Relic of connection · Lv99, Mythic, and Enpirian, for coin weapon
Matsui is. Relic, Mythic, and Enpirian, coin weapon (or less, RMEC) to thank you for your many opinions about. Was very helpful. If you are I see the opinions of everyone, rather than follow, such as releasing a dedicated weapon skills brute string to each weapon, I thought the person who was Uchinaoshi of RME is more effective. (For coin weapon, is provided later, but. Will intertwine with the release of a dedicated weapon skill) If I had written and re-organize with our colors, so I have made long by example, first divided into several received on a look, please let us know your opinion even more. ◆ for the content level
I had many questions about the parameters of Ado~urin equipment, and
because it is also an important part in order to share your opinion about Uchinaoshi of RME,
to let repeated describes the "content level and growth in the Haunts of Ado~urin" please. In Ado~urin, stronger Align the equipment is challenging the challenging content that can be at the time, the play cycle to repeat the fact, get the equipment better be to challenge the content of the above and more to our basic design. By aligning the equipment instead of the level up, players will continue to grow. The content of Ado~urin, as an indicator objectively the difficulty, content level is set. It is as follows when you figure in concrete.
Twenty Menace Inspector (boss monster)
19
18
17 Wild keeper Rave new additions
Sixteen
Fifteen
14 Menace Inspector (NM Group 2)
13 Sukamu new additions
Twelve
Eleven Menace Inspector (NM group 1)
Ten
Nine Colonize Rave / Leia rave
new additions
Eight
Seven Wild keeper Rave
Six Sukamu
Five Colonize Rave / Leia Rave
Four
Three
Two
One
Content level April 2013 - The next version up (during the adjustment)
Strength of the equipment will be dependent on the content level of challenge in order rather than the equipment levels, to obtain.
Equipment to be added in Ado~urin later, is can be equipped with Lv99, but not as equipment of Lv99,
one that had you thinking (for example, such as Lv120 such as Lv110)'s equipment level that was in the content level is reality It is close to. Monsters appearing, to determine the strength to match the content level, in order to to that a solid to some extent the order of between content, I design strength as well as alternative quite content level have different one. Conversely, in order to compete with those monsters, by calculating the required parameters, parameters of the equipment of Ado~urin is determined. We will continue to set the least thing is to have a high content level basically, you may want to plugging at jump of content level is greater if needed. In addition, content that covers the content level of one to be more than one, you may go by adding the content variations. So tired and just run up, is provided with the time, such as landing on the content level for each of the constant, we also plan to enhance the spread of the transverse rather than the longitudinal. The version up, being conscious in particular that you add variations and plug, next time we plan to make additional content. Please see the column "the next version update (adjustment of)" of. To (Sukamu / Wild keeper Rave) content level 6-9 as well as add new colonize Rave / Leia Rave, plans to add as KOs replacement the equipment corresponding to this content level. In addition, perform a mail merge to 17 and level 13 content. The people at the moment, that can capture the Sukamu / Wild keeper Rave / Menace inspector, you do not have to challenge the content of these necessarily, but if you want to increase the success rate more, or if, to such severe in the state now this content to challenge over here to skip who will be the adjustment, such as adding a choice and, from the implications of multiple. In addition, as one of the solution to part connection of the content has not been smooth at this time, items to carry out maintenance this weekend, to challenge Sukamu (statue segment) is from Leia rave and colonize Rave I want to be able to get a probability of constant. (This adjustment is disconnected from the rules and logging WORKS call, obtained from Soul Pyre.) By making this adjustment
First of all, I challenge Leia Rave Rave and colonize.
Result of challenge, I get the Statue segment.
Align the parts that you find, to challenge Sukamu.
I assume that the flow that can make.
◆ About Uchinaoshi
I am sorry. I back story because had it up a bit. First, since it is necessary to consider further the development staff for implementation time, in the next version update! Respond immediately, such as difficult, can not be that time until promise. Is about rings or what parameter when you Uchinaoshi then, but take over for a special ability, such as Aftermath and Afterglow basically, parameters such as attack + hit + and D values, content of Uchinaoshi Set to match the level. Degree, it is a strong parameter Uchinaoshi that requires the content difficulty is high, but able to Uchinaosu many times at short intervals, such as a test of Meijan is strengthening traditional methods you are planning is not done. The RME, you say and also, so far was located in a place called strongest weapon. I think that there is a need to change a little bit here. Not be required other, if you have even RME RME who is good person weapon other good that the other weapons, the RME will be shifted to state a choice. If you say, Is not this does become a weapon which can not be used after all? And those who are concerned because there may come, for example, a boss monster subdue Menace inspector when you need content of Uchinaoshi, I had to calculate representative or become such parameters. Only one hand sword of RME, but it is something like this.
Excalibur
D73 interval 233 Attack +40 Knights of Round
damage proportional to HP: Your additional effect
↓
D121 interval 233 Attack +60 Hit +20 Knights of Round
damage proportional to HP: Your additional effect
Burutogangu
D73 interval 264 +18 hostility under Physical Damage -18%
Enmity is hard to fall when receiving damage
Leue
Aftermath: Accuracy + / + Attack / sometimes 2-3 times attack
↓
D131 interval 264 Attack +20 Hit +20 +18 hostility
hostility is hard to fall when receiving damage under Physical Damage -18%
Leue
Aftermath: Accuracy + / + Attack / sometimes 2-3 times attack
Armas
D70 interval 224 DEX +20 Shande~yushinyu
Aftermath: sometimes double attack
↓
D114 interval 224 Attack +20 Hit +20 DEX +20 Shande~yushinyu
Aftermath: sometimes double attack
The coin weapon, a dedicated weapon skills Enpi Lian Weapon originally
because there is history that was implemented with a concept able to shoot,
I believe that instead of the Uchinaoshi, those who want to serve to open a dedicated WS is suitable.
(We are planning some restrictions and job level)
also, we are considering the adjustment procedures to train the coin weapon.
◆ ...... in that
It has become a long time but,
on the consideration of these things, and Uchinaoshi relic of Lv99, Mythic, of Enpi Lian weapon,
for the release of only weapon skill of coin weapon, please let us know your opinion. From the standing position and thought that what was said is opinion that had you approach , including Maybe that hath said, I will one by one Haidoku. My opinion is a big change of policy from the original plan. So, and that you consider this matter, about the feasibility of including the schedule, there was a need to ground-and development. I apologize for the post of the answer is delayed, I've kept you waiting to everybody. Thank you the FFXI in the future.