90 used total for all of Scouts.
Ah... well while I don't have an exact number (anyone have a number for the number of imps available without cheating so far) but sounds like it doesn't carry over unless it's some retarded amount to rank up
guesstimating a total for a biv to be created, Prothescar, his mule, myself and my 2 mules, ended up getting Biv #3 in Morimar created, using 3 tags each run, ended up using 73 tags total for it to be put up, dunno if anyone was sticking any in on it, after it was made I ran my extra tags over to biv #4 and each time I turned in the percent would increase by 4%, which leads me to believe that it would take 25 runs at 3 tags each, or 75 total tags to make 1 biv from 0 -> 100%.
Took me between 15 and 18 to rank up to partner in scouts which I had previously throw a ton at. It unlocked survey Doh gates and analyze cirdas caverns which is trading a scholar stone 1750 with 1 imp and 4200 with 3 which is nice if they weren't 80k each lol. Not sure on Doh gates yet probably wait till there are some way points out there. We only gained 1 rank this update right?
Probably no one cares, but due to the advent of %s being displayed when trading in supplies, I have been able to assess that trading in 1 tag worth of supplies and trading in 3 tags worth of supplies = the same amount of contribution; ergo, if you run Courier tags 3 at a time you're effectively saving time at the expense of wasting two tags worth of extra XP/Bayld and Bivouac completion (1500 EXP, 1500 Bayld, and 6~8% Bivouac supply). One tag = somewhere between 3% and 4% supply, some of my tags gave 3 and some gave 4, but it didn't matter how many I was trading; 3 tags sometimes had only 3 and 1 tag sometimes had 4.
I just completed Provide: Marjami Ravine. It's 1500/2700/3600 exp and cruor. :/
Also, it only took me ~21 tags to reach Partner rank. I'm pretty sure I used more than 9 tags on Support: Morimar after reaching Contributor since there were a few occasions when I was just doing it for bayld or trying to repair bivouac #2. I wasn't keeping track, though, so it's hard to be sure.
I'm not sure which thread to put this in, but for Inventor's Coalition Partner rank, there's 2 new assignments:
Gather: Marjami Ravine which asks for 3 tulfaire feathers.
Gather: Dho Gates which asks for 3 slug eyes.
Sorry I can't say how much exp/bayld it gives, I ran out of imprints.
Confirming the 1500 value for EXP/bayld on Provide: Marjami. Provide: Yorcia gave me 1750.
Also, for those of you running supplies to Marjami, you can save a buttload of time by taking the scalable area in Sih Gates that leads to the western exit to Hennetiel, pops you out right at Bivouac #3.
I can confirm that as well. I'd like to see what the rewards Support assignments are, since presumably Yorcia will be more than Marjami and both should be more than Foret/Morimar.
Also, ranking up in the Couriers' Coalition from Contributor to Partner bumped my Naakual KI discount from 5k to 10k. My current standing is:
Couriers - Partner
Inventors - Contributor
Scouts - Probationer
Pioneers - Petitioner (but at least 10 tags worth of assignments completed)
Mummers & Peackeepers - Petitioner (no assignments completed)
I'm curious to see what this means for people who already reached the 25k discount by getting Contributor in all coalitions.
There's an east tunnel in Moh Gates that has a scaleable area previously inaccessible. There is an ergon locus up there now at K-10, didn't see anything else noteworthy just junk mobs.
I just turned in my 90th imprim in scouts, and I'm still contributor. Either I've miscounted somewhere, or it takes more than 90 for next rank.
Is there a climbing path to the two southwest "regions" in Morimar? I found ones do the Bivouac 3 region and the Achuka Region, but haven't found any way to climb to the SW parts.
how does one navigate through yorcia wield, the map doesnt help and everything looks almost the same ¬.¬
You can't, you just run around screaming until you eventually find what you're looking for, or log out in frustration.
That's what I did at least.
That's a pretty apt description lol. So many dead ends out of nowhere and parallel paths and how similar everything looks it's rediculous. Especially with the way pretty much everything aggros and hits like 2 trucks. I basically would spam <pos> in chat and look at map a bit to reference where I was sorta so I didn't backtrack tooo much
Or you could just use the map that certain individuals took the time and effort to create.