http://img200.imageshack.us/img200/9...0430204524.png
Killed it in about 12-13min. Had 2 Murasamemaru SAM.
Seems to have 3 modes:
1)Weak to melee damage and strong to magic.
2)Weak to magic damage and strong to melee. Shoha with Mura doing about 4-7K dmg.
3)VERY weak to magic damage and very strong to melee. Shoha with Mura was doing 10-17K dmg.
?)Might be 4th mode where it's very strong to magic and very weak to melee, but I didn't notice it on this fight.
What changes its mode is using a TP move, doesn't have to actually use it to change mode(changes even if TP move is stunned). The modes seem to go in order, with the 3rd mode added in as HP gets lower(might only proc when it uses its special <30% HP move 'Debilitating Spout'. Debilitating Spout is conal water damage with zombie effect and full dispel, very easy to stun it or move to the side and it'll miss you.
Not related: Used Alizarin Yggzi Bead III and it gave 1K plasm.