http://img89.imageshack.us/img89/1873/rala3.png
T3 Head, T3 Body, T2 Legs.
3 Ascessions.
Same Entry as the other bodies, just a little bit more rooms opened.
Added the Butterfly NM, excuse my MSpaint skills.
I don't know where the 11th NM was.
6th successful run
I got 3 +1 Stones
1 NQ
1 Ingot.
Don't think any of us got a +2 stone.
Axe, GA, Gun, Katana
Axe:
+1: Dmg+17 Str+7
GA:
NQ: Dmg+9
+1: Dmg+15, Dex+3
+1: Dmg+10, Str+4, Dex+7
+1: Dmg+11, Str+5
Gun:
NQ: Dmg+1 Agi+4
Talked to old man, same 3 pieces avail, up to 1412 fragments.
ok did 5 run tonight
1st run- Rala- I on all 3 pieces, GA and GS, nq stones
2nd run Cirdas 3 head, I body I legs, Bow and Sword nq stones
3rd run Cirdas -I on all 3 pieces, Sword and Staff (smn) nq stones
4th run- Cirdas 1 on all 3 pieces Dagger and Sword , nq stones
5th run - Rala head 4, body 3, feet 1 Katana, GA, Club, Staff (sch) nq stones
we didnt get a single +1 or +2 stone in ANY of the 5 runs. We finished with a ton of time on all...fml
side note: 8 nm's +3 extra nm's on the rala 4 run, had 3 noetic acensions
just failed opening rala visage I (0% in water.....) in rala > jumped to sih and got cirdas visage I with 0% RIGHT IN WALL
i changed into walk mode as soon as i know 0% is in wall to force the 1mm thingy and hope i can walk into the wall, or as close as possible even 0.001 yalm closer, and got it 0% thank god...........
failing back to back openings will really make me murder more kittens
no one was really cleaving in the 2 zones, i stalked the zones for 1-2 hrs while watching movie and both first pyre was triggers
you get +2 stones apparently only when getting chest level ups? The only time we got +2 stones were with chest level up (got another one yesterday in cirdas). And high tier heads are a waste until people figure out how to level up chests (high tier heads might just make it easier to level up). The tier II/III head i used didnt give anything special but the useless geo spells that nobody wants to buy.
It seems you dont have to just kill the mobs, but kill them in a certain manner (very fast? by pairs in rala?alternating mob types? idfk). Would explain why people finish in 30min when the time limite is 1 hour.
Last night I got a Leisilonu and augmented it with 4 NQ Stones for these augment:
DMG +2, 8 STR
DMG +4, 3 DEX
DMG +2, 4 STR
DMG +1
Just posting this so the range of stats on Ghastly Stones for Leisilonu on BG can get adjusted down the line. Thanks for all the intel gathering and those amazing maps, esp yours, Slycer.
Time limit isn't an hour unless you use tier 5 body. As far as I know, I'm the only one who's reported using a tier 5 body anywhere, so I'm not really sure what you're talking about.
@ Twitherym, I was actually able to kind of figure out that location from my tier 5 run logs, but thanks for confirming. The room to the west of that should have been some skeleton type monsters (2 of one type, one of another). The dead end to the west was all the way at the end of that path? Must be another possible ascension spot in that room or something for them to place the dead end so far out.
Were you able to go west of start at all?
Tier 5 run also started in the same spot, but the path was open both west and east. I'm pretty sure Karst Crab x2 are the mobs that only appear on T4/T5, and then Sludgeslither Slime x2 are the ones that only appear on tier 5. There's one more Skulking Spider somewhere, and I'm guessing that's what you missed.... but I don't know where it is (can't figure it out based on my logs). I'm 100% sure both slimes were in the northwest section past the bats. One was in the large "cross" room (accompanied by three black slimes), the other was in one of the two rooms in the hallway (with two yellow slimes in the other room in the hallway).
Did you get title from tier III body run?
I'm thinking since it's just one map that gets larger and larger for each run, I'll play around with Photoshop and see if I can condense all the information to one map and maybe just use different color highlights to show how it expands for higher tiers.
In regards to the Twitherym NM it is indeed past the extra skeles , further south up a small ramp and in next dead end room. It's literally 80 or so yalms. That was with a level 3 body. We also had slugs in our run but no crabs. I would guess crabs are 4/5
Just did Cirdas (T3 head, T2 body, T1 legs). Same starting point as reported, included all of maps 7, 8, and 9. As expected, was 60+6 mobs, 40 mins, 3 weaps, 4 items boxes, 2 ascensions.
Did get this with a +1 stone:
Will never touch anni, but certainly makes a nice Last Stand/QD weap for cor.
Not sure that beats Armageddon 99 for cor either. It's 4 more damage and 5 more str, but agi -15. And last stand is an agi mod. I don't know the maths strong enough to say for sure.
That isn't gonna beat 99 Arma. 15 AGI most assuredly does beat 4 DMG, 5 STR for Last Stand. Obviously 99 Arma costs considerably more though.
Ya, 99 is very likely much better, but I had no intentions whatsoever of taking my arma past 90.![]()
So not sure if mentioned but other wiki and bg wiki says you buy stones with the guy that augments skirmish weapons for you... but it's actually from a Galka name Onery Dhole in a building across from inventors guild
Delay really sucks on the gun too. I was hoping one of the augments would be -delay. Considering that's a +1 stone, the +2 augments might make a good KC RNG gun.
Was on the run with Brees and can verify what he said. I was leading the group kill to kill via your Body II map, and we were checking the connecting areas to see which areas were open as we went along. The Twith we missed at first as the scout reported that the path was blocked during our first path through (we did the south half first, so it may of been a path opened up by the tremor further in the run, however Cambion's comment says otherwise, I can't verify which it was) and we didn't get it until last.
I'm not sure what's being asked about an 11th NM, our goals were goal 1 kill 8, goal 2 killing remaining (3) NMs, and all 11 are referenced on the map posted. Only thing left to add is we had an acsension in the small room 2 blocks directly above the start.
Failing a Pyre does NOT reset the skirmish item repop (if there is one). A friend did this
Fail Rala Visage I
Got Pebble in next item Pyre
Zoned out to do a quest and came back to zone after
Got Rala Visage II in Pyre ~30 mins after initial failed Pyre