Item Search
     
BG-Wiki Search
Page 114 of 269 FirstFirst ... 64 104 112 113 114 115 116 124 164 ... LastLast
Results 2261 to 2280 of 5380

Thread: Delve     submit to reddit submit to twitter

  1. #2261
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Complete joke might be we struggled more on some of our first attempts on the T I-V NM's than we did for the Bee last night.

    I guess I'll wait and see what the general opinion is after more than a few groups have tried it.

  2. #2262
    Old Odin
    Join Date
    Oct 2006
    Posts
    6,198
    BG Level
    8
    FFXI Server
    Asura

    Quote Originally Posted by ccl View Post
    all Ceizak NM in 25-35min is doable, now saying it's an absolute joke might be too much(don't think it's possible to 100% win rate it till a few delve wpn/gear are unlocked) but we did a run mid week w/o our main setup/people on cause simply we expected it to be harder than that and wanted to learn the fight, I'm sure once most good group get the ressource (job/people) they will have a very high% of win rate on those, even more once more senbaak/tsuru will be available!
    you smokeing somethin? i would say you need at lest 30 - 35 min to clear them all. walkin around and perfect dosge evasion every 3min not included.

  3. #2263
    ccl
    ccl is offline
    Old Merits
    Join Date
    Sep 2008
    Posts
    1,016
    BG Level
    6
    FFXI Server
    Asura

    There is next to no walking time the way we go when we aim for 5mob, but it's true I forgot about the evasion part.

  4. #2264
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Hm, I wish they implemented the new 1 Hours already... The SCH's one seems more and more desirable the more I read about this Delve Bosses fights.

  5. #2265
    Ridill
    Join Date
    Apr 2011
    Posts
    23,594
    BG Level
    10
    FFXI Server
    Bahamut

    Quote Originally Posted by Taim Meich View Post
    Hm, I wish they implemented the new 1 Hours already... The SCH's one seems more and more desirable the more I read about this Delve Bosses fights.
    How can mpking a pt member get even more desirable!?!

  6. #2266
    Hydra
    Join Date
    Jan 2010
    Posts
    100
    BG Level
    3
    FFXI Server
    Ragnarok

    Quote Originally Posted by dasva View Post
    How can mpking a pt member get even more desirable!?!
    Where's the rate up button in here?

  7. #2267
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    Quote Originally Posted by Jem View Post
    Some of them were /DRG, some were /WAR I think. We stunned the hate reset move (got it off once I think at 60% ish from what stunner said). It's not just your RNG's you have to worry about though, our mages pulled hate at points too.

    RNG's pulling hate at the end was avoidable if we had just slowed it down a little or their decoy dummy hadn't been dead. We actually started going all out at 55% which was maybe a minute earlier than 46% but I couldn't find the exact reference in the log. Basically someone said something along the line of 'We can probably kill this if we went all out...' and so we thought may as well try.

    Sidenote, but at one point it did a move that gave weakness for like 10 seconds. That caused its HP to display properly. Only happened once though.

    What are you using as a decoy dummy? A Melee ready to run to the PLD or just another PLD? Really just need a solid strat to keep the mob off the RNGs are the bee will be extremely easy. A 2nd PLD is probably the best way since hate reset is single target. (pretty sure)


    Side note I haven't caught any of the HP guys online so no confirmation on Trex being killed yet.

  8. #2268
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura

    Last night we just used a THF because he was there purely to test Feint's effectiveness so him dying wasn't a big deal. We've used BRD's before though when in a pinch!

  9. #2269
    E. Body
    Join Date
    Sep 2008
    Posts
    2,132
    BG Level
    7
    FFXI Server
    Bismarck

    2nd pld is ideal, even more so as backup incase first one dies. We just had a drk taru sacrifice.

  10. #2270
    Theory Fighter
    Join Date
    Jan 2011
    Posts
    1,427
    BG Level
    6
    FFXIV Character
    Frejan Schultz
    FFXIV Server
    Ragnarok
    FFXI Server
    Ragnarok

    Quote Originally Posted by dasva View Post
    How can mpking a pt member get even more desirable!?!
    Lol, touché.

  11. #2271
    D. Ring
    Join Date
    Apr 2006
    Posts
    4,738
    BG Level
    7
    FFXI Server
    Siren

    So how appropriate would it be if the Delve part 2 area includes a bird themed Fracture full of Colibri. Ah, I can see it now.

  12. #2272
    New Spam Forum
    Join Date
    Mar 2012
    Posts
    152
    BG Level
    3

    Quote Originally Posted by Gwynplaine View Post
    So how appropriate would it be if the Delve part 2 area includes a bird themed Fracture full of Colibri. Ah, I can see it now.
    With a 266 base Polearm, leme at em!

  13. #2273
    Relic Shield
    Join Date
    Sep 2007
    Posts
    1,738
    BG Level
    6
    FFXI Server
    Sylph

    Anyone notice that the NMs outside get harder/hit harder/higher defense when colonization rate decreases? Matamata seems to be a lot harder today than on the other days we've farmed.

  14. #2274
    E. Body
    Join Date
    Jan 2009
    Posts
    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    http://i389.photobucket.com/albums/o...ps17666111.png

    I have a theory about Mastop, just a feeling I get whenever we fight it, I call it the Color Circle theory. Idk if other people have possibly had the same idea. But here's how I see it. Mastop's damage starts off where the middle dot is, any damage that is done to it, moves the dot closer to the corresponding damage type. The closer the dot is to your damage type, the lower your Accuracy/DT is. So if you have multiple damage type "fighting" for control over the dot, the better everyones overall DPS will be.

    We fought it yesterday with a Slashing PT and a RNG PT, and a Burtgang PLD spamming Atonement. PLD was commenting on double damage on Atonement throughout the run. Slashing and RNG PT seemed to be doing okish, and it went down decent. No blunt at all. Today we're doing it w/ just the slashing and the Atonement, and I swear acc is gone down by a lot. Previous runs included, this is just my theory of how it may work.

    Basically once the dot hits the outer rim of your damage type, your acc/dt gets floored. You could plausibly taking him down w/ 2 damage types, if your DD's are good enough, but solely one type when screw you over bad.

  15. #2275
    So hard we fuck rocks
    Join Date
    Jan 2009
    Posts
    3,043
    BG Level
    7
    FFXI Server
    Sylph

    Would it swing dmg upwards say if you floored magic would slashing do more dmg to bring it closer to "center"?

  16. #2276
    E. Body
    Join Date
    Jan 2009
    Posts
    2,086
    BG Level
    7
    FFXI Server
    Quetzalcoatl

    Quote Originally Posted by shepardG View Post
    Would it swing dmg upwards say if you floored magic would slashing do more dmg to bring it closer to "center"?
    Yeah, just imagine each damage you have pulling it in its corresponding direction, the further away the dot gets from your damage type, the better it is for you.

    But if it gets too far away from a certain damage type more likely is b/c you probably dont have any, or very little of that type.

  17. #2277
    Jem
    Jem is offline
    Claustrum. Really?
    Join Date
    Nov 2007
    Posts
    3,806
    BG Level
    7
    FFXIV Character
    Kaith Laqueus
    FFXIV Server
    Ragnarok
    FFXI Server
    Asura



    15 minute fight with deaths. Only DD's were 4 RNG's. Well essentially anyway. There was a DRK + SAM there but they did 6.1% combined in the parse for the Bee lol so were essentially deadweight.

    I'm standing by my original statement of 'joke fight' tbh. Some might say it's untrue but literally 15 minutes for 4 RNGs speaks for itself (15 mins 24 seconds if you want to get technical)

  18. #2278
    A. Body
    Join Date
    Jun 2007
    Posts
    4,446
    BG Level
    7
    FFXIV Character
    Sir Taint
    FFXIV Server
    Gilgamesh
    FFXI Server
    Cerberus

    How did you get rid of the Aura? His EVA keeps going crazy for us.

    What was the rest of the setup?

  19. #2279
    ccl
    ccl is offline
    Old Merits
    Join Date
    Sep 2008
    Posts
    1,016
    BG Level
    6
    FFXI Server
    Asura

    Chapuli is clearly the hardest mob for us in there

    Time to get back to Tojil.

  20. #2280
    E. Body
    Join Date
    Sep 2008
    Posts
    2,132
    BG Level
    7
    FFXI Server
    Bismarck

    4 rangers killing it in 15 minutes is pretty good. How much time remaining did you have? What did you guys lock?

    First try on toji 31%. Kept spamming kaustra on us. Prob could have got it lower but had mishap hehe.

Page 114 of 269 FirstFirst ... 64 104 112 113 114 115 116 124 164 ... LastLast

Similar Threads

  1. Moblin Maze Mongers Delve Deeper Into Your Heart! (06/26/2009)
    By MoogleAura in forum FFXI: Everything
    Replies: 68
    Last Post: 2009-06-30, 22:30
  2. Replies: 75
    Last Post: 2009-04-07, 03:38
  3. Replies: 77
    Last Post: 2009-04-02, 12:33
  4. Delve Deep with the Moblin Maze Mongers! (12/17/2008)
    By Not Kuno in forum FFXI: Everything
    Replies: 66
    Last Post: 2008-12-17, 16:42