Looks like I have been allowed: This wiki page right here
Looks like I have been allowed: This wiki page right here
PM me it and I'll post it.
If those are real, and plausible, then that completely solves the problem the anti-RNG stacking people had.
You can also break the link up into parts like
www
.blahblahblah
.com
/LSPFTW
Edit: MNK one doesn't look real because they listed materials instead of armor for 100k pts. I tried to post there, but I kept receiving a runtime error. NO GAIJIN!
Ok I missed the first strategy posted. They sealed 2, 3, and 5, so they did Matamata and Peiste.
DDs: Lv15 weapons as you said and they used sushi
GEO: "Katto" HP gear, Capped skill, merits, and tav tacos
GEO spells: Geo-Torpor, Indi-Frailty, Geo/Indi-Languor, Geo/Indi-Focus
I think they note that they did 50 stuns without resist using this and that you can use WAR and Lightweight DDs; no mention of win, loots, or records though
Setup is as Zerowone said earlier though
Jpns on my server jsut killed toji with monk strat, not fake at all. Said was 10 minute fight.
Fuck r15 rigors though, will try it maybe after winning with rangers and buyin oaxtirs lol.
they had 2 taru 1 mithra 1 hume mnk btw, missed 0 stuns. Dunno if if someting NA can pull off due to lag.
So....did anyone cook the meat yet??
Taint, maybe GM watching you and making bee hard to fuck with you guys??!
I'm surprised at fighting peiste instead of raptor, this DT on bee is really weird, gonna try to get some bead to give it another shot.
Pieste is a ~3min fight with lower risk of death than raptor, morimar t4-5 aren't able to spawn as far away as they are in ceizak.
That said matamata + pieste doesn't make any sense to me at all, unless they are able to zerg down matamata after ~4 tp moves then eft should still be quicker. Matamata + Eft makes most sense with mnk strat, since you can have 1 mnk + mage prep the matamata and have both NMs dead in ~7mins.
And again whilst it probably does work, for love of god can we get some damn screenshot evidence? A title, a weapon, the buyable items screen. Just something.
It would be so easy to just check someone and post them with the title or the weapon and eliminate any semblance of doubt.
EDIT: For the record, we started hitting stun resist at 16 stuns when we took a SCH using the appropriate gear / buffs.
I didn't take a screenshot, but i can confirm that JP LS CrystalBlue has title of tojil kill today. Doesn't prove what they went in with, but I know their 99 GEO had title lol.
Personally I don't think this changes much, if you have the RNG, why risk the melee? Especially with innate NA lag versus JP latency. Pretty sure we'll still kill with RNGs.
Well if Macross is correct in saying the fight time was 10mins, then it absolutely makes sense to risk a melee strat. A 10min tojil fight combined with the fact you can kill the first 2 NMs much faster than you can with rngs will allow a huge amount of leeway, as in you could full wipe to Tojil twice and still have time to kill it if you had someone sacing it.
Lahar isn't hard to stun with battlemod either. Would be considerably easier than the 3sch stun strats in legion for most people, since these zones don't suffer from the aweful lag a lot of people experience in legion.
If you do matamata+eft, both way take 7-8min for both NM. With rng buff+new ammo+our weaker rng getting better, we could prolly under 15min it, but def not 10. If mnk way is true and as safe as rng, once enough Oatixur, can def do 4 NM + Tojil then.
The only bit I doubt is the '50 stuns'. Like previously mentioned, an appropriately geared SCH using abilities hit the resist wall at 16 stuns when we did it.
16 stuns could be more than enough though.
No way the R15 Rigors are 100% required, it's just a (albeit a nice one) stat upgrade in one slot. Doesn't make or break anything.
I wouldn't be surprised to see it end up like this, where you either:
a) RNG strat, more failsafe, but takes longer so you have to be faster on the NMs
b) MNK/alternative strat, far faster but riskier, allows more room for error on NMs
considering the acc needs on these NMs, I wouldn't be shocked if that is required just to use a hybrid set. The part that makes me skeptical is the fact they pointed out using Wild Card. This means they may have been relying on the reset to speed things up or keep up Soul Voice songs/Embrava.
Watching Fondue's video: He started the fight with 216 dark skill, obviously dark arts but there is still a fairly large amount of skill missing, idk what his stun set looks like. His first resist came at 16(or17 lost count) stuns, he then reisted a couple but it landed again on the 20ish cast.
Obviously your first fight or w/e so he was stunning stuff other than Lahar, has building resist ever been tested, does it have a time decay element or is it a boost to magic evasion that doesn't decay?
We used a sch with capped dark skill/good gear set, still started to get resist@20ish.
They're basically saying that the combination of Indi/Geo-Malaise+Indi/Geo-Focus + Thunderstorm was very helpful.
The line about 50 stuns: 風水魔法はジオトーパー/インデフレイルとジオランゴール/インデフォーカス ジオランゴール/インデフォーカス併用でスタン50回程 度までレジなし しっかりスタンしてれば風水士も羅