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  1. #4721
    Relic Shield
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    Carbuncle

    I did my first tojil run with bech, the parse said in was 3% behind tow of the Oat monk's and 1% above the 3rd as an rigors monk. Very keen on getting into another pug with my Oat's on and seeing if I can top most people again.

  2. #4722
    Relic Horn
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    Sylph

    Does anyone know any rough AGI values for delve fodder or NMs (other than Mastop, who is a thf), via parsing crit rate? I'm curious if buremte gloves' 31 DEX would push my DRK's crit rate noticeably, or if I have to wait until next update when more adoulin gear gets DEX on them.

  3. #4723
    I pullout to go pee.
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    Carbuncle
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    Winterhoof

    Quote Originally Posted by Gokku View Post
    I did my first tojil run with bech, the parse said in was 3% behind tow of the Oat monk's and 1% above the 3rd as an rigors monk. Very keen on getting into another pug with my Oat's on and seeing if I can top most people again.
    You wont if I'm on MNK and not stupid DRG...

  4. #4724
    Relic Shield
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    Carbuncle

    Lol well send me a damn tell next time you go and I'll come monk and see how bad I lose.

  5. #4725
    Black Belt
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    Arthars Menethil
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    sam shouldnt win unless someone DC and the fights goes longer......

    MNK should do in the region of 220k minimum to 250k subbing RUN on daku in a 6-7 min fight

    drg in the same region too

    sam usually tops at 220k in goups/pugs i made/joined

    we did 4 fights yest all with similar results, cept for fight no.3 where drg dc entire daku and sam came out with 270k while other mnks 250-260k

  6. #4726
    The Syrup To Waffles's Waffle
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    So, this is what a 4 MNK DRG SAM Muyingwa looks like damage wise.



    Jinjo DRG > (Ramzus, Sylow, Thongypoo) MNKx3 > (Terrestrialrage) SAM > (Cuzenu) MNK

    PDT is definitely triggered after aura if a condition hasn't been fulfilled, because with 2RNG 2MNK DRG SAM my damage was constant.

  7. #4727
    Custom Title
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    Diabolos

    What's the crazy inflection three minutes in? Spirit Surge wearing?

  8. #4728
    Sea Torques
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    Bismarck

    PDT developing


    If doing muyingwa with full melee, the first 25% takes like 60 seconds. The last 25% can take 4+ minutes.

  9. #4729
    Relic Shield
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    Ziz Gorlin
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    that's pretty much what happened. we got the first 75% down insanely quick then the last 25 was brutally slow. i think i applied mantra at like 15% and it wore off at 3 >_>

  10. #4730
    Weaboo of the House of Weave
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    Tojil's element to remove the aura is Wind -> Light -> Earth(75% sure) -> Water.

    100% positive.

  11. #4731
    Relic Horn
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    Sylph

    Man, I wish you had posted that an hour earlier. My linkshell just got Tojil to 36% (our best yet) before he started resisting stuns. We let 2 Lahars go through (at 64% and 51%), so we would likely have beaten him if we could have taken his last three auras down.

  12. #4732
    Weaboo of the House of Weave
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    Unless you're taking over 10 minutes to get there, it's usually a stunning or a GEO problem, not a DD problem.

    Consider saving Bolster for under 50%.

  13. #4733
    Relic Horn
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    Quote Originally Posted by Tymon View Post
    Tojil's element to remove the aura is Wind -> Light -> Earth(75% sure) -> Water.

    100% positive.
    I've removed the 75-50% aura with fire twice

  14. #4734
    Weaboo of the House of Weave
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    Quote Originally Posted by Dotsudoku View Post
    I've removed the 75-50% aura with fire twice
    It might be multiple auras then. 4 times we've used Lux on that phase, and all 4 times it's gone down almost instantaneously.

  15. #4735
    Black Belt
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    removed 100% aura with water multiple times

    100% positive

    Quote Originally Posted by Fwahm View Post
    Man, I wish you had posted that an hour earlier. My linkshell just got Tojil to 36% (our best yet) before he started resisting stuns. We let 2 Lahars go through (at 64% and 51%), so we would likely have beaten him if we could have taken his last three auras down.
    i dont think removing aura would have win the run tbh... how can lahar even go off at 64% and 51% unstunned

    you got bigger problems to worry abt than the aura

    removing the aura is just a "fun fact" now... it wont affect you win or lose since next aura will be up before you really benefit the att down removal. you still gotta stun everything anyway

  16. #4736
    Weaboo of the House of Weave
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    It is a big difference on killspeed for us, but again, like I said before, the threshold for stun resists with optimal debuffs and gear is so long into the fight (over 12 minutes) that if you are seriously hitting the wall you have serious issues. Even with no boss gear at all, killing it in 8 to 9 minutes is completely doable.

  17. #4737
    The Syrup To Waffles's Waffle
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    I'm fairly confident Muyingwa gains DT after 75/50/25 if a certain amount of a damage type has not been dealt. My estimates suggest ~70k of a damage type (1/3 of that phase). Piercing would be 100-75 to prevent DT+ at 75% if I'm right.

    Anyone have damage graphs to suggest the same or different?

  18. #4738
    Hydra
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    Quote Originally Posted by Dotsudoku View Post
    I've removed the 75-50% aura with fire twice
    Our group has done this over 5 times. Is it possible each chunk of HP has two or more elements assigned to it?

  19. #4739
    Old Odin
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    Asura

    Quote Originally Posted by Dazusu View Post
    Our group has done this over 5 times. Is it possible each chunk of HP has two or more elements assigned to it?
    maybe its 2 elements
    1. wind thunder
    2. light fire
    3. darkness stone
    4 . ice water

    see a pattern of lvl 2 skillchain elements?

  20. #4740
    Relic Horn
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    Leviathan

    Quote Originally Posted by Dazusu View Post
    Our group has done this over 5 times. Is it possible each chunk of HP has two or more elements assigned to it?
    Given the discrepancy between anecdotes, I wouldn't doubt it. We abandoned the aura business with Tojil, though. As far as I'm concerned, it just reduces the output of whoever is on /RUN duty and introduces a TP move quite a but worse than Lahar

    Truth be told, Lahar is really not very threatening as long as your support players have the mental fortitude to not come in range with 300 max HP. My Taru still has in the neighborhood of 800-1000 HP weakened '~'

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