Yeah, I'm in Ccl's group.
Our Bead drop rate has been pretty terrible to be honest. We usually spend 3-4 hours doing Delve every day of the week and we only managed to have enough beads for 2x 3 NM lockouts. That also involved us buying 2 of those 6 beads. We had a wtf night a few nights back and went 3/3 on Matamata. Other than that though we've seen 1 from Eft, 1 from Peiste, 1 from Turtle and 0 from Raptor. I don't even think we've seen any bead drops from Foret or Ceizak, maybe the odd 1.
The beads are clearly just cockblocks to stop us registering boss kills in any sort of speedy fashion. Probably the same reason they changed the final wall, they probably realised people would use those 10 minutes to try figure out boss behavior and test set-ups.
Shield Path A:
Rank 1 15 hp.
Rank 2) 20 hp 1 vit.
Rank 3) 25 hp 2 vit.
Rank 4) 30 hp 3 vit
Rank 5) 35 hp 4 vit.
Rank 6) 35 hp 5 vit 1 int... <.<
Path B:
Rank 1 15 mp.
Rank 2) 20 mp 1 vit.
Rank 3) 25 mp 2 vit.
Rank 4) 30 mp 3 vit
Rank 5) 35 mhp 4 vit.
Rank 6) 35 mp 5 vit 1 int
Path C:
rank 1) 5 hp
rank 2) 5hp/mp
rank 3) 10 hp 5 mp
rank 4) 10 hp/mp
rank 5) 15 hp 10 mp
rank 6) 15 hp 10 mp 1 mdb
Well didn't think it would beat aegis/ochain but damn didn't think the augments would be that worthless
hehe we tried, 2 koga sam's and a thief almost killed it, 5% then we lost.
2nd time it wasn't max weakened so only got it to 35% or so.
I'm curious if you could use the accuracy+ Tincture in the Delve instance or if it's Reive only usage.
Sounds like our luck. This whole Bead thing makes me truly despise this system. I understand this is their "Level 20" content according to that dev post, but that's what Hall of Mul was in Legion at the time, and the trophies to get there were 100% drop rate. What's worse is that you may be right and the final wall was changed because people would test set-ups and they wanted to preserve some mystery over their precious mobs. Now you actually have to farm the Beads and THEN go in blind with a set-up you THINK will work after the hours upon hours of farming.
Truly saddening. And honestly, somewhat disgusting.
The "Bead" thing reminds me of pre-patch sea farming, except instead of a boss pop you're pre-boss unpopping.
So has the reality that people won't be facerolling Naakual2s soak in yet?
The only thing worse than that is the reality that you could blow up the synth materials that drop off one and get balanced.
Airlixir +2 only comes from Delve bosses? 3 have been sold on AH on Shiva, one for 2M... is it really 2000RP too? I just read a few pages back but didn't find any comfirmation.
So, what's this? Our PLD was holding the Matamata on a delve farm, and I saw this in the log.
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Did people actually think we would be facerolling these straight off the bat though? I certainly didn't which was why I said them outclassing R/E/M's by so much wasn't a big deal as they won't be common place.
Honestly the bead thing seems to have been set in place so that they have a way of making it easier in future when they tone down older content like they say is the plan. I expect 2 changes in the long term when newer content is release. 100% Bead drop rate and the ability to lock out all 5 NM's.
You can buy them with Plasm.
Which jobs would you recommend bringing to Supernal Chapuli since WS shouldn't be used? PLD and MNK's?
Also which one is easier to down in Foret? T4 or T5?
"." Is the literal name of their AOE melee attacks. Were you using battlemod or something? Normally the client will not display readies messagesfor those packets.
Not using battlemod, I've seen that message before too, only after having our PLD die to the matamata and the message appeared while zombieing it.
Nope, wasn't using Battlemod.