For people attempting to low man this fight and aren't confident in their co-ordination efforts for things like squall, you will have much much easier time spamming magic on it and killing it with physical attacks.
Going to elaborate on that? Surely our WS's would've ended up reducing to total damage on the parse by far more than 90-100k if that were true (this is if I assume it has 2.2M hp)
Delve GKT melee average was 25-35k, shoha should've been averaging over 250k easily, 1 WS alone should've dropped the total damage dealt below 2M.
Sorry to break the turtle talk for a moment but I have a question about Tax'et
Will it use Exuviation to get stuff like the additional effect of merit WS off of it?
Like the plague from Shijin Spiral?
Just trying to figure out what needs to not be used once it's used it 20 times.
Yes it will, Ukko's Fury and Shijin aren't good to use on it, thf shouldn't use mandau etc.
Yes, those ws's will work on that thing so will ukko's, relic weapon enfeebles will also trigger it as well.
probably a pb of synchronizations. be sure to formless strikes only once you hit for ZERO. if you still gets 1's, wait for the next WS (the difference is enormous, it means Formless strikes will do 25k dmg rather than 12500). If you had 8MNKs you should have done 4 formless strikes first, 4 formless strikes 5mn later). We did 4 matamata with only 2 MNKs after that so there is room for mistakes (and zero brd songs, the bard died from an aoe).
MNK gear is the current avereage adouling gear, rigor baghnaks obviously. w/o rigor you probably will need 4 MNKs mimimum.
Spoiler: show
thats actually way overkill in acc since the matamata isn't espaecially evasive.
To further counter this point some information from our parse:
Total damage dealt 2121801.
Melee average for DDs: Amano Sam 25888 DelveGKT Sam1 33877 DelveGKT Sam2 34005 BloodbathGA War 38272
All WS performed by these melee were capped at 99,999, 1 WS done by thf for 53,248.
Total of 9 WS performed at capped damage for a total of 899991 damage in question.
Assuming damage isn't capped at 99,999, shoha and upheavel average can very conservatively (to emphasise my point) be averaged at 200,000. Therefore we can assuming there is 900,000 damage extra done that can't show up on parse.
2121801+900000=3,021,801
For what taint is saying to be true matamata would have to have at the very least 3 million hp, which we know for an absolute fact isn't the case
Edit: Before we took this approach we failed our first fight at 31%, never doing anything above 10k damage, by doing 1.4M~ hp of damage.
If im not mistaken, doesnt the matamata TP every minute, or something like that? Tp moves on fixed intervals instead of based on TP? I coulda swore i saw that mentionned
Meteor in general is a crap idea.
Anyone been killing Gnat consistently in under 20 mins? We tried today spamming Dia only on it but kill speed was sloowww with delve weapons + full buffs.
Seems the only mobs we cant kill in 10 mins or less now is the Cracklaw, Kurma and Krab too, anyone got info on those?
Anyone have any experience on the Orobon? Spamming Deathgnash and Mayhem Lantern lead me to believe you want to crit down his eyes then pour on the zerg?
Stun definitely does land on him. It wasn't particularly rare.