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  1. #341
    Ridill
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    Yeah it's just kind of out of sink with what they normally do. They normally still say they did it in the update notes even if they were planning anyways prior. And that's what they did for like everything else that update so idk. Maybe just an oversite?


    Actually a T mob might not be the best test. If they were counting the stuff added with that update as introduced it would fall under the new lvl correct so the correction wouldn't hit till 2 lvl diff

    Edit: also in the past they said they were only doing lvl correction of the mob dmg to us not ours to them

  2. #342
    Requiescat in pace.
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    Doesnt actually have to be level correction. Levelling up increases stats (I assume its the same for monsters).

  3. #343
    Blue Magic is Best Magic
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    Quote Originally Posted by EjinCaitsith View Post
    http://img200.imageshack.us/img200/9...0430204524.png

    Killed it in about 12-13min. Had 2 Murasamemaru SAM.

    Seems to have 3 modes:
    1)Weak to melee damage and strong to magic.
    2)Weak to magic damage and strong to melee. Shoha with Mura doing about 4-7K dmg.
    3)VERY weak to magic damage and very strong to melee. Shoha with Mura was doing 10-17K dmg.
    ?)Might be 4th mode where it's very strong to magic and very weak to melee, but I didn't notice it on this fight.

    What changes its mode is using a TP move, doesn't have to actually use it to change mode(changes even if TP move is stunned). The modes seem to go in order, with the 3rd mode added in as HP gets lower(might only proc when it uses its special <30% HP move 'Debilitating Spout'. Debilitating Spout is conal water damage with zombie effect and full dispel, very easy to stun it or move to the side and it'll miss you.

    Not related: Used Alizarin Yggzi Bead III and it gave 1K plasm.
    13 minutes? Did you just straight up zerg it and get lucky? Thing has over 2m HP it seems and after he rages it takes forever lol. I had done over 30k Shoha and Kaitens to him randomly and others did the same. Even when he was in that dmg mode, it seemed he changed without WS.

  4. #344
    Can you spare some gil?
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    saw this walking around



    wut.

  5. #345
    Impossiblu
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    what the fuck

  6. #346
    Sea Torques
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    It's possible, 45 minutes can yield 3k~ or more plasm, and then all you need is the KI to purchase it and it's yours.

    Theoretically can farm it in a hardcore day or so.

  7. #347
    Relic Shield
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    Quote Originally Posted by Shenrien View Post
    saw this walking around



    wut.
    What.....the.....fuck....?!?!?!?

  8. #348
    PUP Power!
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    Quote Originally Posted by Squah View Post
    It's possible, 45 minutes can yield 3k~ or more plasm, and then all you need is the KI to purchase it and it's yours.

    Theoretically can farm it in a hardcore day or so.
    Yeah that's my plan. Get a good bunch of my ls players and go inside and farm the mobs inside as much as possible. I want my animator and sexy PUP pants!

  9. #349
    Jem
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    If you wanted to be really hardcore you could just go solo mobs for Shards all day until you had enough.

  10. #350
    Relic Shield
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    I haven't looked through the entire thread, but has anyone posted a good strategy for the Raptor NM @ Morimar?

  11. #351
    HABS SUCK!!!!!
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    Mdks group said yo have killed it with a pt of 6 (mnk mnk whm whm brd ???)

  12. #352
    Jem
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    Quote Originally Posted by Yeager View Post
    I haven't looked through the entire thread, but has anyone posted a good strategy for the Raptor NM @ Morimar?
    Pretty much turn up and kill it. It's by far the easiest one we have attempted thus far. Really was as simple as having the tanks hold it whilst the DD's kill it. We used RNG's but Mdk posted earlier that he managed it as a 5 or 6 with just 2 MNK's for DD's.

  13. #353
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    Raptor is easy, I can't think of anything special. Just note that it had a move called Whirling Inferno which gave AoE ST20 curse for a short duration.

    Also, lol at weapons being upgradeable also. I guess it makes sense in that they are just stepping stones to the boss drops, though.

  14. #354
    CoP Dynamis
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    Took around an hour. 11 COR for damage (RD+WC rotation), THF for TH. WHM WHM BRD SCH PLD PLD tank PT.

  15. #355
    Relic Weapons
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    Quote Originally Posted by Shenrien View Post
    saw this walking around



    wut.
    I soooooooooooo want that for my run!!! :D

  16. #356
    Weaboo of the House of Weave
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    Quote Originally Posted by zephr View Post


    Took around an hour. 11 COR for damage (RD+WC rotation), THF for TH. WHM WHM BRD SCH PLD PLD tank PT.
    This is what's gonna need to be adjusted.

    Needing to take 11 COR to kill something in 60 minutes (already absurd) instead of an infinitely larger amount of time is getting close to WoW raid stacking levels of fail.

  17. #357
    A. Body
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    Quote Originally Posted by Squah View Post
    Just fought Volatile Matamata, swapped between physical and magical weakness just like stated, but didn't seem to be triggered by TP moves or time. Maybe damage dealt changes it?

    In other news, DRK has some serious damage potential on this thing lol


    Led to 1600 damage melee hits with 95 apoc when it switched to phys weak mode plus souleater
    Return of the KC DRK?

  18. #358
    Relic Horn
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    Quote Originally Posted by Tymon View Post
    This is what's gonna need to be adjusted.

    Needing to take 11 COR to kill something in 60 minutes (already absurd) instead of an infinitely larger amount of time is getting close to WoW raid stacking levels of fail.
    But why Cors anyway? Because QDs are hardly resisted? Cant exactly imagine how 800 ( thats avg?) dmg every 40 sec would outdmg BLM for example.

  19. #359
    Relic Shield
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    Quote Originally Posted by Yeager View Post
    I haven't looked through the entire thread, but has anyone posted a good strategy for the Raptor NM @ Morimar?
    bring WHM to sacrifice zombie breath thing thats it. 3 MNKs with 2x madrigals 2xmarches boost-dex, sushi, caped accuracy, killed in about 10min.

  20. #360
    Jem
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    I always joked about COR allies back in the day to take things down but there was never enough CORs. We even dubbed it DCB (Divine Corsair Barrage!) but never thought I would see it actually happening.

    That being said, a 60 minute fight isn't absurd. Pretty reasonable to me. Neither is the fact that they took 11 COR's. That was what they opted to do but I'm sure it isn't the only way of taking it down. I mean it's no different to stacking BLM's or /THF DD's.

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