So how bad is Krabimanjaro?
I figured out their plan:
http://www.ffxiah.com/item-sets/299134
Fucking Pigeon Earrings, NQ Spike Necklace, Mercenary Captain's Belt and Sun Ring.
They want us to look gimp again.
(In all seriousness, that's a 5-hit build with 18% Double Attack gear and capped Haste. Broken!)
So...is there any reason to ever do skirmish or repeat Naakual fights at this point? Delve seems to have made everything prior completely irrelevant. I feel like players in Bayld gear could repeat enough Delve fights to purchase gear that is better than skirmish or Naakual gear. Thoughts?
Less gear talk more NM talk! Can't get the gear without killing the NM's!
T5 crab in Foret seems weak to magic. Mura works wonders while other DD lack.
T2 Uragnite, no idea. {Help me out!}
T3 Pugil, no idea how to lessen the add effects. {Help me out!}
T4 orobon, heard nothing, fought nothing. {anything}?
T1 craklaw, nothing special. Seems to be weaker to physical when TPing. Also, ned to stun carapace.
For the pugil have people just blink tanking it to avoid its obscene enspells? Not done it myself so don't know how feasible it would be with the aga spells.
didnt someone mention the pugil uses a specific order of magic elemental casting, maybe casting with the oposit element nukes on it lessens the enspell effect building up so quickly?
I kind of feel like an idiot for asking this, but does Aegis reduce enspell damage?
Remember that the lower D R/E weapons are also augmentable along one of three paths as well, according to SE:
I'm going to assume that since lower upgrades need lower RP to get rank, each NQ Airlixer is going to give 1 RP. From SE's gear progression picture, the Rank2 piece needs 40 RP to get Rank3, the Rank5 piece needs 170 RP to get Rank6, and the Rank6 piece needs 250 RP to get Rank7. At 1 RP per NQ Airlixer at 500 per, that would be 20,000 for Rank3, 85,000 for Rank6, and 125,000 for Rank7. Again, this is purely speculation that NQ Airlixer would be only 1 RP, but that seems reasonable. The bigger assumption would be how much +1 and +2 Airlixers give. Cost-wise we could assume 5 RP for +1 and 200 RP for +2, but in reality they should give more.Originally Posted by SE
Now to the few people who have gotten the armor/weapons to drop, like the light melee cap and the R/E club, has anyone actually chosen a path and applied an airlixer to it? The gear progresses really godawfully slowly, but it would be nice to at least see how useful those lower-tier R/E weapons can become compared to their crafted counterparts.
To see slow gear progression per point we can use SE's gear screenshot and Cambion's post about his cap:
Unlock/Rank1: Stat1+8 NextRP: ???
Rank2: Stat1+8 Stat2+4 NextRP: 40 (20,000)
Rank3: Likely Stat1+9 Stat2+4 NextRP: ???
Rank4: Likely Stat1+10 Stat2+4 or Stat1+9 Stat2+5 NextRP: ???
Rank5: Stat1+10 Stat2+5 NextRP: 170 (85,000)
Rank6: Stat1+10 Stat2+6 Stat3+1 NextRP: 250 (125,000)
Done.
http://www.ffxiah.com/item-sets/299134
Simply replace Rose for Pole Grip.
Enspells go through the usual resist checks and are subject to MDB, so I'd say yeah. But not-a-PLD, so mileage may vary~I kind of feel like an idiot for asking this, but does Aegis reduce enspell damage?
I was thinking about this, but our events don't start until way later. Has anyone tried this?
Mastop - Ceizak Battlegrounds - G-8
Gnat NM, uses the usual gnat moves and has extremely high evasion (was way off capping acc with amano, sushi, x2 madrigals).
Poppped it 3box with SAM SCH BRD(4 song) just to gauge its difficulty, had no problems staying alive for 25mins (it had raged obviously) even with terrible dps output. Ended up getting it to 92% before I got bored and let it kill me (it had stayed at 92% for over 5mins so maybe has some regen or I was just doing so little dmg I never took it down enough).
A single pld, brd, sch and sources of unmissable dmg would have no issues taking it down
Booming Bombination - 300-800 damage + Magic Def. Down and Defense Down
Bombilation - Resets TP to 0 or Plague
Insipid Nip - 100-400 damage and I don't remember effects
Cimicine Discharge - Slow and maybe some other effects I'm forgetting
Casts Addle, Slowga, Sleepga, Breakga
https://www.bg-wiki.com/bg/Category:Delve
Delve page up. I'll start creating individual NM pages for population of fight information as well. Check/verify info with what you know. Notably, still missing exchange list for semi-pure celadon.
Why the hell would you merge this topic with 3 completely useless posts for an OP -_- I was super confused for like 5 minutes lol.
Anyways, I'm going to try to keep the OP dynamic and up to date with important info from the thread as I can manage. Going to remove the redundant official help info and try to put in more useful stuff about the individual NMs.
Edit: Or the wiki would be better/more preferable for each NM and its strategies, I'm going to try to describe how the system works and what all the goofy ass terms mean.