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Thread: Colonization Thread     submit to reddit submit to twitter

  1. #881
    Black Belt
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    does this mean colonization is indeed the DT factor? :O

  2. #882
    Impossiblu
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    Strong indications that that's the case atm. Wonder how we raise colonization beyond 25%

  3. #883
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    Inb4 kill naakuals to raise colonization past 25%

    I guess it'll progressively get easier

  4. #884
    CoP Dynamis
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    Quote Originally Posted by Spira View Post
    Inb4 kill naakuals to raise colonization past 25%

    I guess it'll progressively get easier
    I hope not. It seems very anti-climactic if so. Sounds much more interesting to do other things to bring it up so you can stand a better chance against them.
    Maybe there's something we don't have access to yet that's preventing further colonization, or they soft capped it until further updates?

  5. #885
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    Quote Originally Posted by Spira View Post
    Inb4 kill naakuals to raise colonization past 25%

    I guess it'll progressively get easier
    i was thinking same thing :O

    the first time is always the most painful time... eh?

  6. #886
    The Once and Future Wamoura
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    Worth noting that Peacekeeper Disciple (i.e. Rank 3) opens up Preserve: Morimar Basalt Field and Preserve: Foret de Hennetiel.

    1 tag on Preserve: Foret de Hennetiel awarded 1250exp/bayld

  7. #887
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    Quote Originally Posted by EjinCaitsith View Post
    Can confirm Colkhab takes damage, but at a drastically reduced amount. -75% DT definitely seems to fit. Melee hits were landing for 20-50 and WS from 200-500.

    After about 90 minutes of messing around with PLD BRD DRG SAM WHM x2:


    Interestingly... it can be slept. Landed lullaby maybe 10-15 times:




    TP moves used:

    Colkhab readies Stinger Volley. Single target or conal damage. Additional effect: ST20 and paralyze.
    Colkhab readies Vespine Hurricane. Single target or conal medium damage. Additional effect: attack down and magic defense down.
    Colkhab readies Droning Whirlwind. AoE damage + dispel 1 buff. Gives Colkhab a wind aura effect which gives it enhanced evasion and blink effect that lasts for 2-3min. (this was the true run killer for us, as it became basically un-damageable)
    Colkhab readies Mandibular Lashing. Single target or conal very high damage. I suspect it might be a throat stab type attack since it was dropping the PLD from full to 400-500 HP.
    I see you joined reive when everyone was already dead etc. Did you got kicked out and was able to re enter? I thought it was a temp KI lost upon entry?

  8. #888
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    Quote Originally Posted by Arthars View Post
    does this mean colonization is indeed the DT factor? :O
    I think so. My bet would be that to raise colonization Morimar and Foret have to be established. And to establish a frontier station probably more people need to get up to ranks 2 and 3 in Coalition assignments to deliver supplies and get them to build it.

  9. #889
    Nidhogg
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    Unrelated to current topic but still relevant: the flag/signboard/emblem are they all mutually exclusive or can a coalition have all 3 up? I'm wondering because when I voted for Pioneer's Coalition just now, the only option available was Emblem. We had the flag last week which would cross that off the list but now it seems the only available option is emblem. I was under the impression the server voted every week and the choice was reset? What's the point of voting if we all unlock everything anyway?

  10. #890
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    You can upgrade them all.

  11. #891
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    They can all be up, look around the outside of the coalition you'll see the things you have been voting for start to pop up.

  12. #892
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    What's the point of voting then....just order of unlock? I guess that's a relief, I was worried that whatever people vote for replaces the old furniture and flag would win forevz because of enter spammers.

  13. #893
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    Quote Originally Posted by Ophannus View Post
    What's the point of voting then....just order of unlock? I guess that's a relief, I was worried that whatever people vote for replaces the old furniture and flag would win forevz because of enter spammers.
    Why would you think that? All the descriptions about Coalition ranks say they expand more and more as their rank increases.

  14. #894
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    Was there NPC text found for level 2+ on Coalitions? Possible that you have to have everything level 1 before you can increase things to level 2, probably SE having foresight that things will move along a certain way even if enter spammers lead the colonization of a new land.

  15. #895
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    Have people tried keeping Sih / Moh gates cleared of reives instead of just Ceizak / Yahse? Those are the same regions, so they might be required to raise the colonization rate beyond 25%. Those two zones always seem empty. People occasionally clearing a few for quests would explain it temporarily increasing to 26% before going back down.

  16. #896
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    Are not the choices removed as you get them? I recall after the flag we only had sign and emblem left...

  17. #897
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    Claustrum. Really?
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    Quote Originally Posted by Khiinroye View Post
    Have people tried keeping Sih / Moh gates cleared of reives instead of just Ceizak / Yahse? Those are the same regions, so they might be required to raise the colonization rate beyond 25%. Those two zones always seem empty. People occasionally clearing a few for quests would explain it temporarily increasing to 26% before going back down.
    I thought Sih / Moh fell under Morimar / Foret? They are highlighted on the colonization map when you hover over those zones rather than Yahse/Ceizak. Would also put each 'region' at 2 zones a piece. Working off memory though as I'm at work so can't check.



    And yes the choices are removed after they have come into effect. Which makes sense really, you can't vote for a flag after the coalition already has a flag and it's on display.

  18. #898
    Sea Torques
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    Ah, Moh is with Morimar, but Sih is with Ceizak.

  19. #899
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    Ah, I actually only noticed last night when hovering over Morimar and assumed Foret would be the same. What are the groupings out of curiousity?

  20. #900
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    Can the Bivouac's get further upgrades from what they have now, and its just not listed in the colmap screen?

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