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Thread: Colonization Thread     submit to reddit submit to twitter

  1. #601
    Jem
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    Quote Originally Posted by sluggo View Post
    You would still lose out on 6 rounds of bayld/exp each +1 over 1. I was just talking about finding a middle-ground on exp/bayld:imprimaturs:time ratio.

    And as far as the 25% cap, I mentioned before it went up to 26% on Asura before dropping back down to 23 - so it does not cap at 25. I don't know of any other extra conditions, only that the area was 3/3 on bios.
    But you could get more exp/bayld than you lose out on by doing Reives in the time it would take you to do those extra runs if that's your only concern. Or am I missing something?

  2. #602
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    Quote Originally Posted by sluggo View Post
    You would still lose out on 6 rounds of bayld/exp each +1 over 1. I was just talking about finding a middle-ground on exp/bayld:imprimaturs:time ratio.

    And as far as the 25% cap, I mentioned before it went up to 26% on Asura before dropping back down to 23 - so it does not cap at 25. I don't know of any other extra conditions, only that the area was 3/3 on bios.
    I'm pretty sure it is a cap, its not going to reach past 26% without some other condition being set. When we were 0/3 Bivouacs, we were capped around 10-12%, it would reach that point, then drop back down even though the Reives were all being camped harder than a day 12 faf...the only time it got past 10-12 was when the Bivouacs were put up.

  3. #603
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    Quote Originally Posted by NynJa View Post
    I'm pretty sure it is a cap, its not going to reach past 26% without some other condition being set. When we were 0/3 Bivouacs, we were capped around 10-12%, it would reach that point, then drop back down even though the Reives were all being camped harder than a day 12 faf...the only time it got past 10-12 was when the Bivouacs were put up.

    /nod, In that case, 26 would be the cap, I have not seen anything go above that number.

  4. #604
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    sooo.. each bivouac adds 5% to the cap? theres still 75% unaccounted for >_<;

  5. #605
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    Got another batch of tags, 7x3 was enough to rank me up at Inventor's. Seems to be about 20 tags used.

    Edit: Gives me Gathering:Sih Gates and Gathering:Moh Gates. 3 jars of Acuex poison and 3 Matamata shells respectively.

  6. #606
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    Quote Originally Posted by Spira View Post
    sooo.. each bivouac adds 5% to the cap? theres still 75% unaccounted for >_<;
    Well...

    75% divided by 3 is 25%. 25% divided by 5% is 5. Perhaps there are a total of 6 bivouac ranks (plus "rank 0" i.e. not even a tent)?

  7. #607
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    Quote Originally Posted by Spira View Post
    sooo.. each bivouac adds 5% to the cap? theres still 75% unaccounted for >_<;
    What if it's all zones bivouacs? Or as said they can rank up

  8. #608
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    Can bivouacs rank up past being tents?

  9. #609
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    That was what someone said, something about them becoming actual buildings. Waiting for a promotional screenshot or something to quantify that claim.

  10. #610
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    With all seeing eye up, all I see are tents unless the other buildings are hidden underground.. but if that were the case I'm sure there would be a small amount of lag to anyone in a small group where you would see them pause in place and then skip forward.

    At least all I can see are tents in Morimar, will have to go to one of the other zones to see if there is some sort of change, but doubtful.

    edit;

    for what it's worth the colonization thread; http://forum.square-enix.com/ffxi/threads/31417

    It doesn't seem to show off anything we already haven't found out on our own tho >_>;

  11. #611
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    Also took 20 imprimaturs to level up from Peacekeeper Probationer to Disciple. Opened up Preserve the Peace in Hennetiel and Morimar (and since I don't think I've seen it mentioned so far, Probationer opens up access to Patrol: Rala [kill five toads], Moh Gates [kill five raptors], and Sih Gates [kill five twitherym]). Spoke to Dimmian for the hell of it and he still tells me to "begone."

  12. #612
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    Quote Originally Posted by dasva View Post
    What if it's all zones bivouacs?
    Doubtful. We've currently got two zones with bivouacs, and there's no evidence that the presence of bivouacs in one zone influenced the colonization % of the other zone.

  13. #613
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    Quote Originally Posted by Althorn View Post
    Doubtful. We've currently got two zones with bivouacs, and there's no evidence that the presence of bivouacs in one zone influenced the colonization % of the other zone.
    Did you get to 25% in one before getting any in the other?

  14. #614
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    Ragnarok was at over 20% in Ceizak when we got the first Bivouac in Yahse.

  15. #615
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    Ragnarok got all three in Ceizak before they got one in Yahse, though. Pretty sure we've been 25% before we got one in Yahse, and even though we're 3/3 Yahse.

  16. #616
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    Ah well there goes that theory. Maybe colonization in one zone helps another? Like help stem the tide of mobs coming in from another zone?

  17. #617
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    I personally think the 25% cap is related to the state of the coalitions? Maybe they all have to be at least rank 1 before you can break the 25% cap.

  18. #618
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    Quote Originally Posted by Flippant View Post
    Also took 20 imprimaturs to level up from Peacekeeper Probationer to Disciple. Opened up Preserve the Peace in Hennetiel and Morimar (and since I don't think I've seen it mentioned so far, Probationer opens up access to Patrol: Rala [kill five toads], Moh Gates [kill five raptors], and Sih Gates [kill five twitherym]). Spoke to Dimmian for the hell of it and he still tells me to "begone."
    You happen to finish the 3 CS/mission/quests already? (Scaredy Cats in Pioneers, the raptors Mummers one, and the Cid Inventors one).

    Really hope Wildskeeper Reives aren't something crazy like 100% colonization in a specific area >.>

  19. #619
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    Moh gates and Sih gates are part of their respective zones, if you have nothing complete in them and not making any progress, it would make sense that things capped at 25%

  20. #620
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    Quote Originally Posted by Vaantalus View Post
    You happen to finish the 3 CS/mission/quests already? (Scaredy Cats in Pioneers, the raptors Mummers one, and the Cid Inventors one).

    Really hope Wildskeeper Reives aren't something crazy like 100% colonization in a specific area >.>
    I've only done Scaredy Cats. I guess I'll see if I can get a group together for the reive blocking the path in Sih Gates...

    Quote Originally Posted by Minihex View Post
    Moh gates and Sih gates are part of their respective zones, if you have nothing complete in them and not making any progress, it would make sense that things capped at 25%
    What can you "complete" in these zones though? They don't have any bivouacs that I'm aware of. And Moh Gates seems like it's part of Morimar from /colmap, yet Yahse is also capped at 25%.

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