same damage type as Requiescat, I dont think thats the solution.
    God you are so dumb.

  4. #224
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    Quote Originally Posted by NynJa View Post
    I've been having a lot of "fun" with sedna too..




    These enmity changes are fucking stupid, REALLY FUCKING STUPID. On top of the fact I cant proc the fucking thing (beyond its stupid "all I do is use TP moves" mechanic" because any time I cast a spell, it beelines for whatever mage. Dia2 pulling hate when the mobs at 80% is piss fucking poor design, RIGHT after an evisceration to top it off. Sorry, add in a cure5 in there, because cure5 is totally going to tip the scales.

    AND YES I MAD




    Yeah, I'm going farm up 100 merits, just to do a fight 3 times and save myself 20 minutes Smart guy here

    but judging from how my monk's formless strikes punches were landing for 15-25 instead of 10-15, which as far as I'm aware deliver the same damage type as Requiescat, I dont think thats the solution.
    you do know that holding hate pre enmity update was even before impossible on Sedna because it randomly resets hate of its target right (or decays the hate of the target very fast with its attacks)? Its just harder now to get it back instantly

    Even as 2x melee pre enmity update Sedna would go occasionally for the mage/mages (and moreso towards the end of the battle when the mages had more enmity build up).

  5. #225
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    Interesting to note while would be almost 2.5 times as much VE curing that same amount usingi c1-4 would've been about 17% less VE.

  6. #226
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    Quote Originally Posted by dasva View Post
    Interesting to note while would be almost 2.5 times as much VE curing that same amount usingi c1-4 would've been about 17% less VE.
    I really hope they fix that cure V and VI soon tough, I usually used only cure III and Cure IV allready before (outside of aby), because they are like the most MP efficient Cures since the Cure changes went alive, but its just feels totally unnatural to get hate after a Cure V but not a Cure IV that heals just as much maybe 200 HP less lol

  7. #227
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    Quote Originally Posted by Damane View Post
    I really hope they fix that cure V and VI soon tough, I usually used only cure III and Cure IV allready before (outside of aby), because they are like the most MP efficient Cures since the Cure changes went alive, but its just feels totally unnatural to get hate after a Cure V but not a Cure IV that heals just as much maybe 200 HP less lol
    If you mean enmity they did adjust cure V but they took a kind of lazy route and just lopped off 100 CE/VE. As far as 6 goes they specifically said they wont as it's supposed to be some kind of last resort... not sure how it stacks up now though since not sure how much people actually get cured out of it. I forsee alot less overcuring in the near future lol. At least with 5 and 6.

  8. #228
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    Quote Originally Posted by Draylo View Post
    God you are so dumb.
    Youre the one telling me to redo my merits for requiescat for 3 fights, but u have the gall to call me dumb

    OK BRO OKAY


    Once again, ive fought sedna pre update with the exact same setup, i never had it constantly beeline for mages like it did today.

    PS: any update on how to "not face tank sedna"? Or was that anothet idiotic statement?

  9. #229
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    So considering the boost to a mob with a high ratio of its atk vs your defense now...does that mean amano got a buff as a defensive weapon? What is the attack down % on the add effect for it?

  10. #230
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    Quote Originally Posted by NynJa View Post
    Youre the one telling me to redo my merits for requiescat for 3 fights, but u have the gall to call me dumb

    OK BRO OKAY


    Once again, ive fought sedna pre update with the exact same setup, i never had it constantly beeline for mages like it did today.

    PS: any update on how to "not face tank sedna"? Or was that anothet idiotic statement?
    Water resist atma and Barwater.

  11. #231
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    Quote Originally Posted by Obsidian View Post
    Water resist atma and Barwater.
    If hate on whm results in any difficulties in killing sedna then I think its about time to see a doctor incase you became labotomised accidently. Its not even worth the time/effort it would take to use different atmas its so easy.

  12. #232
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    Quote Originally Posted by Obsidian View Post
    Water resist atma and Barwater.
    This is a good response.

    Quote Originally Posted by Fake View Post
    If hate on whm results in any difficulties in killing sedna then I think its about time to see a doctor incase you became labotomised accidently. Its not even worth the time/effort it would take to use different atmas its so easy.
    This is not.

    A few infractions were already handed out for one- to two-line posts consisting of nothing but "you're terrible lolololol." The next ones will include longer bans. You aren't all expected to kiss and hold hands, but you should substantiate your shit-talking with a little more than that. For anyone who doesn't, longer time-outs may be coming in the future.

  13. #233
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    Honestly though I don't see the problem with Sedna. A mob that already had difficult hate mechanics that made it hard to keep on melees after hate from meleeing is lowered... yeah I'd kinda expect it to move a bit. And a mob that keeps on doing some kind of reset should in fact be changing targets... I mean that's the entire point of the mechanic. When SE programs a specific challenge to a mob it just means we got to play to beat that not expect it to not do what it does. In this case doing things to reget hate quickly or maybe some pdt sets for the whm or -enmity gear. And yeah mimizing dmg taken

  14. #234
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    Quote Originally Posted by dasva View Post
    Honestly though I don't see the problem with Sedna. A mob that already had difficult hate mechanics that made it hard to keep on melees after hate from meleeing is lower... yeah I'd kinda expect it to move a bit. And a mob that keeps on doing some kind of reset shoutl in fact be changing targets... I mean that's the entire point of the mechanic. When SE programs a specific challenge to a mob it just means we got to play to beat that not expect it to not do what it does. In this case doing things to reget hate quickly or maybe some pdt sets for the whm or -enmity gear. And yeah mimizing dmg taken
    It's mostly the matter of posting strictly to say that someone is stupid, which can snowball into a back-and-forth that takes the topic off the rails. As mentioned, you don't have to treat everyone like a sweet little old grandmother—this is BG, after all. You can call someone stupid. Go nuts! Just be ready to explain yourself (like you just did, coincidentally).

    In summary: consider whether your post adds something to the discussion or not. If it doesn't, why bother?

  15. #235
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    Quote Originally Posted by Kohan View Post
    It's mostly the matter of posting strictly to say that someone is stupid, which can snowball into a back-and-forth that takes the topic off the rails. As mentioned, you don't have to treat everyone like a sweet little old grandmother—this is BG, after all. You can call someone stupid. Go nuts! Just be ready to explain yourself (like you just did, coincidentally).

    In summary: consider whether your post adds something to the discussion or not. If it doesn't, why bother?
    Oh I understand I was just trying to say that this shouldn't be unexpected or even broken in a way that isn't hey dummy you should've seen this coming lol. And how to work with the enmity system now that we actually have to again after it being broken for years. It's a big adjustment and understandably there is a lot of frustration on both sides as we adjust. But if we work together to understand the new system I think we can go back to old methods of /nin tanking lol

  16. #236
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    Quote Originally Posted by dasva View Post
    Oh I understand I was just trying to say that this shouldn't be unexpected or even broken in a way that isn't hey dummy you should've seen this coming lol. And how to work with the enmity system now that we actually have to again after it being broken for years. It's a big adjustment and understandably there is a lot of frustration on both sides as we adjust. But if we work together to understand the new system I think we can go back to old methods of /nin tanking lol
    Please God no.

    Did Odin II today on PLD, had no issues (aside from getting killed outright by Kai twice...) holding on to him with marches and Flash/Provoke spam. Seems they smacked him pretty hard with the nerf bat; he was hitting me for ~40-50 less than before the update. I'd go so far as to say it was easier than before, because it didn't take me five minutes to pull it off whatever DD he was trying to roofie.

  17. #237
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    Quote Originally Posted by Obsidian View Post
    I'd go so far as to say it was easier than before, because it didn't take me five minutes to pull it off whatever DD he was trying to roofie.
    You mean hoofie right?

  18. #238
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    ...yes, yes I do.

  19. #239
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    Quote Originally Posted by dasva View Post
    Oh I understand I was just trying to say that this shouldn't be unexpected or even broken in a way that isn't hey dummy you should've seen this coming lol. And how to work with the enmity system now that we actually have to again after it being broken for years. It's a big adjustment and understandably there is a lot of frustration on both sides as we adjust. But if we work together to understand the new system I think we can go back to old methods of /nin tanking lol
    you why back to /nin? as far as I know the enmity lost from takeing dmg was adjusted the same way as melee dmg enmity no?

  20. #240
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    Pretty sure only damage dealt and cures got lowered enmity levels. There was some update years ago that increased (or added?) enmity loss on shadows. It's not as strong as getting hit though. Beyond that though, most mobs added in recent history spam the crap out of AoE's so shadows aren't that useful.

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