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  1. #941
    Old Merits
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    Chiming in on Alternator.

    There appears to be a ton of hidden effects on this thing, from noticable accuracy, attack, evasion and defense increases, along with more consistant nuke and WS damage.

    I did some really basic (first time, actually, doho) magic testing here, and then took PUP into Delve where it performed pretty darn great with Alternator equipped.

    Random ramblings about it here, with a guest appearance from everyone's favourite fuckwit pchan.

    Of course, most of it is eyeballing, but PUP got a pretty good upgrade with both Rigors and Alternator it seems.

  2. #942
    Sea Torques
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    I'm still unsure of what to make of the pup love coming from SE. The buyable h2h is not only good, but has high pet stats, new animator doesn't suck for once, and there's even 2 situational automaton capes (and I guess that new pet haste belt). More importantly, pup isn't on the mage armor...

  3. #943
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    Quote Originally Posted by larrymc View Post
    Formed another alliance of BLU/THFs - this time for Faded Craklaw (Tier I) in Foret
    PLD BRD WHM RDM BLU/THFx13 SAM/THF (ls friend)

    BRD, WHM, RDM were all there to support PLD only.
    Was not sure how well SA benthic would do on it.

    I opened with AZ + CA + EF + SA + Benthic, and it did ~2000 ... so I was like, oh crap in for a long fight ...
    Next SA benthic also did 2000, so was not sure what happened first time, damage was about the same as gnat.

    We were making steady progress on taking its HP off, tick by tick, then something strange happened.

    A blu's benthic did ~10000 - he took hate from pld for a while, until another blu SATA the pld.
    Then, another blu did ~12000 benthic
    Then, a blu did a ~22000 benthic
    Then, I did a 55900 benthic
    Hate got a little crazy for a while, but its HP dropped so fast we didnt care.

    It obviously take extra damage under some circumstance - did not figure out the pattern it may be random.

    We killed it in 10 minutes well before rage.
    http://img.photobucket.com/albums/v6...rsalis/55k.png

    Must have been eating your Wheaties lol that damage went insane.....

  4. #944
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    Modoru D'kkoru
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    So Delve is pretty much "what? thf? no, thf won't do much" content for me.

    Yay. Meanwhile, these same people put their buddies on as thf in possibly the worst gear I've ever seen instead.

    (That said, I've done quite a bit of farming but only managed to get 11k-ish plasm up to now, but only been in one (1) single field NM win.)

    It makes me cringe, it really does. I don't think I'll be able to get all the other KI's I'm missing for the items. Fuck.

  5. #945
    Yoshi P
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    Not really fair of me to ask since I don't edit the wiki, but once weapons/armor are confirmed for certain Type A/B/C paths would it be possible to add it to the weapon page for easy access of what it can be augmented to?

  6. #946
    Sea Torques
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    so... New Animator broken?!
    Maintenance incoming to ninja nerf it?
    >.>;

  7. #947
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    Arthars Menethil
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    it seem each fodder mob is also giving "too much" plasm in fracture according to SE

    oh well, we'll find out what they do to delve tmr

  8. #948
    Jem
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    Claustrum. Really?
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    I just think that SE didn't have enough forethought to think that is how we would farm Plasm.

  9. #949
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    Quote Originally Posted by Arthars View Post
    it seem each fodder mob is also giving "too much" plasm in fracture according to SE

    oh well, we'll find out what they do to delve tmr
    OUCH why do I feel a kick to the nads is coming.....

  10. #950
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    Quote Originally Posted by Arthars View Post
    it seem each fodder mob is also giving "too much" plasm in fracture according to SE

    oh well, we'll find out what they do to delve tmr
    Source? (genuinely curious)

  11. #951
    Nikkei's Hoe
    Worse than her at uno

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    Ah crap. Looks like tonight is going to be a "get all the plasm you can" night then.

  12. #952
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    Quote Originally Posted by TacoTaru View Post
    Not really fair of me to ask since I don't edit the wiki, but once weapons/armor are confirmed for certain Type A/B/C paths would it be possible to add it to the weapon page for easy access of what it can be augmented to?
    All this info is being compiled on the "Delve Rewards" page. Once it's all set in stone we can transfer it to individual equipment pages. Stuff is being heavily edited and updated, and it's a lot easier to edit in one place rather than 25 different ones.

    https://www.bg-wiki.com/bg/Delve_Rewards

  13. #953
    Yoshi P
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    Oh I didn't notice that. Great!

  14. #954
    Ridill
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    Quote Originally Posted by Modoru View Post
    Nothing major, but Fugacious Eruca's Cocoon gives ~555 defense
    Wait a set amount? You sure? Normal stolen cocoon is +100% iirc

  15. #955
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    Slycer Ilerion
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    I have a feeling the EVA path on ranged weapons is adjusted so the second stat is r.acc instead of acc. (for obvious reasons). I put verification flags until we can confirm.

  16. #956
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    Quote Originally Posted by dasva View Post
    Wait a set amount? You sure? Normal stolen cocoon is +100% iirc
    Hmmmm, I'll have to check! I just based it off my current TP set at the time I stole it, since the duration is so little, I don't really have time to check any other set. I'll verify on my next run, but if it is +100% it's not an exact amount (as my def was 56x iirc).

    Once again, let me check before confirm.

  17. #957
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    Quote Originally Posted by Prothescar View Post
    Inside won't be very ideal after tomorrow
    Quote Originally Posted by Arthars View Post
    it seem each fodder mob is also giving "too much" plasm in fracture according to SE
    oh well, we'll find out what they do to delve tmr
    You guys seeing some info I'm not? I saw the maint tomorrow but nothing about what it's for. Might be for that or something else.

  18. #958
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    i have and will never visit official forum so idk, im just hearing info from all the JP pugs PT im in today, those peeps always comes up with eventually solid info so...

    we'll see tmr

  19. #959
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    To unlock the Morimar t4/5 drops, which NM should I strive for? Going to have to set up a PUG for either Tutewehiwehi or Kurma and I was wondering what you ppl think would end up being the more reliable kill. This incoming "version update" has me worried so I want to finish either of those no matter how. Any detailed intel would be very appreciated.

  20. #960
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    They elected the no-Hyper, 20 minute version of this and the change will be implemented tomorrow. They are also making it so you have to kill Fracture NMs to drop the walls and open up new parts of the Fracture. Basically, they took what was already moderately exclusive event and made it incredibly exclusive for anyone that didn't do it within the last week:
    * The 20 minute fight limit will make it difficult for casuals to get wins
    * The lack of wall-dropping in Fracture will hamper attempts to farm Plasm in shout groups by reducing the pool of available monsters
    * Hardcores will not be affected by the changes as much, because they can get >5k Plasm per Fracture run just killing NMs

    On the upside, there will be no more long, boring fights.

    Here are the posts, if you are interested and can read JP:
    tinyurl.com/ccc2z7x

    Quote from
    forum.square-enix.com/ffxi/threads/33165-Long-Holding-Times-for-Delve-NMs/page8

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