On our Shark attempt, stuns were fine until he got the Aura (HP visible with Aura up), then they all resisted.
Someone mentioned the Naakural Sharks Aura went down with magic damage. Shark strat might be a BLM one in the end.
On our Shark attempt, stuns were fine until he got the Aura (HP visible with Aura up), then they all resisted.
Someone mentioned the Naakural Sharks Aura went down with magic damage. Shark strat might be a BLM one in the end.
What do you mean by low enough? It's fairly easy to tell if Max HP Down is taking effect. The effect lowers Max HP by 10% and only last around 30 seconds. Attacks from your pet (when they hit) is no where near enough to budge monsters HP below 99% so if the monster suddenly went from 99% HP to ~90% HP it would be pretty noticeable.
Has anyone made the magma steak yet? I really want to know what it does! Considering the quality of delve boss drops, my hopes are high that delve boss food = godly.
Someone in ls said he saw somewhere posted it was something like 23% att with 180 cap and vermin killer... I'm trying to make it myself but none are in any bazaars or ah. And most the people with horns either don't respond or don't have meat... or dc right after I ask to buy...
Right now we planning on locking snail and pugil. Doing the 5nm then practice with time over thing before we use our beads.
Didn't have Aura up from the start on yours? On both of our attempts, HP has been visible from the very start with Aura up. On one attempt it disappeared at 66% ish, on the other it never disappeared. I assume it does whatever gives it the aura on pull so maybe can be stunned immediately?
I think the only magic damage we will have dealt to it either time is ES Impact.
Well technically you would have only noticed if it had worn... idk have really tested it recently but think last page someone mentioned it lasting a longer than that hence why I prefer to see if it landed vs seeing if it wore off.
They may have specifically made it so that wont land since it woulf actually mak bst useful. With the other slug move landing though I'm curious about tortoise stomp. Be impossible to test via wearing off unless the mob has a move that forces it off but would be nice to have 25% def down whole fight then switch to something else for KI in the event ooze doesn't work
Ok, it's entirely possible I didn't pay attention and it did take a couple of % to go up then.
Well on the first attempt I did think about 95-97% but I was dealing with adds so couldn't be sure. On the second attempt it was definitely up as soon as I targeted my first shot so 98-99%.
Do we know which move triggers it?
Carcharian Verve grants tchakka shield effect as listed on wiki. Tchakka cannot be stunned after using verve.
I don't know if it's the same with the delve shark.
Is there any def/eva/etc stats on Tojil, Daku, and Muyingwa?
I saw someone post a few days ago insinuating that Kurma's buff dispel was preventable.
I didn't say anything at the time but I was thinking about it note so: is this true?
If you can prevent tortoise song that would greatly reduce the number of bodies we need to bead farm it.
doesnt matter of the song anymore
just get a geo to do def down and mag eva down on kurma and melee can burn it down with just 4 songs 2 rolls (no need brd rotate cos song is annoying)
average kill time is 6-7 mins, a little more with bad luck on mass shells but will never time out, with 6 pug DDs when i did yesterday
dispel will land almost reliably (1 in 2-3 times, so almost always have 1 person land if rdm sch and brd all dispel same time) with mac eva down. even better if u have spare geo for indi-focus
Taken down at request.
How exactly does that happen? Also might want to move it to Random Fail
Just tried Tojil for the first time with my ls, got it to 8% and got stun resist. A bunch of people were saying you could deaggro it and reset stun resist, this is false. It also regened to 58% with DOT on.
Quick question. What is the role of the pld if you were going to do the mnk strat on tojil?