I did my first tojil run with bech, the parse said in was 3% behind tow of the Oat monk's and 1% above the 3rd as an rigors monk. Very keen on getting into another pug with my Oat's on and seeing if I can top most people again.
I did my first tojil run with bech, the parse said in was 3% behind tow of the Oat monk's and 1% above the 3rd as an rigors monk. Very keen on getting into another pug with my Oat's on and seeing if I can top most people again.
Does anyone know any rough AGI values for delve fodder or NMs (other than Mastop, who is a thf), via parsing crit rate? I'm curious if buremte gloves' 31 DEX would push my DRK's crit rate noticeably, or if I have to wait until next update when more adoulin gear gets DEX on them.
Lol well send me a damn tell next time you go and I'll come monk and see how bad I lose.
sam shouldnt win unless someone DC and the fights goes longer......
MNK should do in the region of 220k minimum to 250k subbing RUN on daku in a 6-7 min fight
drg in the same region too
sam usually tops at 220k in goups/pugs i made/joined
we did 4 fights yest all with similar results, cept for fight no.3 where drg dc entire daku and sam came out with 270k while other mnks 250-260k
So, this is what a 4 MNK DRG SAM Muyingwa looks like damage wise.
Jinjo DRG > (Ramzus, Sylow, Thongypoo) MNKx3 > (Terrestrialrage) SAM > (Cuzenu) MNK
PDT is definitely triggered after aura if a condition hasn't been fulfilled, because with 2RNG 2MNK DRG SAM my damage was constant.
What's the crazy inflection three minutes in? Spirit Surge wearing?
PDT developing
If doing muyingwa with full melee, the first 25% takes like 60 seconds. The last 25% can take 4+ minutes.
that's pretty much what happened. we got the first 75% down insanely quick then the last 25 was brutally slow. i think i applied mantra at like 15% and it wore off at 3 >_>
Tojil's element to remove the aura is Wind -> Light -> Earth(75% sure) -> Water.
100% positive.
Man, I wish you had posted that an hour earlier. My linkshell just got Tojil to 36% (our best yet) before he started resisting stuns. We let 2 Lahars go through (at 64% and 51%), so we would likely have beaten him if we could have taken his last three auras down.
Unless you're taking over 10 minutes to get there, it's usually a stunning or a GEO problem, not a DD problem.
Consider saving Bolster for under 50%.
removed 100% aura with water multiple times
100% positive
i dont think removing aura would have win the run tbh... how can lahar even go off at 64% and 51% unstunned
you got bigger problems to worry abt than the aura
removing the aura is just a "fun fact" now... it wont affect you win or lose since next aura will be up before you really benefit the att down removal. you still gotta stun everything anyway
It is a big difference on killspeed for us, but again, like I said before, the threshold for stun resists with optimal debuffs and gear is so long into the fight (over 12 minutes) that if you are seriously hitting the wall you have serious issues. Even with no boss gear at all, killing it in 8 to 9 minutes is completely doable.
I'm fairly confident Muyingwa gains DT after 75/50/25 if a certain amount of a damage type has not been dealt. My estimates suggest ~70k of a damage type (1/3 of that phase). Piercing would be 100-75 to prevent DT+ at 75% if I'm right.
Anyone have damage graphs to suggest the same or different?
Given the discrepancy between anecdotes, I wouldn't doubt it. We abandoned the aura business with Tojil, though. As far as I'm concerned, it just reduces the output of whoever is on /RUN duty and introduces a TP move quite a but worse than Lahar
Truth be told, Lahar is really not very threatening as long as your support players have the mental fortitude to not come in range with 300 max HP. My Taru still has in the neighborhood of 800-1000 HP weakened '~'