Battlemod Settings.xml:
Code:
<?xml version="1.1" ?>
<settings>
<global>
<cancelmulti>true</cancelmulti>
<commamode>false</commamode>
<condensebattle>true</condensebattle>
<condensebuffs>true</condensebuffs>
<condensedamage>true</condensedamage>
<line_aoebuff>${actor} ${abil} ¨ ${target} (${status})</line_aoebuff>
<line_full>[${actor}] ${abil} ¨ ${target} (${number})</line_full>
<line_noabil>AOE ${number} ¨ ${target}</line_noabil>
<line_noactor>${abil} ${number} ¨ ${target}</line_noactor>
<line_nonumber>[${actor}] ${abil} ¨ ${target}</line_nonumber>
<line_roll>${actor} ${abil} ¨ ${target} ª ${number}</line_roll>
<oxford>true</oxford>
<supersilence>true</supersilence>
<targetnumber>true</targetnumber>
</global>
</settings>
The two dots are the arrows.
As you can see, the ${NameOfStuffHere} is basically a variable for the value. So, you can move these around and even add custom text to design the type of chat you wish to display.