Yeah, depop for hate reset. Alternator is beastly. They probably have comparable snapshot and never run out of ammo. Armor Shatterer (their ranged WS) gets a massive ratio bonus. etc.
Yeah, depop for hate reset. Alternator is beastly. They probably have comparable snapshot and never run out of ammo. Armor Shatterer (their ranged WS) gets a massive ratio bonus. etc.
Its also probably far easier to lvl/gear PUP that it would be to get a shell an army of Annihilator/Yoichinoyumi RNGs
Level PUP > merits > get perkolator to skill up RNG frame > buy relevant attachments > get rigor/alternator/empyrean/relic +2/artifact gear. Optic Fiber would probably be the worst attachment to get. Turbo Charger probably doesnt affect the RNG auto.
Interesting, my shell does have quite a few pups though lol.
So did they actually win using all pups?
i dont think he tried yet cos no one is selling peiste bead even at 20M yell.............
he is doing morimar peiste now to get a bead and we'll see.. he already lay out a plan for it cos "other" people on other server have already did it
automation ranged attack with alternator apparantly is as good as an anni rng + you dont get hate ever..........
i have no fucking clue how PUP works but thats interesting to see
Oh, lol. I thought he had already done it.
I expect that the Automaton will be comparably accurate to RNG, but you can't buff them as well. Also, I bet it shoots for less damage/shot than Anni and does so slower. They're probably a worse source of DPS than RNG, but if you can bring 10 of them vs. 6 RNGs then it might still work out fine.
Unless something changed in SoA, drum magazine decreases the cooldown of their ranged attack from a base of 20s. With drum magazine and 1-2 wind manuevers, they can still only shoot every 15 seconds or so.
Maybe drum magazine also gives snapshot (fast cast for ranged attacks?), but I can't see how it would be relevant given the ranged attack cd.
I've been having fun playing pup lately and learning the way the maneuvers work with the pet's AI. From my knowledge of Cor rolls they're likely using Companions roll ( regain regen for pet) and BEast roll (extra atk / ratk) . Utilizing Drum magazine (an attachment) you can pop wind maneuvers to enhance the speed at which they fire as well as have them use barrage turbine(fewer arrow barrage). There is also a fire attachment that'll convert the said fire maneuvers you may have active into 25 tp ( a semi meditate). All things considered.. damage may be a little less than a ranger using Anni/Yoichi who is fully buffed with 4 minuets + chaos... however they will never get hate do to deactivate.. and their weapon skills are highly accurate and consistent (roughly 3k to delve mobs, maybe upwards of 3.7k?)
That's just insight for those readers here who aren't sure why Pup is considered! :D
Edit : Also the more wind maneuvers active at a time the faster your pup can shoot... its a very very low delay between shots if you can muster up 3 maneuvers for a period of time (overload rates are a problem with using this too much though)
all these 'others' claiming to kill shit but are peeps seeing peeps walking aroudn with new wepaons and stuff?
u can buff with cor
according to their 2ch etc... i dont go those sites/forums so i personally unsure. I only got these info with /tell cos hes my sunday LS leader
also you can beat kurma in 5-8 mins or so with a MNK+enspell heavy setup........ so i assume formless strikes does work for its harden shell gimmick
I thought Drum Mag imposes a pretty significant racc penalty?
The penalty was significantly reduced a long time ago, and alternator has 70 agi and a crazy amount of racc on it, not to mention +20 racc on rigors.
If this strat is true, I would assume they are sending the autos into melee as well thou. I can't imagine cor roll regain and one ranged attack every 12-15 seconds is enough to cut it for dps, unless companions roll has a lot more regain than I think it does.
i am curious as well... does automation gets weakened? and does cor's roll that buff the pets gets dispelled? or is those roll an effect on the master that somehow transfer to the pets
companions roll regain is pretty potent... according to wiki, a lucky roll is 20 HP and 5 TP a tick, even an average roll is 3 TP
Lucky is 5 TP/tick and XI is 7 TP/tick. Burattinaios are another 1 TP/tick, but you're still around 1 WS per minute from Regain.
I really doubt a puppet alone can make half the rng dmg.
need real pup to tell the damage really since most of us know nuts abt pup i think haha
the strat is currently just a foolproof one, its like a strat that can win with minimal planning and its "possibly" harder to go wrong.... i bet it can still fail but the chances to fail is prolly lesser since its definately solely relying on the pets to kill tojil and basically the pup just do nothing?
idk like i said i know nuts abt PUP haha XD and thats all the info i got: "People did this setup and won"
how good or how pimp the PUP/automation needs to be? i have no idea
They don't get weakened no. Recast on resummon is 1m with deus ex automawhatever. Rolls would have to get dispelled from the master not auto.
Survivability with attachments, merits, pet: -dt gear, and alternator, survivability is extremely high. Regen from that cor roll would go a long way as well.
The Puppetmaster would need Alternator, maybe Rigor Baghnakhs for the first two NMs, a few attachments, and a few overload pieces. If they could make a massive AGI build to get their AGI>Automaton's, that would also be useful.
The only reason this strat would (possibly) work is because you can bring more PUPs than RNG, not because a ranged PUP is going to do more damage than a RNG. I still don't really believe it though. If he is weaker to magic damage 100-75%, then PUPs might have an advantage there, though.