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  1. #781
    CoP Dynamis
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    Ragnarok

    Quote Originally Posted by lancaster View Post
    For pure plasm, yeah, I think full alliances are better, but keeping the airlixirs in your group is pretty nice too.
    Plus, at the moment gathering ~6 your friends is easier and faster than shouting to fill in 18 man ally. Well, at least until this picks up.

  2. #782
    Absolute Messenger of Promathia
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    Blaise Destin
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    Sargatanas
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    Asura

    Alliance fill in second in most cases on Asura, glad it picked up here so quickly :3

  3. #783
    BG Content
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    Jun 2007
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    Slycer Ilerion
    FFXIV Server
    Excalibur
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    Fenrir

    Quote Originally Posted by Gwynplaine View Post
    Took some video of Fracture stuff and kept note of positions, then compared it to the different instance maps and Slyer's composite. Managed to pinpoint the entrance areas for the Ceizak and Foret Fractures. Not sure if it's even useful to know? But doesn't hurt to have an explicit visual. I can mark some walls and stuff later but too tired of delve stuff today lol. (Also a sidenote, the right half part on this composite map does not belong to Cirdas (U) it's part of Cirdas proper, so doesn't need to be there)
    The right half is map 18 of Cirdas (U) and map 2 of Cirdas. It's common to both of them.

  4. #784
    CoP Dynamis
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    Toshi Prower
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    Ultros
    FFXI Server
    Fenrir

    Quote Originally Posted by Helel View Post
    Wamoura: already been said about exuviation, but one important thing I didn't realize (not sure if it was posted) is that you need to have more than one debuff on him for him to use exuviation. We spammed bio 2 at first and he never used exuviation once. Second time (we zoned b/c he would have raged) everyone cast different enfeebles and he spammed it non-stop. We stopped at 15 and proceeded to zerg him down. We used SV + embrava after the exuviations obviously.
    If you are with a pick up group who will not have the power to knock it down before rage, use SMNs for consistant damage. Diabolos Nether Blast was consistant 750+ damage from my underskilled (about 320 skill) smn vs the (full empyrean) BLMs in my group who were doing 150 dmg thundajas. Thing hits like a truck after it's raged, it did kill our paladins more then once with a double attack. Both had Aegis, one had Ochain and had swapped to it, said it wasn't procing like normal. I think that its been confirmed if it's raged its stats all go way up and Ochain won't work like normal. That was a nerve racking fight, but surprisingly the pickup I was with stuck it out and we got the win.

  5. #785
    RIDE ARMOR
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    May 2013
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    Shiva

    Quote Originally Posted by dasva View Post
    Yeah tried the gnat was going fine till 75% then it kept getting harder. Like would hit me with ochain and DD setup for 40-60. Then it would hit harder and spam tp moves/spells especially breakga. So spent alot of the time slowed, stoned, various down stats like def or whatever. By the time it was 60% it would hit me for like 400ish with 18 pdt and normal gear/def and ochain. Switched to def/pdt setup/subjob going up to 1300 def and 30 pdt still doing 150-250 a hit up to 400 on crits. But it was doing that super haste from Cimicine Discharge thing plus frequent triple attack meant I'd go down in a couple of seconds. Like I don't want to say hundred fist attack speed but it could easily kill me with whms starting to cast as soon as I hit yellow
    Killed with ally of 13blu/thf,(2pld,1brd,1whm(me),1rdm,1blu)tank pt .12blus/thf. other 2 pts was very simple fight just need whm out of breakga range .have blus SA,vantiydive or CA or heavy strike 40-45min fight arouns 20% gained new unique bombiliton move high aoe dmg wiped. A bunch of blus blus need no melee only pld rdm keep refresh 2 on whm/pld and brd give whm.mp songs. IHave +5 refresh from gear used vert once but besides that mp wasn't a issue had to cure heavy around 20% and use curre V/VI both once due to rage and that unique bomb move forgot the name of it.aand grats to larrymc for coming up with strategy. Btw nukes doing 3-6k average saw 7k spike a few times
    We didn't have any -dmg issues like other posters have said they did so not sure about that

  6. #786
    Absolute Messenger of Promathia
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    Blaise Destin
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    Asura

    Can use that Unique AoE "Booming Bombilation" whenever it wants actually... which is quite annoying.

    I'd stick with Vanity Dive/Cannonball/Benthetic for the SA choices, Personally i loved Vanity Dive <3

  7. #787
    RIDE ARMOR
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    Shiva

    Quote Originally Posted by Karbuncle View Post
    Can use that Unique AoE "Booming Bombilation" whenever it wants actually... which is quite annoying.

    I'd stick with Vanity Dive/Cannonball/Benthetic for the SA choices, Personally i loved Vanity Dive <3
    Yes that was the move and only used 3 times maybe we lucky but wasn't till low hp now that u mention it they used benthetic . The other ones was origanally mentioned as chocies but ended up doing less dmg : side note after looking at other posts noone was removing the haste effect only spell cast on it was dia2 other then the blus SA/magic. And main pld was ochain with -pdt sword and full-dmg setup .this was also 2nd attempt 1st attempt i got hit with breakga and pld went down 2nd attempt I was max cure distance and ranback when saw breakga just to be safe. I cured plds only with rdm helping if needed blus took care of themselfs

  8. #788
    E. Body
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    Bismarck

    Quote Originally Posted by mdkuser View Post
    alliances have reported 5-6k per run... 2k for one pt is actually low. I just finished 4 runs with MNK THF WHM BRD we ended up with 6500 pt (per char) and 38 airlixirs. Thats a total of ~90 airlixir worth.
    you got 6500 with just 4 people?

  9. #789
    Relic Horn
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    Ramuh

    Quote Originally Posted by macross View Post
    you got 6500 with just 4 people?
    He wrote that he got that in 4 runs so not sure whats so shocking?

  10. #790
    Relic Horn
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    Ramuh

    Anyone know ( like maybe its in dats?) whats the MAB/Macc/INT augment for rank 15?

  11. #791
    E. Body
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    Bismarck

    oh nm lol, thought he got that in 1 run. 4 chars with alliance you would get 160 worth just in plasmas.

  12. #792
    Relic Shield
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    Tekni Wintersbane
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    Gilgamesh
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    Siren
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    Mok'Nathal

    Fighting pieste nm tutewehiwehi now, Typical pieste moves, stun is AoE, other spells are not. Tp moves are aoe as well. Total evasion whore. Wipe at 57% gonna retry though. Absorbed lightning damage, including light scs. Side note, while petrified, you resist all debuffs and aoe damage. another interesting bug, is if you warp to town while bound, when unbound you cannot move. had to rewarp. Anyone know if raged nms if they recover a tick do they unrage? strange, did 415 chi with no gear with 6x boost, yet did 685 with gear with boost x11. getting random amounts, just did 1110 with 11x that time. Best was a 1700 fluke one.
    we ended up pulling to biviouc 5 and Hping/reset JA to kill. long ass fight.

  13. #793
    Sea Torques
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    Bismarck

    So, I'm in an Achuka atm with a PUP that has Alternator

    Bereaver DRKs doing 1800~ Resolution or so, Ragnarok DRKs near the same number (I have bereaver and I'm solo, Rag DRKs have BRD/COR. JP so no NA invite for me)


    Puppet is doing 2800 Thunder Vs and 2400 Water Vs

    so, yeah

  14. #794
    Ridill
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    Bahamut

    Quote Originally Posted by Teknique View Post
    Fighting pieste nm tutewehiwehi now, Typical pieste moves, aside from one which is calcifying mist. it does 1kish AoE and gives gradual petrify..
    That's actually normal for peiste nms

  15. #795
    First invited, last in the zone.
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    Lakshmi

    Quote Originally Posted by Teknique View Post
    Anyone know if raged nms if they recover a tick do they unrage?
    I have it on reasonably good authority that they do not.

  16. #796
    ccl
    ccl is offline
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    They depop very fast and don't unrage.

  17. #797
    Ridill
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    Quote Originally Posted by ccl View Post
    They depop very fast and don't unrage.
    They follow normal item pop rules and depop the second they get back to the spawn point. They don't really make there way back to it that fast though so if you pull far you can let it regen fully and attack again... but for some reason that doesn't unrage it

  18. #798
    Relic Horn
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    Scrappy Doo
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    Sargatanas
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    Quote Originally Posted by dasva View Post
    They follow normal item pop rules and depop the second they get back to the spawn point. They don't really make there way back to it that fast though so if you pull far you can let it regen fully and attack again... but for some reason that doesn't unrage it
    I dont think this is right, it sat at the ??? for longer than the second it got there as far as I can remember

  19. #799
    Ridill
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    Quote Originally Posted by Fondue View Post
    I dont think this is right, it sat at the ??? for longer than the second it got there as far as I can remember
    Well when it deaggros it moves a little bit then stops on it's way back so sometimes it gets really close and seems like it was there. Regardless it's not like it waits awhile

  20. #800
    Melee Summoner
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    Quetzalcoatl
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    Korgath

    Quote Originally Posted by Teknique View Post
    Anyone know if raged nms if they recover a tick do they unrage?
    Nope, we watched a group wipe to the moth near Bivo #1, waited for it to recover quite a bit of health, pulled it and it was still raged.

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