Raptor is a very tough opponent for us, killed quite a few of us. And got some dc.
Raptor is a very tough opponent for us, killed quite a few of us. And got some dc.
We did Eft + Raptor. I was the holding melee on Raptor except I died due to a mage mistake which made it a bit messy and take a few extra minutes.
You also lose 3-5 minutes running from the NM's to the Boss and then pulling. You have to deal with the adds on the way somehow (either killing them or saccing them) and then you have to pull Tojil in another room full of adds. Plus you have to get buffs back up from the run.
ahhh ic :D
yea fuck raptor.......... i also noticed u guys pull tojil out to 1 of the corners, and the nearest corner i can think of is a lil far >_<
That's not actually a corner. It's the tunnel before the room. There might be a better place in the room to fight it, we've never looked.
RUN for now is just a fun job.... GEO actually finally have a place for greatness for a new expansion job.....
not to mention merits and AFs inc
I will say that that damage was with no PDT/MDT gear on though. When it's at 15% and you have 2 minutes left, that kind of thinking goes out of the window. That happened at 2-4% left fwiw.
Since the Delve boss key items are temporary but the regular NM key items are permanent I thought I'd point out that the Anomaly Expert dialogue from dats makes it seem like she gives you a reward for finishing all 3. So it's possible that's why they are temp. Once you get a reward once the key items would be removed until you get the 3 again for another reward and I assume it doesn't impact your ability to buy plasm items.
Hopefully we'll find out this weekend, but if the difficulty increase between shark and tojil is the same as bee=>tojil, we'll need more than a week to gather bead/do enough trial attempt.
For the NQ mobs we use a BRD. Sleep them on the otw to the boss and then log out. That way there is only a couple to deal with.
We do the same thing except just have the BRD die and RR. Makes little difference to the rotation and there's no mobs to deal with after.
I keep hearing conflicted opinions between Yoichi vs Anni debate especially on the Fracture bosses. Figure I'd ask here to get a final conclusion on how far behind bow is to gun? (I don't plan on leveling SAM) With decoy shot and good hate control, I feel like there shouldn't really be a difference between the two hate-wise because you're bound to get hate eventually.
I just generally like bows over crossbows and guns in media and entertainment, so I'm wondering if I'm wasting my gil and time for a personal preference.
Haven't really noticed a difference. Our Anni's generally do slightly better damage in the parse but could be down to the players too.
Our only RNG who pulled hate on T-Rex was actually an Anni.
One thing to consider is that Anni will probably get a larger boost than Yoichi when they release Delve Ammo. Yoichi will probably get the bigger boost when they upgrade R/E/M.
It's not that far behind, but if you don't plan on using it on SAM, then there's really no point in upgrading it over annihilator, unless aesthetics are really that important to you. For pure damage (last stand vs ?) there's really no comparison.
ffxiah /player/Asura/Dimpson
Someone else with Oaxitur, none of that group are posting here are they?
Dimpson is in cclegion and in screenshot about win we posted.
Jem, don't suppose you can share your Tojil kill time stamps? As in, time of entry, first NM kill, second NM kill, and when Tojil was first engaged. It would be much appreciated.
Entry - 22:24:33
Entry Movement/Actions allowed - 22:24:40 (i.e. when it loaded and I could meditate)
Raptor Engage - 22:25:40 (My first swing)
Raptor Death - 22:31:30
Eft Engage - 22:31:51 (First action I can see it doing, I have other peoples damage filtered and I was weakened)
Eft Death - 22:37:12
Tojil Pulled - 22:43:08 (Time when PLD pulled not engage)
Tojil at Camp/Positioned/Engaged - 22:43:50 (This is where I see DD abilities firing off, I have their damage filtered so can't see when first shot fired.)
Tojil Death - 23:09:03
Raptor and Eft could have been quicker as I died on Raptor. We also derped and ran the wrong direction when running to Tojil which wasted maybe 60-90 seconds.
For pure dmg you'd use delve bow if using bows anyways. After delve ammo anni will be far ahead. In fact coro should end up being almost as strong as last stand with delve ammo lol.
Also all this base dmg is making slugwinder actually competetive now. With new bow I think sidewinders is the most dmging ws
Sidenote: Just had worst pug farm ever... most of the people I know are good but got some peeps I didn't recognize... people didn't know which way was left or right. Both the schs I had assigned to me got lost following me within one minute which since I kept stopping to let melees pull adds off me is kinda wtf.... someone claims 3rd nm. I finally get all 3 after a few people die and someone pulls one off of me. Then someone else tags it so I don't even get it when he dies. Finally like 10 minutes in I die from 0 cures the whole run even though I had 2 schs whose only job was to keep me alive...