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  1. #281
    Relic Horn
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    @TheDangerousDave - Ok its not that easy like You think it is really. ITs nowhere near 13 best weapons in game.

    H2H - Mdkuser said its better than Spharai so its probably truth but its only 5-10% better and Spharai still have very useful counter and mnk is usually used for events for which counter works great. There is still this Tlalpoloani that probably owns all of them.

    Dagger - Like Byrth said its probably best but it doesnt look like its a super gap between E/R

    Sword - With 80 damage is still nowhere near 99 Almace with am1. Almace also potentially raise crit rate via dDEX by a lot. Also acc+10. Also Zorro is a clear WS winner over Req for most situations. That's from BLU perspective. From PLD perspective after enmity adjustment I would say Burtgang is back in action for tanking. +18enmity 18%PDT Reduced enmity loss when taking physical damage is probably much better to keep hate than pure damage of Almace.
    Its probably a best offhand tho.

    Gsword - Too much to calculate really ( Im in work XD ) but lets do some fast one. Assuming 1.2 hit per round, 12 fSTR (14 for Crobaci lets pretend it has +8str augment).
    Ragnarok - 155*1.24+155*0.2=192+31=223 223*60/431=31
    Crobaci(D+38) - 193*1.2= 215 231*60/501= 27.6
    10% advantage in white DPS before +14%crit rate and assuming capped acc for both. Reso will be like 11% stronger with Crobaci and it will have better WS frequency. Ragnarok will have better use out of souleaster. Both weapons are close and I doubt Crobaci has minor advantage if any. When acc is not capped its not even competition.

    Axe - Not sure here. Beside R/M/E There is also Icoyoca so its really hard to say how good it is even as sub weapon.

    Scythe - This one I dont want to calculate but with AM3 up Mythic probably wins and Apocalypse is made for more than just damage

    Great Axe - It might win for Uph spam with 2hr (but probably not with mythic am3) and w/o 2hr it will imo easily lose to 99 Ukonvasara with AM1.

    Polearm - Ryunohige is probably a clear winner

    Katana - This one idk. But If you could maintain AM1 with Kannagi its probably a good fight between them. Its probably best offhand tho.

    SMN staff - Nirvana will probably lose to ah1/hq2 augment

    mages staff - Would need Magic affinity+ augment to beat ToM staves otherwise its just Meteor staff ( possibly best if augment will be more than +10mab and AM2 from mythic would not be applicable for the situation)

    Gun - Nowhere near Annihilator ( unless maybe for Last stand with KC melee ) not to mention unique WS
    Bow - Nowhere near Yoichi not to mention unique WS

    GKT - Probably wins vs R/E not sure about AM3 mythic and I'm not sure vs Amano when acc is needed ( Might situationally lose to both actually )


    I dont really see 13 new best weapons. All I see is maybe 2 winning marginally and few more winning situationally.

  2. #282
    So hard we fuck rocks
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    Sylph

    That post might possibly be correct, mostly maybe I think/guess

  3. #283
    Black Belt
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    Arthars Menethil
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    Chocobo
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    Odin

    after 3 days finally seen one and fail, i can open these 95% of time and this time it gave me a near impossible 1....

    http://mectradegroup.org/FFXI/rala.jpg

    FUCK YOU SE FUCK YOU!

  4. #284
    A. Body
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    Alistaire Lexander
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    Sargatanas

    I had that happen after 9 spectacles on a Cirdas visage III.

  5. #285
    Black Belt
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    Arthars Menethil
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    Quote Originally Posted by Alistaire View Post
    I had that happen after 9 spectacles on a Cirdas visage III.
    ty bro... i feel better now.... i felt i totally let my team down.... sigh

  6. #286
    Sea Torques
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    so Pyre Soul unlocking like -where you stand as in Distance and Angle ?

  7. #287
    Black Belt
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    Arthars Menethil
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    Chocobo
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    Odin

    distance and direction

    eg. NW 5 yalm

  8. #288
    Sea Torques
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    I've found the easiest way to use the soul specs is to start with direction first. Work your way clockwise(or counter-clockwise) to approach the target point, if you pass it the percentage will begin to increase again. Once you narrow it down to the lowest percentage, then just adjust for distance. On the harder ones distance is adjusted on a .1 yalms scale.

  9. #289
    Black Belt
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    Arthars Menethil
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    i will try that thanks, i bveen running around just to randomly use spec on parts that mattered and that visage one is as precise as 0.1 yalm......... fucking SE dropped a bomb on me on that one

  10. #290
    E. Body
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    Katana - This one idk.
    It's not the best main hand but possibly the best offhand, only if the WSD augment works offhand. This is talking about the one that had like D80/WSD+5% or whatever. That's the best one I've seen so far. Kannagi and Kikoku are basically on par with each other (About 1% within each other if no Innin, Kannagi usually wins on paper but I would honestly prefer Kikoku outside because any time you don't WS at 100%/get TP reset/get Amnesia'd Kikoku gets more points). Kannakiri main-hand falls like 2% behind Kannagi/Kikoku.

    FUCK YOU SE FUCK YOU!
    Is there a limit on how many soul spectacles you can use?

  11. #291
    Relic Horn
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    Quote Originally Posted by Kincard View Post
    It's not the best main hand but possibly the best offhand, only if the WSD augment works offhand. This is talking about the one that had like D80/WSD+5% or whatever. That's the best one I've seen so far. Kannagi and Kikoku are basically on par with each other (About 1% within each other if no Innin, Kannagi usually wins on paper but I would honestly prefer Kikoku outside because any time you don't WS at 100%/get TP reset/get Amnesia'd Kikoku gets more points). Kannakiri main-hand falls like 2% behind Kannagi/Kikoku.



    Is there a limit on how many soul spectacles you can use?
    Kannagi has a potential to takes a full advantage of Innin now with enmity adjustment no?

  12. #292
    Black Belt
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    nope but theres a time limit on pyre

  13. #293
    Salvage Bans
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    Sylph

    I acquired a Rala Visage I from somewhere. Not sure I'll be able to do much with it at the moment so I might as well sell it to someone who has other parts. Anyone on Sylph interested?

  14. #294
    E. Body
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    Quote Originally Posted by Atoreis View Post
    Kannagi has a potential to takes a full advantage of Innin now with enmity adjustment no?
    Eh, melee damage still caps hate pretty quick despite the 30% enmity now. If you think you can take advantage of Innin a decent amount of the battle then yeah, Kannagi will win. If you're soloing/duoing on NIN a lot you're probably not getting too much use out of Innin outside of stationary enemies and you might get more mileage out of Kikoku.

    This is all outside Abyssea of course. Inside Abyssea there's no contest.

  15. #295
    A. Body
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    Sir Taint
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    Gilgamesh
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    Cerberus

    Quote Originally Posted by Atoreis View Post

    GKT - Probably wins vs R/E not sure about AM3 mythic and I'm not sure vs Amano when acc is needed ( Might situationally lose to both actually )


    I dont really see 13 new best weapons. All I see is maybe 2 winning marginally and few more winning situationally.


    New GKT doesn't touch R/E/M at 99.

    I think you down played GS too. DRK doesn't have ACC problems. (SE,DE and lots of swap potential) 501 is a very easy 6hit (Hybrid, high ACC sets) and an easy 5hit for Low to Medium content.

    I do agree overall they aren't the end all, but they are all close enough and have extremely high reward vs time factor.

  16. #296
    Ridill
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    Bahamut

    And we haven't even seen their final form... er I mean max augments.

  17. #297
    Banned.

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    The JP site has been updated and the Katana now says:
    D +6 ~ 11 STR +0 ~ 7 DEX +0 ~ 7
    Augments are not consistent........lame.

  18. #298
    Melee Summoner
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    Leviathan

    Quote Originally Posted by TheDangerousDave View Post
    The JP site has been updated and the Katana now says:
    I believe those are for Sword.

    Katana is still listed as D+2 STR+6 DEX+1 and D+14 for hq1, and D+22 WSD+5 for hq2.

  19. #299
    Black Belt
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    yup D +6 ~ 11 STR +0 ~ 7 DEX +0 ~ 7 is sword

  20. #300
    Relic Horn
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    Quote Originally Posted by Taint View Post
    New GKT doesn't touch R/E/M at 99.

    I think you down played GS too. DRK doesn't have ACC problems. (SE,DE and lots of swap potential) 501 is a very easy 6hit (Hybrid, high ACC sets) and an easy 5hit for Low to Medium content.

    I do agree overall they aren't the end all, but they are all close enough and have extremely high reward vs time factor.
    I didnt down play it really.
    6hit 501 delay is 2505 delay
    7hit 431 delay is 2586 delay
    Difference is almost non existance.
    White damage is still a lot stronger for Ragnarok. Probably by something like 15-20%. WS dmg is higher for Crobaci but even with something like d+38 wsd+10% its only something like 12-14% advantage. Not sure what's the split now for melee/wsdmg for DRK but it looks like Crobaci can only take lead when you manage to 5hit it w/o acc problems.

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