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  1. #3501
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    Thats all i was asking for, i think my tone got some people in the jump on me bandwagon, and i apologize but i was just asking for the proof, thank you!

  2. #3502
    Jem
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    Quote Originally Posted by Doofus View Post
    dia3 is not the same as dia 2, not sure what you are smoking
    Quote Originally Posted by Doofus View Post
    and im all but certain you are wrong on dia2 +2 light shots being the same as dia 3+ light shot
    That isn't just asking for proof. That's acting like an ass to a very reliable poster who posted a known and proven fact. Nobody would have gotten in your face if you had just simply asked for proof instead of acting like you knew better and that Cair was stupid / lying.

    People are generally pretty reasonable if you question stuff in a friendly manner >_>

  3. #3503
    Yoshi P
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    Quote Originally Posted by Fake View Post
    If you aren't use languor then thats why, it takes Kurma from resisting dispel/finale 80-90% of the time to being able to land it almost all the time. 2 GEO makes the boss fights considerably easier.
    Yeah no geo. Had no idea the geo meva debuff was that potent, interesting.

  4. #3504
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    Stupid game, can't even do shark cause can't log in or zone.

  5. #3505
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    Quote Originally Posted by Jem View Post
    People are generally pretty reasonable if you question stuff in a friendly manner >_>
    I'm not sure that I've seen any evidence of this, could you point me towards proof? XD

  6. #3506
    ccl
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    We tested it in pvp, no proof cause it was already widely used on asura in legion, if you really want a proof take 3min to go check in pvp.

  7. #3507
    An exploitable mess of a card game
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    http://i22.photobucket.com/albums/b3...04077a4631.jpg

    lolArigatou. Typical ass clown antics.

  8. #3508
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    Typical yugl to come in when something is over and try to stir it up, i apologized and was done lol

    Try for 2 seconds to not be a drama queen

  9. #3509
    Ridill
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    Quote Originally Posted by Fake View Post
    If you aren't use languor then thats why, it takes Kurma from resisting dispel/finale 80-90% of the time to being able to land it almost all the time. 2 GEO makes the boss fights considerably easier.
    Do you have any parses of this. Not to be mean but if that's true assuming by almost all the time you mean let's just say 90% with (so not even quite capped) and without it is 20% hitrates... would mean that langour is giving -100 magic evasion which is pretty dang insane.

  10. #3510
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    i dont have exact numbers but it makes quite a difference, we stack the sch storm spells klimaform or whatever, anything we can

  11. #3511
    Ridill
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    Well assuming it follows the evasion down with 2hr you could go from 20% hit rate to 72% which is a bit more reasonable though still pretty awesome. Wonder if it would help land purelant ooze lol

  12. #3512
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    With the wind MACC staff and a good macc/enfeebling set, you can land Gravity II essentially every time on non-megaboss Delve NMs (haven't tried on boss). Klimaform isn't particularly needed, but it can help you continue consistantly landing Gravities if your group is lame and the mobs last >10 minutes.

    I imagine doing Saboteur Gravity II would help a ton on Tojil if you time it as SV Madrigals wear. Unboosted, Gravity II is -40, so Saboteur + AF3+2 hands and body + Gravity II is likely massive.

  13. #3513
    Ridill
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    Quote Originally Posted by Fwahm View Post
    I imagine doing Saboteur Gravity II would help a ton on Tojil if you time it as SV Madrigals wear. Unboosted, Gravity II is -40, so Saboteur + AF3+2 hands and body + Gravity II is likely massive.
    Hmm do those actually boost the evasion down... I know awhile back sab actually stopped grav from working all lol. But yeah if they all worked that would be in the neighborhood of -96 evasion.

  14. #3514
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    Having the proper debuffs on tojil make him so easy. we had a run a couple days ago where a geo did the wrong buffs, and the evasion down buff wasnt used, added a good 3mins to a 5-6min fight.

    So really any kind of evasion, def, magic evasion, or anything you can put on tojil without sacrificing damage is a plus. I think we use gravity 2, i dont really pay attention to the rdm

  15. #3515
    Ridill
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    Quote Originally Posted by Doofus View Post
    So really any kind of evasion, def, magic evasion, or anything you can put on tojil without sacrificing damage is a plus. I think we use gravity 2, i dont really pay attention to the rdm
    This is why I say bst evasion down!!! It's potentially better than all the rest combined lol

  16. #3516
    Jem
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    The worst thing about Tojil is that we generally reach him at like the ~25 min mark so by the time we buff/pull it means food wears mid-kill and you have to remember to reuse D:

    Had sushi wear on a kill tonight and I forgot about it making my acc drop to 87% overall for the fight.

  17. #3517
    I pullout to go pee.
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    Assuming you're using sole, if so just use +1

  18. #3518
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    Quote Originally Posted by Jem View Post
    The worst thing about Tojil is that we generally reach him at like the ~25 min mark so by the time we buff/pull it means food wears mid-kill and you have to remember to reuse D:

    Had sushi wear on a kill tonight and I forgot about it making my acc drop to 87% overall for the fight.
    Farm NQ mobs until your food wears and reapply. More plasm!

  19. #3519
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    JPs with Dakuwaqa title on Fenrir. Can't say I'm surprised, they're ruthless as fuck here.

  20. #3520
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    Quote Originally Posted by dasva View Post
    Hmm do those actually boost the evasion down... I know awhile back sab actually stopped grav from working all lol. But yeah if they all worked that would be in the neighborhood of -96 evasion.
    Saboteur is 1/2 or 1/4 strength on NMs. So it'd be -55 or -66.

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