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  1. #4301
    Blue Magic is Best Magic
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    Mist is really easy to stun with appropriate chat filters on. It's the back to back you have to worry about, so make sure second stunner is ready when the firsts recast is down.

  2. #4302
    Requiescat in pace.
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    Quote Originally Posted by Yugl View Post
    Battlemod Settings.xml:
    Code:
    <?xml version="1.1" ?>
    <settings>
    	<global>
    		<cancelmulti>true</cancelmulti>
    		<commamode>false</commamode>
    		<condensebattle>true</condensebattle>
    		<condensebuffs>true</condensebuffs>
    		<condensedamage>true</condensedamage>
    		<line_aoebuff>${actor} ${abil} ¨ ${target} (${status})</line_aoebuff>
    		<line_full>[${actor}] ${abil} ¨ ${target} (${number})</line_full>
    		<line_noabil>AOE ${number} ¨ ${target}</line_noabil>
    		<line_noactor>${abil} ${number} ¨ ${target}</line_noactor>
    		<line_nonumber>[${actor}] ${abil} ¨ ${target}</line_nonumber>
    		<line_roll>${actor} ${abil} ¨ ${target} ª ${number}</line_roll>
    		<oxford>true</oxford>
    		<supersilence>true</supersilence>
    		<targetnumber>true</targetnumber>
    	</global>
    </settings>
    The two dots are the arrows.

    As you can see, the ${NameOfStuffHere} is basically a variable for the value. So, you can move these around and even add custom text to design the type of chat you wish to display.

    Can i just delete some of those lines to make it look like a normal chatlog?

  3. #4303
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by Cairthenn View Post
    Battlemod is interpreting the incoming action packets, dropping the chat messages entirely, and providing custom ones based on the information the packet contains.

  4. #4304
    Requiescat in pace.
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    No shit. I want it to NOT provide custom ones. It's like i'm not even speaking english.

    It seems to me that it would take effort to reformat the packets. Why can't I just delete all of that effort and have a normal chatlog? If its not that easy just say so.

  5. #4305
    Black Belt
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    Quote Originally Posted by Draylo View Post
    Mist is really easy to stun with appropriate chat filters on. It's the back to back you have to worry about, so make sure second stunner is ready when the firsts recast is down.
    i would just say its "not difficult" than to say "really easy" tho if your looking at stunning 1 specific WS via chat log which execute semi fast... a lag spike will miss it. its even faster than all tojil's WS

    if you have 3 sch, just stun every "red lines" animation during WS is more reliable and wont run out of charges

  6. #4306
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    Code:
    <condensebattle>false</condensebattle>
    <condensedamage>false</condensedamage>
    Try these.

  7. #4307
    Requiescat in pace.
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    Thanks i'll give it a shot.

  8. #4308
    Blue Magic is Best Magic
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    Quote Originally Posted by Arthars View Post
    i would just say its "not difficult" than to say "really easy" tho if your looking at stunning 1 specific WS via chat log which execute semi fast... a lag spike will miss it. its even faster than all tojil's WS

    if you have 3 sch, just stun every "red lines" animation during WS is more reliable and wont run out of charges
    That isn't really necessary though, all his TP moves are stunnable manually (even paralyze one) by just looking at the log with all chat filters on. Obviously lag spikes or latency issues don't count, but with a stable connection its easy with filters on.

  9. #4309
    The Syrup To Waffles's Waffle
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    Accounting for a stable connection with no server latency in Delve is like accounting for no sunrise in the morning.

  10. #4310
    Relic Shield
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    Anyone know how to do Krabakarpo? We tried Formless from 100 until it wore, damage flatlined at 10% eventually, same thing with physical until flatline then formless. tried a mix of mnks formlessing and some not, same thing.

    When formless was back up for the 2nd time, it was doing maybe 30 a swing, but twilight scythe was supposedly doing 400? Any ideas?

  11. #4311
    An exploitable mess of a card game
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    Best to test this with the outside version, but if Formless Strikes is breath damage (Uncertain atm if breath or term ignoring), then maybe magic dmg will take care of the rest. In other words, you would be capping physical and breath with those two, but magic is untouched.

    I know some people had complaints with the idea because of the Matamata, but SE is hardly consistent with the Breath/Magic distinction.

  12. #4312
    Relic Shield
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    Well I mean, Matamata probably works the same for any type of damage as long as it's not the same damage type. I never really knew that though, thanks. If we had a Mura SAM with our Twilight DRK it might solve the problem.

    Or make everyone merit requiescat who can use it.

  13. #4313
    Old Odin
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    Quote Originally Posted by Ramzii View Post
    Well I mean, Matamata probably works the same for any type of damage as long as it's not the same damage type. I never really knew that though, thanks. If we had a Mura SAM with our Twilight DRK it might solve the problem.

    Or make everyone merit requiescat who can use it.
    mura sam, requiescat and twilight are the solution. we tried outside with formless and all kind od dmg tanked at 10%, even magic which seems to share the spot with formless. didnt test ranged

  14. #4314
    Fake Numbers
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    Any chance we could get wiki updated with the nm weakness's, would be handy if I could point people to 1 place to read up on nm's so I dont have to repeat myself constantly

  15. #4315
    CoP Dynamis
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    Quote Originally Posted by grevenilvec75 View Post
    Can i just delete some of those lines to make it look like a normal chatlog?
    There's a toggle in the Windower launcher that lets you disable Battlemod and use vanilla chatlog. If Battlemod's aim was to mimic what SE did with the chatlog, the addon's name should be changed to "I-suck-chatlog".

  16. #4316
    The Syrup To Waffles's Waffle
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    Quote Originally Posted by buddyslack View Post
    Any chance we could get wiki updated with the nm weakness's, would be handy if I could point people to 1 place to read up on nm's so I dont have to repeat myself constantly
    Feel free to add it to the wiki..?

    It is a wiki, after all.

  17. #4317
    Lah
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    I fear messing it up so I never touch things, but it would be nice to have everything updated if someone finds the time

  18. #4318
    The Syrup To Waffles's Waffle
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    For reference, I'm more than happy to clean up pages, rearrange information, and what not to make everything look pretty and uniform (I did it on a large scale, smaller shouldn't be an issue ), but I'm not always keen to content specifications that need adding. I'm sure I'm not the only one who's fine doing that, too.

    That said, if you're uncomfortable with making changes, you have endless preview buttons and are also free to create a Sandbox page as a sub-directory of your User page, or even just mess around on your user page itself.

  19. #4319
    Cerberus
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    Quote Originally Posted by Ramzii View Post
    Anyone know how to do Krabakarpo? We tried Formless from 100 until it wore, damage flatlined at 10% eventually, same thing with physical until flatline then formless. tried a mix of mnks formlessing and some not, same thing.

    When formless was back up for the 2nd time, it was doing maybe 30 a swing, but twilight scythe was supposedly doing 400? Any ideas?
    Requiescat makes him extremely easy, perhaps even faster than peiste. The only problem is most groups don't bring jobs that can use requiescat effectively. You could have CORs, DRKs, and SAMs (w/o mura) use it.

  20. #4320
    New Merits
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    In regards to RDM for Tojil: Are magian MACC staves required to reliably land debuffs or is a solid enfeeb/macc build, using Chatoyant staff, along with GEO's meva debuff and macc buff enough?

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