Only issue with Turtle Stomp is that it's physical. Getting the actual attack to land is probably the hardest part. The new BST 1hr would make it so much easier to land these debuffs, but those things are never coming out.
Yeah don't get me wrong I don't have anything against you or anything, I just have a hearty amount of rancor for any situation where someone doesn't think things through properly or entirely and outright dismisses an idea or claim based on false ideals. Not saying you personally did or are doing that, but it happened a few times in here.
Technically you could get a boss planchette set with beads then transfer your dood to the test server to safely use up there while keeping your real server planchette for a legit run. But finding 18 ppl who all want to waste their time testing stuff and downloading the test server is probably even rarer than making the boss planchette anyways... so. If only it were so easy to be able to throw away attempts at trying new things. Oh well.
Tojii down on Sylph! Congratulations Wardenxi on becoming horny...ier!
So does my server just suck but are any other people having trouble getting gearKIs in pick up parties?
Been in at least 10 this week, still not a single KI, some 5-10% depops
There is a "sheep mentality" when it comes to this game. Not a lot of risk takers. Most LS' s didn't even bother with fracture bosses until another group toiled with trial and error and had success. Whether the info came from the hints of a NA group or the posted translations off jpwiki and blogs the epeen ego becomes irrelevant since most recent wins are copies off that info. Yes this is like one of those Obama you didn't really do it on your own messages. That being said if you have a RDM that can't land blind don't be afraid to see if a pld can land flash or if blu could land antic. There is a lot of variety in this game and some of less popular jobs arent useless, but we are seeing a lot of people who can't think of how to make use of them. And if you think the player base isn't that dense just look back at the dev hint video of AV now and laugh to yourself about how they put the 2hr lock strategy right infront of you and nobody picked up on it for years... and its not like the elite minded individuals and shells from back then aren't the same ones now.... now then back to delve.
This is regarding some of the malarkey earlier on this thread.
Can you not just enter Delve with a tank PT and wait til the boss chamber opens still (or was this what they changed?)? Just take in a tank PT with a BST and see if anything lands?
That was changed back when they did the delve NMs force depop @ 20min.
Nothing spectacular in light of everyone else's recent accomplishments, but it was nice to get our first win and start working towards getting a 5 NM + boss kill. 5 monks and a dragoon, and only 1 geomancer; everything else was just the same as the current monk strat.
http://i1101.photobucket.com/albums/...psbc69ec43.jpg
Cant you clip through the wall to the boss room inside the fracture?
Delve MB/Plasm Axe/Axe Bst has higher DPS than a Upu Drg. Like 40ish compared to 32.5ish I think? On top of that, Ruinator is stronger than Stardiver. Assuming 5/5 for both, capped fstr for both (favours polearm as higher fstr cap), 200 base STR, upu vs kere, Ruinator is 17% more damage than Stardiver BEFORE you account for Ruinator's pDif boost if you're not attack capped.
Higher DPS, Higher WS Dmg, Better Debuffs (if accurate enough to land). You can't argue for Drg over Bst unless you're using Drg as a Decoy Shot bitch (And even then, an argument can be made for Snarl).
My Drg is 99 with all the good r/e shit (muled). My Bst is 10. I'm in no way prejudice, but for dmg+debuffs, if pet accuracy on aforementioned debuffs is good I can not logically suggest a drg over a bst, equally geared with delve MB weapons.
Even if you were single wielding on Bst their DPS is almost identical before gear, and with the above example of 200STR Stardiver is only 1.1% stronger than Ruinator. At 250 str, it's 2.7% better. If Bst's debuffs land, that boost over Angon's will blow that slight WS dmg loss out of the water.
Those 1.1/2.7% numbers are again before pDif meaning if you're not att capped, Ruinator will again be stronger due to the 35% boost.