
Originally Posted by
chichicha
In my mind, I always thought that GEO/BLM is a better choice. For extra stun, extra ES Impact, besides of all the GEO Debuffs abilities.
After last week, joining some PUG to Tojil, when I was whispering (/tell) with some GEOs, they always pointing this task to RDM, and saying that /RDM49 gives them better survival. (Cure 4 , I guess...)
For survival, I thought that /SCH with Light Arts give them better Stoneskin and better Cure III (shorter recast, high healing skills) + Regen II ?
But then... when I come to think of the party setup, if SCH and RDM do their jobs right (Silence and Stun all moves from Tojil), why would they get hit from AoE ?
(and if they can always help stun also, again if standing close to see the animation starts.)
The setup in their party mostly as SCH SCH RDM BRD GEO GEO.
RDM and BRD MP refresh, they should not have any issue with MP right?
Debuffs for 2 GEOs is always Def down, Eva down, Mag eva down, and Mag acc up (This free up a GEO to stay out of AoE range right ?)
Hmm... I have been away for games a few weeks.
Since updates, I see that many GEO99/RDM49 x 2 to go Tojil nowadays. I must be wrong with those thoughts.
p.s.
Just did a low sample -
/RDM49
2 Cure III made 444 HP recovered (MP Cost 92) 1 Cure IV made 404 HP recovered (MP Cost 88). (Recast are approx. 4sec on both)
/SCH49
2 Cure III made 574 HP recovered (MP Cost 84) Recast 2 sec