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  1. #2101
    BG Content
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    Slycer Ilerion
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    Quote Originally Posted by Byrthnoth View Post
    Yeah, the same as Nares or Hyaline. It's essentially Hyaline Hat v2.
    Ya, except Hyaline Hat wasn't really better than anything, and Nahtirah is basically better than everything.

  2. #2102
    Impossiblu
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    Prothescar Centursa
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    still a very nice hat. too bad it's so ugly

  3. #2103
    CoP Dynamis
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    Quote Originally Posted by Prothescar View Post
    still a very nice hat. too bad it's so ugly
    So true.

    http://cdn.new.buzznet.com/assets/im...g-11241701.jpg

  4. #2104
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    Quote Originally Posted by Slycer View Post
    Ya, except Hyaline Hat wasn't really better than anything, and Nahtirah is basically better than everything.
    I don't really agree with either statement. Hyaline hat was a marginal upgrade over other options for debuffs and a solid realrazer piece on top of being on par with nares for fast cast. Nahtirah has the same uses as Hyaline in my eyes, just +5 to the relevant stat. It is still beaten in terms of nuking potential and in some cases (though very few) beaten in terms of Macc for MND debuffs by Xux (not enough to justify keeping both obviously).

  5. #2105
    HABS SUCK!!!!!
    Sepukku is my Hero
    Therrien's Cum Dumpster

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    Quote Originally Posted by Michelob View Post
    I don't really agree with either statement. Hyaline hat was a marginal upgrade over other options for debuffs and a solid realrazer piece on top of being on par with nares for fast cast. Nahtirah has the same uses as Hyaline in my eyes, just +5 to the relevant stat. It is still beaten in terms of nuking potential and in some cases (though very few) beaten in terms of Macc for MND debuffs by Xux (not enough to justify keeping both obviously).
    Untill next patch (I think they said next patch) where SE marginalizes MAB and makes INT a much stronger driving force.

  6. #2106
    Bagel
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    Quote Originally Posted by NynJa View Post
    Untill next patch (I think they said next patch) where SE marginalizes MAB and makes INT a much stronger driving force.
    Huh?

    They said they are increasing the value of INT on the lower tier nukes (highest adjustment for stone), and even then, only to bring them closer (but not to overtake) thunder..

    Did I miss something?

  7. #2107
    Ridill
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    Quote Originally Posted by Delekii View Post
    Huh?

    They said they are increasing the value of INT on the lower tier nukes (highest adjustment for stone), and even then, only to bring them closer (but not to overtake) thunder..

    Did I miss something?
    Looking back on it looks like they boosted all the base dmgs by fairly similar numbers within a tier and then increased all the M values but more with the "weaker" elements. Like say thunder V's V=874 M=2.29 change to V=900 M=4 while stone V's V=626 M=2.29 change to V=650 M=5.5

    Not sure how much that will currently change gearing for thunder/ice nukes and such since the increase in base dmg with just what we have will also skew things against things that add to base dmg too... plus not sure if this will effect inflection points

  8. #2108
    Cerberus
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    Has there been any further determination on the correct way to fight Faded Cracklaw? Apparently the directional thing was a bust, and the only other thing mentioned was SC+MB and you can dmg it for a few seconds. Is this a formless strikes/mura sam fight?

  9. #2109
    E. Body
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    Pretty much sc and beat it up. Mura doesn't matter much on it.

  10. #2110
    Melee Summoner
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    SE is also adjusting the mp costs and cast/recast times for the nukes. Stone will cost roughly half of thunder and Tier 1~3 nukes will be a bit more spammable.

  11. #2111
    Hydra
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    Probably a bad idea.
    Would It be good to bring one BST for Killer Instinct into fracture?

  12. #2112
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    Any tips for the scorpion beyond keeping him debuffed and meleeing him to death? We took him down last night and it took something like 18 minutes. This was with scherzo/march and two rolls. We had a few deaths due to death scissors and hell scissors anyway. Recommendations?

  13. #2113
    Flowery Twats
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    Rotate Brds and Cors

    Edit: And I'd guess hybrid sets + DD song instead of shcerzo? I've only done it a few times and that's what they used.

  14. #2114
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    You have enough of a heads up to put on a full PDT set when it TPs, too.

  15. #2115
    Yoshi P
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    Quote Originally Posted by noodles355 View Post
    Rotate Brds and Cors
    This, should be doing that for literally every Delve NM. It makes all the difference in the world.

  16. #2116
    Pens win! Pens Win!!! PENS WIN!!!!!
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    Curious what rolls most are doing? I stick with attack & accuracy. And get dd's to eat sushi as well.

  17. #2117
    Yoshi P
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    Quote Originally Posted by vagus View Post
    Curious what rolls most are doing? I stick with attack & accuracy. And get dd's to eat sushi as well.
    Depends on the mob. Most Delve NMs just require Madrigals and Pizza+1 (assuming the DDs have good accuracy sets: 99 relic or upgraded Delve Path B gear). I think we generally do Minuetx2-4/Madrigalx2/Marchx2 with WAR and DRK rolls with DDs eating Pizza+1 or Sushi, depending on their personal accuracy and preferences. I have over +135 Accuracy in my TP set so I use Pizza+1. On the Raptor (which is highly evasive) we switch to Hunter's Roll instead of DRK. On the Eft we use Embrava (it can't be Dispelled).

    We've been concentrating on Morimar so I can't really comment on Ceizak/Foret yet.

  18. #2118
    Ridill
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    Quote Originally Posted by Chimerawizard View Post
    Probably a bad idea.
    Would It be good to bring one BST for Killer Instinct into fracture?
    I've intinimdated nms in there so it should work

  19. #2119
    Old Odin
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    Quote Originally Posted by Byrthnoth View Post
    Any tips for the scorpion beyond keeping him debuffed and meleeing him to death? We took him down last night and it took something like 18 minutes. This was with scherzo/march and two rolls. We had a few deaths due to death scissors and hell scissors anyway. Recommendations?
    no other thing. the scorp is just a dick due to the constant stun noone can avoid(30 yalms at least). your fight would have been 10 min without the constant stun move below 50%

  20. #2120
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    Quote Originally Posted by Byrthnoth View Post
    Any tips for the scorpion beyond keeping him debuffed and meleeing him to death? We took him down last night and it took something like 18 minutes. This was with scherzo/march and two rolls. We had a few deaths due to death scissors and hell scissors anyway. Recommendations?
    sub ninja, it blocks the aoe. ninja/dnc with sambas going might be good enough to qualify for the debuf, haven't tested it. pld with ochain/rdm can dia it after every stun since they enver get stunned.

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