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  1. #4541
    Black Belt
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    seen relic run barrage proc for 13k too before new bullets r out

    its just during the first 25% tho where it takes double piercing

    3-5k on 75-25%

    and then 1.8-2.9ks below 25%.... DT definately on but because its a bee it still takes good amount of damage from piercing

    a plain melee setup (unless u have like 4 drgs) is going to have a hard time below 25% so a rng PT(or even just 2-3 rngs) is definately better to have

  2. #4542
    Sea Torques
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    Quote Originally Posted by Arthars View Post
    seen relic run barrage proc for 13k too before new bullets r out

    its just during the first 25% tho where it takes double piercing

    3-5k on 75-25%

    and then 1.8-2.9ks below 25%.... DT definately on but because its a bee it still takes good amount of damage from piercing

    a plain melee setup (unless u have like 4 drgs) is going to have a hard time below 25% so a rng PT(or even just 2-3 rngs) is definately better to have
    I didn't screenshot it (but it's on parse!), but I managed a 38000~ barrage on Muyingwa when we cleared it. When I looked up after the barrage, it was at 68%. I had 2 EES both do over 12000 too. Both of those with 90 Annihilator.

  3. #4543
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    did a 1-5 + muyingwa with pug and win but the fight took 10 mins....

    DT noticable decreased at 50%. i did from 600 dmg at start, to 400ish and thn 200ish? at 30% and then went to shit below 25% to 2 digits as everyone else reported. The last 25% prolly took like 6-7 mins i forgot need to check my stream again

    definately a whole lot easier if 1 of the DD PT become a rng pt

    also not sure if anyone mentioned but 2nd round of KI doesnt give u any shit from the expert :\

  4. #4544
    Theory Fighter
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    Because there's no such second round. You don't lose the KIs, so you gain none when fighting them again.

  5. #4545
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    Quote Originally Posted by Taim Meich View Post
    Because there's no such second round. You don't lose the KIs, so you gain none when fighting them again.
    u lose all the KI when u first talk to the expert upon getting all 3

    what i mean is getting them again after 2nd set of KI doesnt let you have another freebie

  6. #4546
    Nidhogg
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    Sounds like a bug, as she clearly says bring another set and she'll see what she can dig up. First I've seen of that, surprised it hasn't been said already, unless most just get the 3 KIs then farm bayld endlessly.

  7. #4547
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    ok i went to check her again and theres an additional option to "Recieve Reward"

    and then it gives you another random item XD

    so can keep repeat this "quest" afterall i guess ^^

  8. #4548
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    Quote Originally Posted by Arthars View Post
    u lose all the KI when u first talk to the expert upon getting all 3

    what i mean is getting them again after 2nd set of KI doesnt let you have another freebie
    Oh, sorry, I'm stupid.

    I thought you were talking about the library rewards, not because you weren't clear enough (rereading it, you were), but because I didn't read it carefully and thougt I was reading a different thread (the Nakuaal one).

  9. #4549
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    There probably are additional rewards - but you just get nothing if the reward you were going to get is already in your inventory (I understand some can be rare/ex, right?)

  10. #4550
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    Arthars did all your DDs damage go to shit? Did Slashing,Blunt and piercing damage all get reduced?

    I've only killed him RNG style.

    Would be nice if I could bring MNKx2,SAMx2,DRGx2.

  11. #4551
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    Mura overrides DT, so SAM+RNG mix seems like the safest 5nm+bee strat.

  12. #4552
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    Quote Originally Posted by Darkmagi View Post
    Mura overrides DT, so SAM+RNG mix seems like the safest 5nm+bee strat.

    I guess my question is why RNG? Is it the piercing or is it the RA?

  13. #4553
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    Well if you have enough mura sam or know another way around the DT, you could skip the RNG yeah.

  14. #4554
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    Quote Originally Posted by Taint View Post
    Arthars did all your DDs damage go to shit? Did Slashing,Blunt and piercing damage all get reduced?

    I've only killed him RNG style.

    Would be nice if I could bring MNKx2,SAMx2,DRGx2.
    yea all melee damage went to shit, like 2 digits to 100ish tops. Drg is still doing 190+ tho and 200ish jumps

    formless didnt do shit on it, so idk if mura is gotta work. it might

    i did a highlight of the pug 1-5 boss win on my stream you can see dmg from there

    did did fluctuate around the 10%ish where i noticed 2 digits back to 100ish and then drop again when its abt to die...

  15. #4555
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    Check last page Taint, I posted our hybrid strat. Would be safer with 3 99 guns and a WHM instead of the ragtag group. I'll paste our parse results in here when I get home from work. Any way to paste it in here neatly or should I just alt-printscreen and post it as a pic

    And to answer your question damage was lowered but not by a lot, I saw a few 2500+ Shijin Spirals at low % iirc

  16. #4556
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    Quote Originally Posted by Squah View Post
    Check last page Taint, I posted our hybrid strat. Would be safer with 3 99 guns and a WHM instead of the ragtag group. I'll paste our parse results in here when I get home from work. Any way to paste it in here neatly or should I just alt-printscreen and post it as a pic

    And to answer your question damage was lowered but not by a lot, I saw a few 2500+ Shijin Spirals at low % iirc

    Yeah trying to skip the RNGers. We have to shout to fill our alliance each night as is. Not a ton of flexibility in our setups. Going to try a Blunt,Slash,Pierce DD set up and report back. If that doesn't work we can always Abyssea gear a couple RNGs ><

  17. #4557
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    Yeah, I'm fried from the heat (sitting in the office now though) so I totally didn't register what you were saying. Muh bad.

    We did a blunt/slash/pierce group with DRK SAM MNK MNK MNK DRG and errbody's damage continually got worse until double digit senbaak swings at 15%. Got something like 4 straight Muyingwa to 10% each time, consecutively. Let it sit for a few days, went "FUCK IT, WE'LL DO IT LIVE" and went with the unfinished relics galore I listed earlier. Definitely did not gain DT to RNG under 25%, hit that fucker for a 12k EES at 20% after a Wild Card reset (it probably crit though).

  18. #4558
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    Quote Originally Posted by Arthars View Post
    seen relic run barrage proc for 13k too before new bullets r out

    its just during the first 25% tho where it takes double piercing

    3-5k on 75-25%

    and then 1.8-2.9ks below 25%.... DT definately on but because its a bee it still takes good amount of damage from piercing

    a plain melee setup (unless u have like 4 drgs) is going to have a hard time below 25% so a rng PT(or even just 2-3 rngs) is definately better to have
    Ranged damage stayed exactly the same the entire fight. It does not get reduced at 75 or 50 or 25. That's why you can kill it in less than 5m with RNG. There have been a few reports of -DT at lower HP with RNG, but with a mixture of melee and RNG, I've never seen any -DT whatsoever, and it's very easy to spot -DT on RNG when your attack is capped.

  19. #4559
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    To me it sounds like Muyingwa has a mechanic similar to the blue mage from ToAU's final mission, where at each threshold where it can put up its aura it gains a DT in favor to what contributed the most damage, but instead of split up between the 5 diverse damage types, it's split into three, Physical, Ranged and Magic.

  20. #4560
    Bagel
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    Well, on one of our early muying attempts before we even considered various dmg types we managed to drop it to 15% w/ just using mnks until dmg hit a brick wall and we could only take it to 8 from there. Not really sure how to interpret that based on Helel and Athars' info yet tho.

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