I don't think you can kill it w/o wsing, also keep in mind Coro and Namas have a huge accuracy boost, Last Stand and Apex don't.
I honestly don't know, you would have to math it out. I mean theoretically if you have 6 RNG's then you only need 86 DPS from each of them for Bee.
I will say that Namas/Coro does 3k+ though so it's quite a hefty loss by not WS'ing.
Also just so it doesn't get lost on last page.
Tojil 2nd Attempt - http://www.twitch.tv/f0ndue/c/2302972
5 NM Clear - http://www.twitch.tv/f0ndue/c/2302961
We don't have videos of wins because our recorder couldn't be online. We won our next attempt at Tojil and that wipe was solely down to player error.
free tip (if it hasn't been mentioned before), have RNG use blinkmenot so they don't blink. They will be able to see when they are done shooting and spam macro faster. A second extra adds up over hundreds of shots.
Maybe when everyone's deck out in full r15 upgraded gear then dd'ing would be feasible. Till then stick with what works! Fact is they designed these bosses so you can't just zerg them dead. They all aoe and fuck you up if you try. Who knows maybe if you made a perfectly balanced group if dd range and nukers it could make them super easy, I dunno. Not willing to risk beads to test that shit.
Our strats were from practicing on the bosses when we had 10 minutes auto pop before they changed it. Pretty much realized meleeing the bee and toji and shark not gonna work lol. I guess since you need beads now to practice on the boss, it's a bit of a disadvantage. But heck jem killed it 2nd try, just means they have good teamwork and know how to properly buff.
If you can't get it right, then practice. practice alot, with the same people. You need to know who is who, and what job they are on. Make macros to invite, make spams saying who should go where. Communication and teamwork is key. You aren't gonna win if you aren't comfortable with your team. So work on that communication.
Healers need to cure status right away, you need to know what each tp move does, and what to remove soon as you see it readied. One healer doing all status not gonna cut it, they do multiple debuffs.
If you don't got beads, well you can go practice on cohlkab. Not exactly the same but similar. Practice killling the NM's inside, practice till you can kill them fast as you can using the same setup you would take to kill boss. Can't have mistakes, every second wasted can cost you the win.
Duno what more to say, we said to stack accuracy. You will likely lose your first try. it's a given. But you learn from that loss, know what to expect and hopefully win the next time. Even with all the knowledge you still gotta execute, and that takes practice.
If your rng need practice can always do Legion the rng way.
You have to use relic, hate = bad. I was spamming mega sidewinder with spelog bow lol. Was fun till I pulled hate.
You only have to use Relic for boss though. Remember your RNG's can use Delve bow for the other NM's providing they're not too stupid about it.
Hmm. Assuming 1 tank party and 2 full parties of SMN, you'd need to do 2142 damage per BP to kill the mob in 35 minutes. Realistically you're not going to BP *exactly* ever 45 seconds, so call it 2500 damage? Once they put int the SMN-Alternator, someone could see if that's reasonable or not.
I'm happy you guys beat it and are sharing so much info about your kill, it's very much appreciated, but isn't it possible many factors went in your favor to pull off such a fast/easy kill and there are some legitimate difficulties some groups are facing that didn't have the same luck? Not in anyway saying it's extremely hard, but there might be some additional "FU" aspects to these fights that we haven't discovered yet that could make that "joke of a fight" into a long, drawn-out missfest.
I know in our 1st serious attempt at Bee, the first 1-2min, doing 5-6K+ WS and 8-900 ratk with capped acc, it seemed like we were going to cruise to a 15-20min win, but something happened around 86%, I don't know what or how, but our acc just floored. This is with SV prelude, hunter's roll, accuracy food, not gimp racc sets, GEO eva down and all DPS died for 3min. Then again at 75% from the 1st droning. In hindsight, we should have TP'd on fodder mobs and just WS'd the boss, but no way we'd be pulling off a 15min kill with 6min at that point of floored ranged accuracy, and potentially 6 more min of it from droning alone. I wouldn't say we executed everything perfectly, but it wasn't our setup that caused us to time out, it was the NM just saying FU, you aren't going to damage me.
Maybe the NM has more trick, but our dry run was the exact same as our main run, except we were missing 3/4 of our main rng, I don't think we could have been lucky back to back, but that's a possibility if I find bead, we'll kill again this week-end.
Should we try to record it ?
Biggest "FU" for my LS (and probably many others) is lack of relic RNGs, especially good ones. Really hoping other strategies work out, if the test server lets you enter Delve then we should totally organize some test fights.
Just to add, we had very low accuracy at some point in the fight too, but damaging it seems to have make it go away.
I should point out that the Wild Card reset he's talking about happened at like 13% HP. It was under 10% before we got the BRD's back in party and songs started being re-sung. It had very little impact on overall killspeed.
It's possible that there is something on this fight that is causing the huge discrepency in DPS between our group and others. Like Ccl said though, we did have the evasion spikes like everyone else has described.
Also not all ranger are equal, looks@ taint parse rng dps and ours, they have the same racc as our best rng but about 100 less dps.
I swear it's mostly JA usage. I'd really laugh hard if someone used my addon and pulled ahead by a lot.
Thats the thing. Not a lot I can tweak with my setup. My gear is very good (3 small change I'll make next time) I was spamming arrows, use a good Spellcast for max snap and up until 25% my Namas average was almost 3k until it gained some sort of PD at 25% and I was hitting it for 1200-1500 all of a sudden.
There is more behind play better when it comes to 100dps, especially for me a Krisstina.