Dunno why people think there's some hidden ST20-type deal on it. It would be bizarre for it to be the only weapon to have that just because of the high base damage.
Dunno why people think there's some hidden ST20-type deal on it. It would be bizarre for it to be the only weapon to have that just because of the high base damage.
The D is uncharacteristically high, even for the new slew of high D weapons. Suspicion of a negative effect attached isn't uncalled for.
Was able to heal myself with them on. Doing 274-375 normal melee hits and 425-437 crits on butterflies in yahshe with 1300 attack, 104+51 STR.
I'll do some more testing tomorrow if there's still speculation on there being a latent.
I expected something simple like a slip effect if anything, so if it's nothing like that I doubt SE went through the trouble of sticking something on them. They're just ridiculously good
Is that the one you were talking about where you had to count to 5 (or whatever) and then talk to the NPC? I seem to remember you said you were off by a second due to the latency all the time.
Wouldn't the logical step be to just talk to the NPC after one second less than it asks for to offset it? It says talk after 5 seconds, so talk after 4.
I expected (more like hoped) it'd be piercing damage because of that model. There's no way something like that would be considered blunt damage.
Since when did the physical aspect of weapons affect their damage type, aside a very few exceptions? (Birdbanes and Vampiric Claws for H2H, for instance)
I guess Ukonvasara should be Blunt Damage then?
And Verethragna double piercing?
By what logic are you assuming that Tlaplolani would have been a damage type different from the standard blunt of 99,9% of H2H weapons? Not trying to offend you or to troll you, just checking if there is something I missed to justify some sort of logic supporting your statement. (not even the first time you say that, iir)
So does anyone else expect that we will see a completion of these armor sets when the next Naakuals are released? Seems there are 3 more Naakuals left and each armor set so far has two pieces. Knowing SE, if they kept with the current trend of two pieces per Naakual, then we may have 4/5 pieces from all six with the body pieces coming from a 7th endgame NM similar to Kirin (Defeat all 6 Naakuals to gain access to the 7th NM)
Considering naakual gear is themed after the mob they drop from, I doubt it. It'll be different sets for the various parts, probably that can be matched together(ie: t-rex helm+shark boots, bee hat+t-rex gloves, bee pants+shark mask, they're all made so you can wear them together on the same jobs).
Ohh, then we meant the same thing XD
Lost article spawns in Foret at the H/I-7 border in Foret, right at the midway point N/S. You can examine it without being in the reive, but its fucking close lol.
For access to Wildskeepers Reives does everyone need have completed Life on the Frontier, and have the KI to enter? Or just 1 person needs to have the KI?