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  1. #1361
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    Quote Originally Posted by Fake View Post
    What is leading you to make that assumption, with 4 sekkanoki DDs each one should be putting in 3-4 WS + melee damage. Damage could easily be capped at 99,999 and still fit the situation I described.

    Asked another person about parses and after looking at them they are accurate, it has 2.1-2.12M hp. Skillchains are doing virtually no damage so they can't be distorting anything. The only potential issue would be that WS are actually doing over max damage and we somehow have ~900k damage unaccounted for.

    This fight has fuck all to do with 1337 gear, I could get pretty much the same result with AH gear.

    Damage is going beyond 99,999.

  2. #1362
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    For people attempting to low man this fight and aren't confident in their co-ordination efforts for things like squall, you will have much much easier time spamming magic on it and killing it with physical attacks.

  3. #1363
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    Quote Originally Posted by Taint View Post
    Damage is going beyond 99,999.
    Going to elaborate on that? Surely our WS's would've ended up reducing to total damage on the parse by far more than 90-100k if that were true (this is if I assume it has 2.2M hp)

    Delve GKT melee average was 25-35k, shoha should've been averaging over 250k easily, 1 WS alone should've dropped the total damage dealt below 2M.

  4. #1364
    Weaboo of the House of Weave
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    Sorry to break the turtle talk for a moment but I have a question about Tax'et

    Will it use Exuviation to get stuff like the additional effect of merit WS off of it?

    Like the plague from Shijin Spiral?

    Just trying to figure out what needs to not be used once it's used it 20 times.

  5. #1365
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    Yes it will, Ukko's Fury and Shijin aren't good to use on it, thf shouldn't use mandau etc.

  6. #1366
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    Yes, those ws's will work on that thing so will ukko's, relic weapon enfeebles will also trigger it as well.

  7. #1367
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    Quote Originally Posted by Nishida View Post
    You guys must have some bitchin gear. I took about 8 or so MNKs with 2 BRDs and once we did the 2HR/Formless on it's TP move we got it to 7% before it TPed again ;(

    Going to try the SAM route I guess.
    probably a pb of synchronizations. be sure to formless strikes only once you hit for ZERO. if you still gets 1's, wait for the next WS (the difference is enormous, it means Formless strikes will do 25k dmg rather than 12500). If you had 8MNKs you should have done 4 formless strikes first, 4 formless strikes 5mn later). We did 4 matamata with only 2 MNKs after that so there is room for mistakes (and zero brd songs, the bard died from an aoe).

    MNK gear is the current avereage adouling gear, rigor baghnaks obviously. w/o rigor you probably will need 4 MNKs mimimum.

    Spoiler: show

    rigor bahnaks/x/x/kagen ammo
    usu head+1/ziel charm/bladeborn/steelflash
    thaumas coat/tenryu+1/epona/mars's
    letalis/anguinus/manibozho/usu feet+1


    thats actually way overkill in acc since the matamata isn't espaecially evasive.

  8. #1368
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    Quote Originally Posted by Taint View Post
    Damage is going beyond 99,999.
    To further counter this point some information from our parse:

    Total damage dealt 2121801.

    Melee average for DDs: Amano Sam 25888 DelveGKT Sam1 33877 DelveGKT Sam2 34005 BloodbathGA War 38272

    All WS performed by these melee were capped at 99,999, 1 WS done by thf for 53,248.

    Total of 9 WS performed at capped damage for a total of 899991 damage in question.

    Assuming damage isn't capped at 99,999, shoha and upheavel average can very conservatively (to emphasise my point) be averaged at 200,000. Therefore we can assuming there is 900,000 damage extra done that can't show up on parse.

    2121801+900000=3,021,801

    For what taint is saying to be true matamata would have to have at the very least 3 million hp, which we know for an absolute fact isn't the case

    Edit: Before we took this approach we failed our first fight at 31%, never doing anything above 10k damage, by doing 1.4M~ hp of damage.

  9. #1369
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    Quote Originally Posted by Fake View Post

    For what taint is saying to be true matamata would have to have the very least would be 3 million hp, which we know for an absolute fact isn't the case


    I read your first post wrong. I thought you were disputing it having 2.2mil.

  10. #1370
    HABS SUCK!!!!!
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    If im not mistaken, doesnt the matamata TP every minute, or something like that? Tp moves on fixed intervals instead of based on TP? I coulda swore i saw that mentionned

  11. #1371
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    Quote Originally Posted by Taint View Post
    I read your first post wrong. I thought you were disputing it having 2.2mil.
    It seems to have closer to 2.1 but as long as there is no dispute that the actual damage cap is 99,999 and not just the display cap.

  12. #1372
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    Quote Originally Posted by mdkuser View Post
    Matamata is officially the weakest delve NM:
    http://i224.photobucket.com/albums/d...ps3b0978c6.png
    Kinda wonder if for low man on that NM how 6 BLM with Meteor would do after a melee gets him down to 0 damage taken?

  13. #1373
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    Quote Originally Posted by Sephoroth View Post
    Kinda wonder if for low man on that NM how 6 BLM with Meteor would do after a melee gets him down to 0 damage taken?
    The last 10ish posts would explain why that is a crap idea.

  14. #1374
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    Meteor in general is a crap idea.

  15. #1375
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    Anyone been killing Gnat consistently in under 20 mins? We tried today spamming Dia only on it but kill speed was sloowww with delve weapons + full buffs.

    Seems the only mobs we cant kill in 10 mins or less now is the Cracklaw, Kurma and Krab too, anyone got info on those?

  16. #1376
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    Anyone have any experience on the Orobon? Spamming Deathgnash and Mayhem Lantern lead me to believe you want to crit down his eyes then pour on the zerg?

  17. #1377
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    Quote Originally Posted by ronin sparthos View Post
    Anyone have any experience on the Orobon? Spamming Deathgnash and Mayhem Lantern lead me to believe you want to crit down his eyes then pour on the zerg?
    Orobon is simple enough, slap all your DDs in front of it from 100% and break lanterns asap, just keep a stunner handy incase it tried to charm. We normally break lanterns within first 30-60s and just destroy it afterwards.

  18. #1378
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    Quote Originally Posted by Kujah2010 View Post
    Anyone been killing Gnat consistently in under 20 mins? We tried today spamming Dia only on it but kill speed was sloowww with delve weapons + full buffs.

    Seems the only mobs we cant kill in 10 mins or less now is the Cracklaw, Kurma and Krab too, anyone got info on those?
    Key to Kurma is dispeling / stunning Harden Shell. Someone said their stun landed, but I can't verify that.

    BRD/BLM for ES Finale and save Troubadour for Finale. Multiple BRDs with Troubadour rotation for increased Finale accuracy helps a lot.

  19. #1379
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    Quote Originally Posted by Mafai View Post
    Key to Kurma is dispeling / stunning Harden Shell. Someone said their stun landed, but I can't verify that.

    BRD/BLM for ES Finale and save Troubadour for Finale. Multiple BRDs with Troubadour rotation for increased Finale accuracy helps a lot.
    Can it be done with melees or need mages? If so how many mages? im looking to a setup where we can do 5/5 morimar fracture NMs for points, so far we can do 4 :<

  20. #1380
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    Stun definitely does land on him. It wasn't particularly rare.

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