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  1. #361
    Ridill
    Join Date
    Apr 2011
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    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    I wouldn't doubt they count more but definitely not the only thing that counts. Seen too many people not rank up doing the same one and get a price reduction and I've gotten a price reduction after the finishing a quest.

  2. #362
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by Fireon View Post
    I have a new theory that I don't think I've seen on this thread. I think that maybe the price reduction might be affected by the number of different coalition tasks you have completed.

    I've been knocking down each coalition in turn for the past 2 months, and just this morning I got Contributor in my last coalition. Rank 4 in 6/6.

    My current KI price is 75k, and while I didn't make a habit of checking it after every completed task, I did check it pretty regularly. I only noticed price reductions shortly after obtaining a new rank in some coalition, after which I spent 1 imprimatur in the newly opened tasks before going back to spamming the easy ones.

    Now that I am fully ranked in all 6, I'm going to go around completing all of the tasks I haven't done yet, mostly the Contributor ranks. (It sucks that the Base Supply tasks are impossible to do once completed. The sonofabitch was spammed as soon as people got to rank 2 and I missed out.)

    Also, just a little additional information in case you're interested. All but 3 Adoulin quests completed (none repeated) and 2/3 Wildskeeper wins. If my theory is correct, then once I do the remaining 6ish tasks I haven't done, then the price might drop to 70k.
    75k here but only spammed easier tasks. so there goes your theory out of the window.

  3. #363
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Quote Originally Posted by Fireon View Post
    I have a new theory that I don't think I've seen on this thread. I think that maybe the price reduction might be affected by the number of different coalition tasks you have completed.
    If I recall it's been theorized and discarded early because of how some people (myself included I think?) managed to get a lot of discounts with like.. what? I think I had only 9 different assignments done at the time.

    My idea is still that there are 2 conditions to receive the reduction.
    You "gain" the reduction by fulfilling condition 1, but this reduction gets applied only if you also fulfill condition 2.
    While if you only fulfill 2 you won't see it either because you didn't "gain" your reduction with condition 1.

    Condition 1 could possibly be the ~50 Imprimaturs which we've been seeing mentioned by a lot of people (possibly imprimaturs used for rank-up purposes, since it seems those spammed on Contributor coalitions don't seem to matter?)
    Condition 2 could be something about Coalition Rank and Fame... but it can't be just this clearly, there has to be something else. Probably a combination of factors. A result that you can achieve in several ways, and that would explain why people got to the same point from different paths.

  4. #364
    Campaign
    Join Date
    Jul 2007
    Posts
    6,633
    BG Level
    8

    Also, supposing would it be completely insane for them to use an internal hidden "counter/tracker"?
    Like tracking certain things and assigning a certain amount of points to each of that, and then sum up all these points and use this as a requirement for reductions?

    Like let's say for Reduction #3 you need "25 points".
    Contributor rank in a coalition: 5 points
    Disciple rank in a coalition 3: points
    Fame rank 3: 5 points
    ...

    This way to reach the minimum threshold of 25 you would have different ways, no?
    Altough this seems a bit too complicated for something they pulled off last minute a secondary thing of a minipatch, not like the had meant the reduction system to be in from day one.
    For something that has likely been thought and implemented in a very short amount of time, it seems unlikely to me they want as far as to created such a complicated system.
    Has anybody tried checking the JP wiki about the reduction? Maybe they have some hints we missed.

  5. #365
    Resident Moogle
    Join Date
    Mar 2007
    Posts
    13,200
    BG Level
    9
    FFXI Server
    Asura

    Quote Originally Posted by Kaisha View Post
    KI price for me dropped to 90k after checking NPC again after ranking up once more. (all SoA quests done, and I ignored some Coalition missions due to laziness)

    Current coalition standings -
    Rank 4 - Courier
    Rank 3 - Inventors, Scout

    7 total rank ups, 190 primps used.
    85k now.

    Current coalition standings -
    Rank 4 - Courier, Scout
    Rank 3 - Inventors
    Rank 2 - Pioneers

    9 total rank ups, 263 primps used.

    Haven't checked the NPC within 10 some tags used, since I usually just check before/after a coalition rank-up. Scout was upgraded awhile ago, and about to rank 3 Pioneer before I checked here.

    [EDIT] Corrected a couple wrong countin'.

  6. #366
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

    Join Date
    Mar 2005
    Posts
    37,884
    BG Level
    10
    FFXI Server
    Gilgamesh

    I'm still at 90k:
    Courier : 20
    Pioneer : 40
    Peacekeer: 58
    Mummers : N6 K6 V6
    Scouts : 80

    Quests I havent done:
    A Geothermal Expedition
    Orobon Appetit
    Don't Ever Leaf Me
    Keep Your Bloomers On, Erisa
    Raptor Rapture
    Exotic Delicacies
    A Shot in the Dark
    No Laughing Matter

  7. #367
    Melee Summoner
    Join Date
    May 2008
    Posts
    43
    BG Level
    1
    FFXI Server
    Shiva

    Checked today after update. Can get the first 3 Naakul KI for 25k now. New ones are 50k.

    Was @ 75k KI before update

  8. #368
    Fake Numbers
    Join Date
    Nov 2011
    Posts
    89
    BG Level
    2
    FFXI Server
    Shiva

    It took 27 imps to rank up from Inventor Contributor to Inventor Partner. Went 3 imps at a time since I thought it was gonna take until 30 exactly but I checked anyways just in case. Leads me to believe that it's probably 25 so I'll try and verify that on Peacekeepers in a few if I still have enough.

    I posted this in the discussion thread already but figured it would also be good to post in here since it could possibly be a factor in lowering the KI cost.

  9. #369
    A gigantic waste of space
    Join Date
    Apr 2009
    Posts
    719
    BG Level
    5
    FFXIV Character
    Maurauc Baelfyr
    FFXIV Server
    Hyperion
    FFXI Server
    Valefor

    Quote Originally Posted by Borgasm View Post
    Checked today after update. Can get the first 3 Naakul KI for 25k now. New ones are 50k.

    Was @ 75k KI before update
    I think that means that the prices are 50k for old and 75k for new, with 5k reduction per still. Not bad at all!

  10. #370
    Salvage Bans
    Join Date
    Jul 2010
    Posts
    807
    BG Level
    5
    FFXI Server
    Caitsith

    http://img849.imageshack.us/img849/8056/qmqh.png

    Yumcax:

    ??? found at E-9. Area is fairly small, but there's enough room at the entrance to fight it w/o aggro.

    Special:
    The thrust melee attack with its front roots that have a star animation is magic damage.
    The melee swing with the stun animation is physical damage.
    One of these attacks has add effect evasion down.

    TP moves:
    Uproot: Magic damage, hate reset on target. Gains 30/tic dia aura after using this.
    Root of the Problem: Magic damage(?) and all stats down that cannot be erased or sacrificed.
    Potted Plant: Extreme magic damage(did 1800 to Ochain PLD with shell V up), slow and bind.
    Canopierce: Extreme AoE damage(did 3400 damage to RDM that got too close and 1200-1800 to Aegis PLD) and choke effect.
    Firefly Fandango: AoE damage, para and flash.
    Tiiimbeeer(lol): Only used this under 25% for us. AoE 10 countdown doom effect. This is the flowery move that was in one of SE's official SS of the NM.

    Drops:

    Majority of us got Pahtli Cape and an additional JSE cape. Only one person got Buremte Gloves, Buremte Hat, Ocachi Gorget. Zero weapons that anyone spoke up about.

  11. #371
    Impossiblu
    Join Date
    Mar 2010
    Posts
    10,445
    BG Level
    9
    FFXIV Character
    Prothescar Centursa
    FFXIV Server
    Balmung
    FFXI Server
    Valefor

    Guessing you did this at sub-5% Col. Rate?

  12. #372
    Salvage Bans
    Join Date
    Jul 2010
    Posts
    807
    BG Level
    5
    FFXI Server
    Caitsith

    Yeah, we used COR method with 0% col. rate the whole fight. Took maybe 3 hours, but we had a slow start until a few CORs were able to join up and speed it up mid-fight.

  13. #373
    Hydra
    Join Date
    Dec 2009
    Posts
    103
    BG Level
    3
    FFXI Server
    Caitsith

    Quote Originally Posted by Tardevil View Post
    It took 27 imps to rank up from Inventor Contributor to Inventor Partner. Went 3 imps at a time since I thought it was gonna take until 30 exactly but I checked anyways just in case. Leads me to believe that it's probably 25 so I'll try and verify that on Peacekeepers in a few if I still have enough.

    I posted this in the discussion thread already but figured it would also be good to post in here since it could possibly be a factor in lowering the KI cost.
    This may be a really really stupid question, but I keep seeing this today: How did you use 27 tags already when it is capped at 15 total you can hold? Did I miss an tag max increase KI somwhere? Or am I not understanding what you are saying?

  14. #374
    Puppetmaster
    Join Date
    Jul 2009
    Posts
    67
    BG Level
    2
    FFXI Server
    Cerberus

    Quote Originally Posted by Pebe View Post
    This may be a really really stupid question, but I keep seeing this today: How did you use 27 tags already when it is capped at 15 total you can hold? Did I miss an tag max increase KI somwhere? Or am I not understanding what you are saying?
    Probably had the tags held up in other assignments when he hit 15. I did that and I have about 32 right now (27 held in other assignments, 5 on me.)

  15. #375
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
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    Bahamut

    Quote Originally Posted by Pebe View Post
    This may be a really really stupid question, but I keep seeing this today: How did you use 27 tags already when it is capped at 15 total you can hold? Did I miss an tag max increase KI somwhere? Or am I not understanding what you are saying?
    You start assignments when you get high to store them.

    Also to add to that it took me between 15 and 18 to rank up to partner in scouts for me. I had however spent a ton in past contributor before the update so maybe it counted them a little?

  16. #376
    Hydra
    Join Date
    Dec 2009
    Posts
    103
    BG Level
    3
    FFXI Server
    Caitsith

    ahhhh....... wish I knew about this a week ago >.> Thank you for the clarification!

  17. #377
    Puppetmaster
    Join Date
    Mar 2010
    Posts
    53
    BG Level
    2
    FFXI Server
    Cerberus

    Hurkan is a little bitch.

    Most normal attacks seem to be magic damage, with an added effect of a new status effect called Avoidance, which prevents all Blocking, Guarding, Parrying etc.

  18. #378
    BG Content
    Join Date
    Jul 2007
    Posts
    22,386
    BG Level
    10
    FFXI Server
    Lakshmi
    Blog Entries
    1

    Evasion builds goooooo

    (except that he almost certainly uses the TP-move swings,which means that the first hit of his swings gets a substantial Acc boost. Evasion builds boooo)

  19. #379
    >The Implying
    Join Date
    May 2006
    Posts
    4,039
    BG Level
    7
    FFXIV Character
    Jeryhn Astracrown
    FFXIV Server
    Excalibur
    FFXI Server
    Cerberus

    So RUN tanks with magian MDB swords? lol

  20. #380
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
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    Bahamut

    Quote Originally Posted by Eliane View Post
    Hurkan is a little bitch.

    Most normal attacks seem to be magic damage, with an added effect of a new status effect called Avoidance, which prevents all Blocking, Guarding, Parrying etc.
    Seems like an odd debuff to give to a mob whose main attacks are magical.... put aegis on and profit?

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