Dakuwaqa doesn't need to be slept actually; just have your DDs turn/disengage to stop feeding it TP. It doesn't have some stupid amount of regain, so it'll at most TP 2-3 times during rebuff situations.
or u can keep on figthing and repply songs after 49th%s verve.... song should be going and end around 35%ish to finish off the fight.... since everything is stunned, brd should not be even close to dying and you can just stay ranged for stringed 3rd 4th song from far and not even get hit...
if u have a languiek(march +3 strong) u dont even need to get hit at all applying all the songs across both pts, yea you get a lil gimped minuets and madrigals but it will not really determine if you win or lose..
mainly just need 2 x +4or+5 marches. minuets and mads can be stringed
No we dont use pld. we just kill everything in the way and buff at NMs. weve done it that way for Tojil and and now shark. we get to them with 15mins remaining about every run.
doing that causes us to pull would be adds while SV to clear a path.
Kinda mad we didnt win lastnight. wont feel right after update
It's clearly because I was there on mah amazing drg the first time but not the 2nd
Edit- We also lost 3-4 support due to mayhem that first run as we were trying to pull it out of the mouth of the tunnel at the start so he ended up coming into range of a couple.
tonigjt think we are going back to our first try setup. mnk/runx1, mnk/warx2, drk, sam, drg. should help kill t5, t4 alot fastet also.
/run isn't a significant DPS loss over /war if your brds/cors don't suck at keeping buffs up. You should take a minimum of 2x mnk/run incase one of them gets killed.
I don't understand why you would want to take a drk, won't do significantly more damage than an extra MNK and its useless on cracklaw and sevrely gimped for 50% of Krab.
Sounds like a plan mnk/runx2. the foresaid drk can come mnk/run. Hopefully win number 1 on shark tonight. thx for the info.
Why would you not use PLD (or something else) to pull NMs? You're just wasting time.
im not really seeing why we are wasting time though. weve always get to the bosses with @15mins or more. and if you cant kill in 10mins anyways youll hit the stun wall and probably lose anyways. No matter if we get to the NM faster fight time is still limited to 10mins basically. maybe now after update there might not be.
I like it when people come to ask for help and then proceed to argue with the people who give them suggestions.
Holy complete joke batman.
Cleared the first 5 Foret NMs in 17 minutes, full clear in 29. All DD can now eat RCB and waaaaay overcap with standard gear/rolls. No Wildcards.
Now I'm pretty sure the only limiting factor preventing people from clearing will be stuns. DPS is insane.
Inb4 legendary weapons require a 10 million plasm key item. That's lost on quest completion.
That's 142 boss clears. Not "tough", but annoying as fuck.
Especially for servers where your timezones aren't getting clears