I need to do a sincere moghouse spring cleaning and sort everything out that is basicly getting dust or is way overdue to go overboard lol
don't throw away your r/m/e's, bros
Ehr... I didn't see the weapons.
The fook?
Because the Naakuals ones already released weren't enough appearently. Tlalpoloani's +74 damage wasn't enough, they had to add a +146 weapon.
How... how...
Uh...
I dunno, I'm confused.
Feels like Skirmish was a bait and switch at this point. Even the very best augmented weapons we've seen don't even compare to any of this. inb4 you need obsidian shards for something to even do Delve, requiring everyone to still do Skirmish just to completely invalidate the weapons from it. XD
I hope you know you're probably the only person out of all 100,000+ people playing this game that wants that.
Pro-tip: Getting into Skirmish will be a joke once everyone (literally everyone, rather than 10% of the server) is doing Adoulin content and the market is flooded with entry items.
And way to be Mr. Negativity with your Naakual comment. I'm sure the adjustment will be more significant than that, and again, with EVERYONE doing Adoulin getting bayld is going to be an utter joke as well.
This is faster gear grind then wow. Naakual/skrimish gear got outclasses before most people could even try the content. The new BCNMs are probably going to be AV tier hard or SE has just gave up at this point and let someone who knows nothing about the game run it.
It isn't the fact that they beat R/E/M, that's not an issue at all. It's the gap they beat them by. It means if you don't have those weapons, you may as well not bother.
It would be like someone using a level 20-30 weapon or something against a Relic for events now. The person with the low level weapon may as well not bother engaging. So if those weapons are obtainable but not easily obtainable then it renders a massive amount of the player base useless.
Putting them 5-10% ahead of existing weapons would have been a decent base to work from and have shit get better from there. Putting them like 30-40% ahead is crazy.
Nah, Skirmish is low man shit, obsolete, all the cool kids are in Delve, anything less than 200 dmg on a DD class weapon is worthless, nice toy though, bro. Is that one of those "relic" things? Three months? For that? I bought this beaut' on AH, took 45 seconds.
Gnatbane is 10hp/tic poison, not instant death btw.
i almost bought a phos +1 20 mins before servers went down , i am glad i went afk and passed out.
I just hope they made Legion/PW craft items drop like candy in delve, otherwise getting a HQ legion abjuration done is worthless tbh ¬.¬
Seems to me like Skirmish is more like a way to add another option get people "caught up" to the level of weapons they would need to be doing Delve effectively. Like, "okay you need to be at least up to point X with your gear to do this event, so if you still don't have R/M/E then here's one more shot."
Err... because doing that would make FFXI a single-event MMO instead of building off its long history of content? There'd be almost no reason to do anything not required for Delve. FFXI pre-Adoulin of the following repeatable events:
* Dynamis - For farming Relic (weapons, armors, +2 augments)
* Limbus - For farming AF+1 upgrades, Homam/Nashira gear (to upgrade), and Neo-Limbus gear
* Einherjar - For farming Ampuoles (for Mythics) and pretending Odin v2 drops are worth the terrible fight
* Assault - So you can enter Salvage
* Salvage - For farming Level 99 Salvage armors (and Alexandrite for Mythics, and level 75 gear to upgrade)
* ZNM - So you can make/upgrade a Mythic
* Nyzul Isle - For level 99 armors and tokens to make a Mythic.
* Legion - For farming the few worthwhile Legion drops and synthesis items
* BCNMs of all flavors - For drops that are still worth gil
I'm sure I'm forgetting some, but the point is that we were still doing a decade worth of content. Making R/M/Es worthless with these new weapons both changes the economic outlook of FFXI (making it much harder for an average-Joe to farm gil) and removes major motivations for Dynamis, Assault, Salvage, ZNM, Nyzul Isle, and Einherjar. The other equipment options further depreciate the gear offered by Legion, Salvage, and Neo-NI.
I see such huge content reserves (many of them recently re-worked) as FFXI's primary market advantage. They'd be shooting themselves in the foot if they actually abandoned it all, which means either Delve will be incredibly exclusive/have incredibly low drop rates, they've got more changes planned, they're trolling us, or all of the above.
Did they update the wrong patch?
Update 2015 patch instead of 2013 ?
Weapon DMG went ridiculos high lol
Unless they add more pyres per area, doubtful.
Also I don't know about you, but as a returning player, my only steady source of income was currency/alexandrite. Not going to be able to reliably get into Skirmish anymore if those tank, and they probably will thanks to the 200 damage weapons.
And way to be Mr. Negativity with your Naakual comment. I'm sure the adjustment will be more significant than that, and again, with EVERYONE doing Adoulin getting bayld is going to be an utter joke as well.
Where's your god now?
My bayld per hour was also really bad last week with 50+ people in Morimar and Ceizak because mobs were dead during 100% of the reives and so it was impossible to cap every evaluation. Do tell me about how much better it'll be once the entire server starts doing them.